Profil bio generator

[H] TF2 Keys & PayPal [W] Sweet Farm Fall Fall VR

2020.11.24 00:00 FappidyDat [H] TF2 Keys & PayPal [W] Sweet Farm Fall Fall VR

Notes:
 
I pay with the following:
TF2 & PayPal
 
I Buy Humble Sweet Farm Fall Bundle with TF2 with PayPal
CHUCHEL Cherry Edition 0.3 TF2 Refer to Special Prices Only $0.52 PayPal Refer to Special Prices Only
Moonlighter 0.5 TF2 Refer to Special Prices Only $0.92 PayPal Refer to Special Prices Only
SUPERHOT 0.9 TF2 Refer to Special Prices Only $1.74 PayPal Refer to Special Prices Only
A Hat in Time 2.9 TF2 Refer to Special Prices Only $5.42 PayPal Refer to Special Prices Only
Coffee Talk 1.0 TF2 Refer to Special Prices Only $1.81 PayPal Refer to Special Prices Only
Necronator: Dead Wrong 0.8 TF2 Refer to Special Prices Only $1.5 PayPal Refer to Special Prices Only
Sigma Theory: Global Cold War 0.4 TF2 Refer to Special Prices Only $0.83 PayPal Refer to Special Prices Only
All Games Above (Special) 7.6 TF2 + You Keep Any Remaining Bundle Games $14.12 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.79 TF2 $14.42 PayPal
I Buy Humble Fall VR Bundle with TF2 with PayPal
Creed: Rise to Glory™ 0.7 TF2 $1.22 PayPal
I Expect You To Die 0.5 TF2 $0.9 PayPal
The Walking Dead: Saints & Sinners 4.7 TF2 $8.64 PayPal
Zero Caliber VR 2.5 TF2 $4.62 PayPal
All Games Above (Special) 9.8 TF2 + You Keep Any Remaining Bundle Games $18.09 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 10.1 TF2 $18.69 PayPal
I Buy Humble Choice (November 2020) with TF2 with PayPal
Crying Suns 0.2 TF2 $0.43 PayPal
Darksburg 0.6 TF2 $1.06 PayPal
Darksiders III 1.3 TF2 $2.37 PayPal
Darkwood 0.5 TF2 $0.85 PayPal
Imperator: Rome Deluxe Edition 0.5 TF2 $0.85 PayPal
Little Misfortune 0.2 TF2 $0.36 PayPal
Rover Mechanic Simulator 0.3 TF2 $0.64 PayPal
Yakuza Kiwami 2 2.3 TF2 $4.32 PayPal
All Games Above (Special) 6.9 TF2 + You Keep Any Remaining Bundle Games $12.8 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.3 TF2 $13.5 PayPal
I Buy Humble Thrills & Chills Bundle with TF2 with PayPal
Pacify 0.9 TF2 $1.65 PayPal
DARQ 0.5 TF2 $0.84 PayPal
desolate 1.6 TF2 $2.98 PayPal
The Letter - Horror Visual Novel 0.3 TF2 $0.5 PayPal
The Blackout Club 3.7 TF2 $6.78 PayPal
Dusk 2.6 TF2 $4.78 PayPal
Layers of Fear 2 2.0 TF2 $3.67 PayPal
All Games Above (Special) 9.5 TF2 + You Keep Any Remaining Bundle Games $17.65 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 9.78 TF2 $18.1 PayPal
I Buy Humble Let's Fight Bundle with TF2 with PayPal
Nidhogg 0.4 TF2 $0.71 PayPal
Stick Fight: The Game 1.2 TF2 $2.3 PayPal
Absolver 1.0 TF2 $1.86 PayPal
RWBY: Grimm Eclipse 0.8 TF2 $1.4 PayPal
All Games Above (Special) 4.0 TF2 + You Keep Any Remaining Bundle Games $7.38 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) Currently Not Available Currently Not Available
I Buy Humble Choice (October 2020) with TF2 with PayPal
Sunless Skies 0.3 TF2 $0.52 PayPal
Tropico 6 El-Prez Edition 4.8 TF2 $8.95 PayPal
All Games Above (Special) 6.0 TF2 + You Keep Any Remaining Bundle Games $11.14 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.3 TF2 $13.5 PayPal
I Buy Humble One Special Day Bundle 2020 with TF2 with PayPal
Surgeon Simulator: Anniversary Edition 0.7 TF2 $1.32 PayPal
Portal Knights 1.6 TF2 $2.88 PayPal
Stronghold 2: Steam Edition 0.8 TF2 $1.42 PayPal
Talisman: Digital Edition 0.6 TF2 $1.13 PayPal
DiRT Rally 2.0 2.0 TF2 $3.76 PayPal
All Games Above (Special) 6.4 TF2 + You Keep Any Remaining Bundle Games $11.76 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.01 TF2 $12.96 PayPal
I Buy Humble CI Games 2020 Bundle with TF2 with PayPal
Lords of the Fallen Game of the Year Edition 0.7 TF2 $1.32 PayPal
Sniper Ghost Warrior 3 0.9 TF2 $1.74 PayPal
Sniper Ghost Warrior Contracts 3.3 TF2 $6.15 PayPal
All Games Above (Special) 5.9 TF2 + You Keep Any Remaining Bundle Games $10.84 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) Currently Not Available Currently Not Available
I Buy Humble You Can Pet The Dog Bundle with TF2 with PayPal
Scribblenauts Unlimited 0.7 TF2 $1.33 PayPal
Death's Gambit 0.3 TF2 $0.6 PayPal
Shenmue I & II 0.5 TF2 $0.97 PayPal
Where the Water Tastes Like Wine 0.6 TF2 $1.18 PayPal
Blair Witch 2.6 TF2 $4.79 PayPal
All Games Above (Special) 5.6 TF2 + You Keep Any Remaining Bundle Games $10.44 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.3 TF2 $13.5 PayPal
I Buy Humble Choice - September 2020 with TF2 with PayPal
Catherine Classic 0.6 TF2 $1.2 PayPal
Forager 1.7 TF2 $3.12 PayPal
Generation Zero® 2.1 TF2 $3.81 PayPal
Golf With Your Friends 2.9 TF2 $5.34 PayPal
Lethal League Blaze 1.0 TF2 $1.93 PayPal
Strange Brigade 1.5 TF2 $2.72 PayPal
All Games Above (Special) 7.6 TF2 + You Keep Any Remaining Bundle Games $14.12 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.28 TF2 $15.32 PayPal
I Buy Humble Super Simulation Bundle with TF2 with PayPal
Elite: Dangerous 1.4 TF2 $2.67 PayPal
theHunter™: Call of the Wild 3.6 TF2 $6.59 PayPal
We. The Revolution 0.4 TF2 $0.78 PayPal
PC Building Simulator 2.0 TF2 $3.67 PayPal
theHunter™ Call of the Wild - Silver Ridge Peaks 0.5 TF2 $0.99 PayPal
All Games Above (Special) 9.3 TF2 + You Keep Any Remaining Bundle Games $17.29 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 9.59 TF2 $17.74 PayPal
I Buy Humble Choice - August 2020 with TF2 with PayPal
Call of Cthulhu 1.3 TF2 $2.34 PayPal
Hello, Neighbor! 0.3 TF2 $0.52 PayPal
Little Big Workshop 0.4 TF2 $0.67 PayPal
Vampyr 3.0 TF2 $5.55 PayPal
We Were Here Together 2.0 TF2 $3.78 PayPal
All Games Above (Special) 7.6 TF2 + You Keep Any Remaining Bundle Games $14.12 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.28 TF2 $15.32 PayPal
I Buy Humble Bohemia Interactive Bundle 2020 with TF2 with PayPal
Arma 3 6.0 TF2 $11.16 PayPal
Arma 3 Apex Edition 2.2 TF2 $4.1 PayPal
Arma 3 Contact Edition 1.9 TF2 $3.54 PayPal
DayZ 12.0 TF2 $22.29 PayPal
All Games Above (Special) 19.1 TF2 + You Keep Any Remaining Bundle Games $35.29 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 19.97 TF2 $36.94 PayPal
I Buy Humble Double Fine 20th Anniversary Bundle with TF2 with PayPal
Day of the Tentacle Remastered 0.3 TF2 $0.48 PayPal
Grim Fandango Remastered 0.2 TF2 $0.39 PayPal
Gang Beasts 4.7 TF2 $8.73 PayPal
All Games Above (Special) 5.7 TF2 + You Keep Any Remaining Bundle Games $10.59 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 6.81 TF2 $12.59 PayPal
I Buy Humble Raw Fury 2020 Bundle with TF2 with PayPal
Bad North: Jotunn Edition 0.5 TF2 $0.95 PayPal
Kingdom: Two Crowns 3.9 TF2 $7.13 PayPal
All Games Above (Special) 5.1 TF2 + You Keep Any Remaining Bundle Games $9.51 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) Currently Not Available Currently Not Available
I Buy Humble Best of Paradox Interactive Bundle with TF2 with PayPal
Europa Universalis IV 0.6 TF2 $1.06 PayPal
Necropolis: Brutal Edition 0.6 TF2 $1.1 PayPal
Stellaris 1.2 TF2 $2.3 PayPal
Victoria Collection 1.6 TF2 $3.04 PayPal
BATTLETECH - Digital Deluxe Edition 0.9 TF2 $1.69 PayPal
Tyranny 1.4 TF2 $2.55 PayPal
All Games Above (Special) 7.5 TF2 + You Keep Any Remaining Bundle Games $13.81 PayPal + You Keep Any Remaining Bundle Games
I Buy Humble Warhammer Bundle 2020 with TF2 with PayPal
Warhammer: End Times - Vermintide 0.3 TF2 $0.56 PayPal
Warhammer® 40,000: Dawn of War® - Game of the Year Edition 0.3 TF2 $0.6 PayPal
Battlefleet Gothic: Armada 0.4 TF2 $0.69 PayPal
Warhammer® 40,000™: Dawn of War® II 0.6 TF2 $1.12 PayPal
Blood Bowl 2 - Legendary Edition 2.3 TF2 $4.29 PayPal
Warhammer® 40,000™: Dawn of War® III 2.1 TF2 $3.93 PayPal
Warhammer 40,000: Space Marine Collection 1.6 TF2 $3.03 PayPal
All Games Above (Special) 8.3 TF2 + You Keep Any Remaining Bundle Games $15.29 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.59 TF2 $15.89 PayPal
I Buy Humble Summer Adventure Games Bundle with TF2 with PayPal
Batman: The Enemy Within - The Telltale Series 2.4 TF2 $4.38 PayPal
The Walking Dead 0.5 TF2 $0.99 PayPal
The Walking Dead: Season Two 0.6 TF2 $1.11 PayPal
The Wolf Among Us 1.5 TF2 $2.79 PayPal
Batman - The Telltale Series 1.0 TF2 $1.89 PayPal
The Walking Dead: A New Frontier 1.6 TF2 $2.99 PayPal
The Walking Dead: The Final Season 1.3 TF2 $2.39 PayPal
All Games Above (Special) 9.5 TF2 + You Keep Any Remaining Bundle Games $17.65 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 10.03 TF2 $18.55 PayPal
I Buy Humble Choice - July 2020 with TF2 with PayPal
Age of Wonders: Planetfall - Deluxe Edition 1.2 TF2 $2.3 PayPal
Battlestar Galactica Deadlock 0.5 TF2 $0.85 PayPal
Railway Empire 0.9 TF2 $1.63 PayPal
Sigma Theory: Global Cold War 0.5 TF2 $0.9 PayPal
Void Bastards 0.6 TF2 $1.13 PayPal
All Games Above (Special) 4.3 TF2 + You Keep Any Remaining Bundle Games $8.01 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) Currently Not Available Currently Not Available
I Buy Humble Nacon Publisher Bundle with TF2 with PayPal
Sherlock Holmes: The Devil's Daughter 0.3 TF2 $0.62 PayPal
Styx: Master of Shadows 0.2 TF2 $0.43 PayPal
Tennis World Tour 1.6 TF2 $2.97 PayPal
FIA European Truck Racing Championship 1.4 TF2 $2.55 PayPal
Pro Cycling Manager 2019 2.7 TF2 $5.08 PayPal
All Games Above (Special) 7.4 TF2 + You Keep Any Remaining Bundle Games $13.71 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.92 TF2 $16.5 PayPal
I Buy Humble Fight For Racial Justice Bundle with TF2 with PayPal
NBA 2K20 2.6 TF2 $4.77 PayPal
Spelunky 0.6 TF2 $1.14 PayPal
Surviving Mars 0.4 TF2 $0.71 PayPal
This War of Mine 0.3 TF2 $0.58 PayPal
Titan Quest Anniversary Edition 0.3 TF2 $0.54 PayPal
Elite: Dangerous 1.4 TF2 $2.67 PayPal
Baba Is You 0.6 TF2 $1.15 PayPal
BioShock Remastered 0.3 TF2 $0.59 PayPal
Company of Heroes 2 0.8 TF2 $1.49 PayPal
Football Manager 2020 5.7 TF2 $10.49 PayPal
The Jackbox Party Pack 4 3.1 TF2 $5.82 PayPal
Kerbal Space Program 1.1 TF2 $2.12 PayPal
All Games Above (Special) 19.1 TF2 + You Keep Any Remaining Bundle Games $35.29 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 20.16 TF2 $37.29 PayPal
I Buy Humble Codemasters Bundle 2020 with TF2 with PayPal
GRID Autosport 0.6 TF2 $1.04 PayPal
Operation Flashpoint: Dragon Rising 0.3 TF2 $0.51 PayPal
DiRT 4 0.5 TF2 $0.96 PayPal
F1 2018 0.3 TF2 $0.54 PayPal
DiRT Rally 2.0 2.0 TF2 $3.76 PayPal
F1® 2019 1.2 TF2 $2.22 PayPal
All Games Above (Special) 5.7 TF2 + You Keep Any Remaining Bundle Games $10.62 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) Currently Not Available Currently Not Available
I Buy Humble Choice - June 2020 with TF2 with PayPal
Barotrauma 3.3 TF2 $6.14 PayPal
GRID - Ultimate 1.0 TF2 $1.76 PayPal
Hellblade: Senua's Sacrifice 1.7 TF2 $3.19 PayPal
Men of War: Assault Squad 2 War Chest Edition 0.7 TF2 $1.3 PayPal
Supraland 0.2 TF2 $0.39 PayPal
All Games Above (Special) 7.6 TF2 + You Keep Any Remaining Bundle Games $14.12 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.28 TF2 $15.32 PayPal
I Buy Humble Cities: Skylines Bundle with TF2 with PayPal
Cities: Skylines 0.9 TF2 $1.62 PayPal
All Games Above (Special) 1.0 TF2 + You Keep Any Remaining Bundle Games $1.91 PayPal + You Keep Any Remaining Bundle Games
I Buy Devolver Build Your Own Bundle with TF2 with PayPal
Serious Sam HD: The Second Encounter 1.2 TF2 $2.25 PayPal
Serious Sam 2 0.6 TF2 $1.12 PayPal
Serious Sam 3: BFE 1.4 TF2 $2.5 PayPal
Serious Sam VR: The Last Hope 2.4 TF2 $4.5 PayPal
Shadow Warrior 2 2.4 TF2 $4.5 PayPal
Shadow Warrior: Special Edition 0.7 TF2 $1.31 PayPal
The Talos Principle 1.2 TF2 $2.31 PayPal
The Talos Principle VR 2.4 TF2 $4.5 PayPal
BROFORCE 0.9 TF2 $1.69 PayPal
Hotline Miami 2: Wrong Number 0.9 TF2 $1.6 PayPal
Hotline Miami 2: Wrong Number Digital Special Edition 1.2 TF2 $2.25 PayPal
All Games Above (Special) 18.1 TF2 + You Keep Any Remaining Bundle Games $33.56 PayPal + You Keep Any Remaining Bundle Games
I Buy Humble Bandai Namco Bundle 4 with TF2 with PayPal
Enslaved: Odyssey to the West Premium Edition 0.2 TF2 $0.46 PayPal
.hack//G.U. Last Recode 1.0 TF2 $1.8 PayPal
Katamari Damacy REROLL 1.6 TF2 $3.04 PayPal
Tales of Berseria 1.8 TF2 $3.4 PayPal
TEKKEN 7 2.7 TF2 $4.92 PayPal
The Dark Pictures Anthology: Man of Medan 5.8 TF2 $10.68 PayPal
All Games Above (Special) 15.5 TF2 + You Keep Any Remaining Bundle Games $28.59 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 15.62 TF2 $28.89 PayPal
I Buy Humble Indie Bundle 21 with TF2 with PayPal
Hotline Miami 0.5 TF2 $0.92 PayPal
Moonlighter 0.5 TF2 $0.99 PayPal
Hypnospace Outlaw 1.6 TF2 $2.99 PayPal
Starbound 2.7 TF2 $5.03 PayPal
All Games Above (Special) 6.3 TF2 + You Keep Any Remaining Bundle Games $11.68 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.92 TF2 $16.5 PayPal
I Buy Humble Asmodee Digital Play with Friends Bundle with TF2 with PayPal
Carcassonne - Tiles & Tactics 0.6 TF2 $1.19 PayPal
Small World 2 0.6 TF2 $1.06 PayPal
Splendor 0.7 TF2 $1.32 PayPal
Mysterium: a Psychic Clue Game 0.5 TF2 $0.98 PayPal
Scythe: Digital Edition 2.5 TF2 $4.66 PayPal
All Games Above (Special) 5.9 TF2 + You Keep Any Remaining Bundle Games $10.84 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.3 TF2 $13.5 PayPal
I Buy Humble Choice - May 2020 with TF2 with PayPal
XCOM 2 1.9 TF2 $3.58 PayPal
Warhammer 40,000: Gladius - Relics of War 1.5 TF2 $2.77 PayPal
Rise of Industry 0.4 TF2 $0.72 PayPal
Jurassic World Evolution 2.2 TF2 $4.07 PayPal
Chess Ultra 0.3 TF2 $0.54 PayPal
Heave Ho 0.4 TF2 $0.83 PayPal
All Games Above (Special) 7.6 TF2 + You Keep Any Remaining Bundle Games $14.12 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.36 TF2 $15.47 PayPal
I Buy Paradox Strategy DLC Build Your Own Bundle with TF2 with PayPal
Europa Universalis IV: Empire Founder Pack 1.6 TF2 $3.01 PayPal
All Games Above (Special) 1.9 TF2 + You Keep Any Remaining Bundle Games $3.54 PayPal + You Keep Any Remaining Bundle Games
I Buy Humble 2K's Game Together Bundle with TF2 with PayPal
BioShock Collection 2.9 TF2 $5.34 PayPal
The Golf Club™ 2019 Featuring PGA TOUR 0.9 TF2 $1.69 PayPal
NBA 2K Playgrounds 2 0.3 TF2 $0.63 PayPal
Borderlands: Game of the Year Enhanced 1.6 TF2 $3.03 PayPal
Borderlands: The Handsome Collection 2.3 TF2 $4.21 PayPal
NBA 2K20 2.6 TF2 $4.77 PayPal
WWE 2K20 3.2 TF2 $5.84 PayPal
All Games Above (Special) 12.7 TF2 + You Keep Any Remaining Bundle Games $23.53 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 13.21 TF2 $24.43 PayPal
 
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submitted by FappidyDat to SteamGameSwap [link] [comments]


2020.11.23 19:08 matt3n8 Issues running RAM at advertised frequency

Troubleshooting Help:

What is your parts list? Consider formatting your parts list. PCPartPicker Part List
Type Item Price
CPU AMD Ryzen 5 5600X 3.7 GHz 6-Core Processor Purchased For $299.00
CPU Cooler Corsair iCUE H150i ELITE CAPELLIX 75 CFM Liquid CPU Cooler Purchased For $189.99
Motherboard Asus ROG STRIX B550-E GAMING ATX AM4 Motherboard Purchased For $279.99
Memory Corsair Vengeance RGB Pro 16 GB (2 x 8 GB) DDR4-3600 CL18 Memory Purchased For $89.99
Memory Corsair Vengeance RGB Pro 16 GB (2 x 8 GB) DDR4-3600 CL18 Memory Purchased For $89.99
Storage Samsung 970 EVO Plus 2 TB M.2-2280 NVME Solid State Drive Purchased For $249.99
Video Card EVGA GeForce RTX 3080 10 GB XC3 ULTRA GAMING Video Card Purchased For $769.99
Case Phanteks Eclipse P500A D-RGB ATX Mid Tower Case Purchased For $129.99
Power Supply Corsair RMx (2018) 850 W 80+ Gold Certified Fully Modular ATX Power Supply Purchased For $130.49
Case Fan Corsair iCUE QL120 41.8 CFM 120 mm Fans 3-Pack Purchased For $130.99
Case Fan Corsair iCUE QL140 50.2 CFM 140 mm Fan Purchased For $48.99
Case Fan Corsair iCUE QL140 50.2 CFM 140 mm Fan Purchased For $48.99
Case Fan Corsair iCUE QL140 50.2 CFM 140 mm Fans 2-Pack Purchased For $103.24
Monitor Alienware AW3420DW 34.1" 3440x1440 120 Hz Monitor Purchased For $839.99
Monitor Dell S2721DGF 27.0" 2560x1440 165 Hz Monitor Purchased For $364.99
Keyboard Corsair K95 RGB PLATINUM Wired Gaming Keyboard Purchased For $119.99
Mouse Corsair DARK CORE RGB PRO Wireless Optical Mouse Purchased For $61.40
Prices include shipping, taxes, rebates, and discounts
Total $3948.00
Generated by PCPartPicker 2020-11-23 12:58 EST-0500
Describe your problem. List any error messages and symptoms. Be descriptive.
Computer wouldn't post with the xmp/docp profile for the RAM. It works on the default settings, but as soon as I try to enable docp, the computer fails to post until it puts me back to the bios screen.
List anything you've done in attempt to diagnose or fix the problem.
When I bought the ram, I made sure it was on the QVL for the motherboard I was buying, so I figure there shouldn't be any real concern there.
I was able to get it to work and seems stable by enabling docp then turning the frequency down to 3466MHz, but wondering where to go from there, if there is even much to do? I know there is alot that can be done to manually overclock ram, but will that even help much? Looking for help on where to start with that or if there is any specific resource/advice on that?
Post relevant photos of build/parts here. Not relevant, but you can just imagine every other overly flashy RGB build.
Provide any additional details you wish below. None
submitted by matt3n8 to buildapc [link] [comments]


2020.11.23 13:04 researchmozmarket Global Micro Electromechanical System Market – Worldwide Survey On Product Need 2020-2026

ResearchMoz Presents Micro Electromechanical System Market report to provide accurate and strategic analysis of the Profile Projectors industry. The report closely examines each segment and its sub-segment futures before looking at the 360-degree view of the market mentioned above. Market forecasts will provide deep insight into industry parameters by accessing growth, consumption, upcoming market trends and various price fluctuations.
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The study profiles and examines leading companies and other prominent companies operating in the Micro Electromechanical System industry.
List of key players profiled in the report:

Micro Electromechanical System Market segmentation as per below:
Based on Product Types:

Applications covered in this report:

CORONA Impact on Micro Electromechanical System Industry
The outbreak of CORONA has bought along a global recession, which has impacted several industries. Along with this impact CORONA Pandemic has also generated few new business opportunities for Micro Electromechanical System market. Overall competitive landscape and market dynamics of Micro Electromechanical System has been disrupted due to this pandemic. All these disruptions and impacts has been analysed quantifiably in this report, which is backed by market trends, events and revenue shift analysis. CORONA impact analysis also covers strategic adjustments for Tier 1, 2 and 3 players of Micro Electromechanical System market.
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Why one should buy this Micro Electromechanical System Report?
The market research report provides all valuable constituents of the market such as revenue growth, product pricing & analysis, growth potential, and guidelines to tackle the challenges in the market. The report covers all the crucial mergers & acquisitions, partnerships, and collaborations that created further created opportunities or in some cases, challenges for the industry players.
This report includes latest product news, advancements, and updates from the prominent player of the industry that has leveraged their position in the market. It also provides business strategies implemented by the key players and yardstick to arrive on informed business decisions. Moreover, it gives insights on the consumer behavior patterns that can help the enterprise to curate the business strategies accordingly.
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The report has 150 tables and figures browse the report description and TOC:
Table of Contents
1 Study Coverage
1.1 Micro Electromechanical System Product
1.2 Key Market Segments in This Study
1.3 Key Manufacturers Covered
1.4 Market by Type
1.4.1 Global Micro Electromechanical System Market Size Growth Rate by Type
1.5 Market by Application
1.5.1 Global Micro Electromechanical System Market Size Growth Rate by Application
2 Executive Summary
2.1 Global Micro Electromechanical System Market Size
2.1.1 Global Micro Electromechanical System Revenue 2014-2026
2.1.2 Global Micro Electromechanical System Production 2014-2026
2.2 Micro Electromechanical System Growth Rate (CAGR) 2019-2026
2.3 Analysis of Competitive Landscape
2.3.1 Manufacturers Market Concentration Ratio
2.3.2 Key Micro Electromechanical System Manufacturers
2.3.2.1 Micro Electromechanical System Manufacturing Base Distribution, Headquarters
2.3.2.2 Manufacturers Micro Electromechanical System Product Offered
2.3.2.3 Date of Manufacturers in Micro Electromechanical System Market
2.4 Key Trends for Micro Electromechanical System Markets & Products
3 Market Size by Manufacturers
3.1 Micro Electromechanical System Production by Manufacturers
3.1.1 Micro Electromechanical System Production by Manufacturers
3.1.2 Micro Electromechanical System Production Market Share by Manufacturers
3.2 Micro Electromechanical System Revenue by Manufacturers
3.2.1 Micro Electromechanical System Revenue by Manufacturers (2019-2026)
3.2.2 Micro Electromechanical System Revenue Share by Manufacturers (2019-2026)
3.3 Micro Electromechanical System Price by Manufacturers
3.4 Mergers & Acquisitions, Expansion Plans
For More Information Contact Us:
ResearchMoz
Tel: +1-518-621-2074
USA-Canada Toll Free: 866-997-4948
Email: [[email protected]](mailto:[email protected])
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About ResearchMoz
ResearchMoz is the one stop online destination to find and buy market research reports & Industry Analysis. We fulfil all your research needs spanning across industry verticals with our huge collection of market research reports. We provide our services to all sizes of organisations and across all industry verticals and markets. Our Research Coordinators have in-depth knowledge of reports as well as publishers and will assist you in making an informed decision by giving you unbiased and deep insights on which reports will satisfy your needs at the best price.
submitted by researchmozmarket to u/researchmozmarket [link] [comments]


2020.11.23 12:30 FappidyDat [H] TF2 Keys & PayPal [W] Sweet Farm Fall Fall VR

Notes:
 
I pay with the following:
TF2 & PayPal
 
I Buy Humble Sweet Farm Fall Bundle with TF2 with PayPal
CHUCHEL Cherry Edition 0.2 TF2 Refer to Special Prices Only $0.48 PayPal Refer to Special Prices Only
Moonlighter 0.4 TF2 Refer to Special Prices Only $0.84 PayPal Refer to Special Prices Only
SUPERHOT 0.8 TF2 Refer to Special Prices Only $1.6 PayPal Refer to Special Prices Only
A Hat in Time 2.6 TF2 Refer to Special Prices Only $4.98 PayPal Refer to Special Prices Only
Coffee Talk 0.9 TF2 Refer to Special Prices Only $1.67 PayPal Refer to Special Prices Only
Necronator: Dead Wrong 0.7 TF2 Refer to Special Prices Only $1.37 PayPal Refer to Special Prices Only
Sigma Theory: Global Cold War 0.4 TF2 Refer to Special Prices Only $0.76 PayPal Refer to Special Prices Only
All Games Above (Special) 7.2 TF2 + You Keep Any Remaining Bundle Games $13.76 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.32 TF2 $14.06 PayPal
I Buy Humble Fall VR Bundle with TF2 with PayPal
Creed: Rise to Glory™ 0.6 TF2 $1.22 PayPal
I Expect You To Die 0.5 TF2 $0.9 PayPal
The Walking Dead: Saints & Sinners 4.5 TF2 $8.64 PayPal
Zero Caliber VR 2.4 TF2 $4.62 PayPal
All Games Above (Special) 9.4 TF2 + You Keep Any Remaining Bundle Games $18.09 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 9.73 TF2 $18.69 PayPal
I Buy Humble Choice (November 2020) with TF2 with PayPal
Crying Suns 0.2 TF2 $0.43 PayPal
Darksburg 0.6 TF2 $1.06 PayPal
Darksiders III 1.2 TF2 $2.37 PayPal
Darkwood 0.4 TF2 $0.85 PayPal
Imperator: Rome Deluxe Edition 0.4 TF2 $0.85 PayPal
Little Misfortune 0.2 TF2 $0.36 PayPal
Rover Mechanic Simulator 0.3 TF2 $0.64 PayPal
Yakuza Kiwami 2 2.3 TF2 $4.32 PayPal
All Games Above (Special) 6.7 TF2 + You Keep Any Remaining Bundle Games $12.8 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.03 TF2 $13.5 PayPal
I Buy Humble Thrills & Chills Bundle with TF2 with PayPal
Pacify 0.9 TF2 $1.65 PayPal
DARQ 0.4 TF2 $0.84 PayPal
desolate 1.6 TF2 $2.98 PayPal
The Letter - Horror Visual Novel 0.3 TF2 $0.5 PayPal
The Blackout Club 3.5 TF2 $6.78 PayPal
Dusk 2.5 TF2 $4.78 PayPal
Layers of Fear 2 1.9 TF2 $3.67 PayPal
All Games Above (Special) 9.2 TF2 + You Keep Any Remaining Bundle Games $17.65 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 9.43 TF2 $18.1 PayPal
I Buy Humble Let's Fight Bundle with TF2 with PayPal
Nidhogg 0.4 TF2 $0.71 PayPal
Stick Fight: The Game 1.2 TF2 $2.3 PayPal
Absolver 1.0 TF2 $1.86 PayPal
RWBY: Grimm Eclipse 0.7 TF2 $1.4 PayPal
All Games Above (Special) 3.8 TF2 + You Keep Any Remaining Bundle Games $7.38 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) Currently Not Available Currently Not Available
I Buy Humble Choice (October 2020) with TF2 with PayPal
Sunless Skies 0.3 TF2 $0.52 PayPal
Tropico 6 El-Prez Edition 4.7 TF2 $8.95 PayPal
All Games Above (Special) 5.8 TF2 + You Keep Any Remaining Bundle Games $11.14 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.03 TF2 $13.5 PayPal
I Buy Humble One Special Day Bundle 2020 with TF2 with PayPal
Surgeon Simulator: Anniversary Edition 0.7 TF2 $1.32 PayPal
Portal Knights 1.5 TF2 $2.88 PayPal
Stronghold 2: Steam Edition 0.7 TF2 $1.42 PayPal
Talisman: Digital Edition 0.6 TF2 $1.13 PayPal
DiRT Rally 2.0 2.0 TF2 $3.76 PayPal
All Games Above (Special) 6.1 TF2 + You Keep Any Remaining Bundle Games $11.76 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 6.75 TF2 $12.96 PayPal
I Buy Humble CI Games 2020 Bundle with TF2 with PayPal
Lords of the Fallen Game of the Year Edition 0.7 TF2 $1.32 PayPal
Sniper Ghost Warrior 3 0.9 TF2 $1.74 PayPal
Sniper Ghost Warrior Contracts 3.2 TF2 $6.15 PayPal
All Games Above (Special) 5.6 TF2 + You Keep Any Remaining Bundle Games $10.84 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) Currently Not Available Currently Not Available
I Buy Humble You Can Pet The Dog Bundle with TF2 with PayPal
Scribblenauts Unlimited 0.7 TF2 $1.33 PayPal
Death's Gambit 0.3 TF2 $0.6 PayPal
Shenmue I & II 0.5 TF2 $0.97 PayPal
Where the Water Tastes Like Wine 0.6 TF2 $1.18 PayPal
Blair Witch 2.5 TF2 $4.79 PayPal
All Games Above (Special) 5.4 TF2 + You Keep Any Remaining Bundle Games $10.44 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.03 TF2 $13.5 PayPal
I Buy Humble Choice - September 2020 with TF2 with PayPal
Catherine Classic 0.6 TF2 $1.2 PayPal
Forager 1.6 TF2 $3.12 PayPal
Generation Zero® 2.0 TF2 $3.81 PayPal
Golf With Your Friends 2.8 TF2 $5.34 PayPal
Lethal League Blaze 1.0 TF2 $1.93 PayPal
Strange Brigade 1.4 TF2 $2.72 PayPal
All Games Above (Special) 7.4 TF2 + You Keep Any Remaining Bundle Games $14.12 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.98 TF2 $15.32 PayPal
I Buy Humble Super Simulation Bundle with TF2 with PayPal
Elite: Dangerous 1.4 TF2 $2.67 PayPal
theHunter™: Call of the Wild 3.4 TF2 $6.59 PayPal
We. The Revolution 0.4 TF2 $0.78 PayPal
PC Building Simulator 1.9 TF2 $3.67 PayPal
theHunter™ Call of the Wild - Silver Ridge Peaks 0.5 TF2 $0.99 PayPal
All Games Above (Special) 9.0 TF2 + You Keep Any Remaining Bundle Games $17.29 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 9.24 TF2 $17.74 PayPal
I Buy Humble Choice - August 2020 with TF2 with PayPal
Call of Cthulhu 1.2 TF2 $2.34 PayPal
Hello, Neighbor! 0.3 TF2 $0.52 PayPal
Little Big Workshop 0.3 TF2 $0.67 PayPal
Vampyr 2.9 TF2 $5.55 PayPal
We Were Here Together 2.0 TF2 $3.78 PayPal
All Games Above (Special) 7.4 TF2 + You Keep Any Remaining Bundle Games $14.12 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.98 TF2 $15.32 PayPal
I Buy Humble Bohemia Interactive Bundle 2020 with TF2 with PayPal
Arma 3 5.8 TF2 $11.16 PayPal
Arma 3 Apex Edition 2.1 TF2 $4.1 PayPal
Arma 3 Contact Edition 1.8 TF2 $3.54 PayPal
DayZ 11.6 TF2 $22.29 PayPal
All Games Above (Special) 18.4 TF2 + You Keep Any Remaining Bundle Games $35.29 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 19.24 TF2 $36.94 PayPal
I Buy Humble Double Fine 20th Anniversary Bundle with TF2 with PayPal
Day of the Tentacle Remastered 0.2 TF2 $0.48 PayPal
Grim Fandango Remastered 0.2 TF2 $0.39 PayPal
Gang Beasts 4.5 TF2 $8.73 PayPal
All Games Above (Special) 5.5 TF2 + You Keep Any Remaining Bundle Games $10.59 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 6.56 TF2 $12.59 PayPal
I Buy Humble Raw Fury 2020 Bundle with TF2 with PayPal
Bad North: Jotunn Edition 0.5 TF2 $0.95 PayPal
Kingdom: Two Crowns 3.7 TF2 $7.13 PayPal
All Games Above (Special) 5.0 TF2 + You Keep Any Remaining Bundle Games $9.51 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) Currently Not Available Currently Not Available
I Buy Humble Best of Paradox Interactive Bundle with TF2 with PayPal
Europa Universalis IV 0.6 TF2 $1.06 PayPal
Necropolis: Brutal Edition 0.6 TF2 $1.1 PayPal
Stellaris 1.2 TF2 $2.3 PayPal
Victoria Collection 1.6 TF2 $3.04 PayPal
BATTLETECH - Digital Deluxe Edition 0.9 TF2 $1.69 PayPal
Tyranny 1.3 TF2 $2.55 PayPal
All Games Above (Special) 7.2 TF2 + You Keep Any Remaining Bundle Games $13.81 PayPal + You Keep Any Remaining Bundle Games
I Buy Humble Warhammer Bundle 2020 with TF2 with PayPal
Warhammer: End Times - Vermintide 0.3 TF2 $0.56 PayPal
Warhammer® 40,000: Dawn of War® - Game of the Year Edition 0.3 TF2 $0.6 PayPal
Battlefleet Gothic: Armada 0.4 TF2 $0.69 PayPal
Warhammer® 40,000™: Dawn of War® II 0.6 TF2 $1.12 PayPal
Blood Bowl 2 - Legendary Edition 2.2 TF2 $4.29 PayPal
Warhammer® 40,000™: Dawn of War® III 2.0 TF2 $3.93 PayPal
Warhammer 40,000: Space Marine Collection 1.6 TF2 $3.03 PayPal
All Games Above (Special) 8.0 TF2 + You Keep Any Remaining Bundle Games $15.29 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.28 TF2 $15.89 PayPal
I Buy Humble Summer Adventure Games Bundle with TF2 with PayPal
Batman: The Enemy Within - The Telltale Series 2.3 TF2 $4.38 PayPal
The Walking Dead 0.5 TF2 $0.99 PayPal
The Walking Dead: Season Two 0.6 TF2 $1.11 PayPal
The Wolf Among Us 1.5 TF2 $2.79 PayPal
Batman - The Telltale Series 1.0 TF2 $1.89 PayPal
The Walking Dead: A New Frontier 1.6 TF2 $2.99 PayPal
The Walking Dead: The Final Season 1.2 TF2 $2.39 PayPal
All Games Above (Special) 9.2 TF2 + You Keep Any Remaining Bundle Games $17.65 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 9.66 TF2 $18.55 PayPal
I Buy Humble Choice - July 2020 with TF2 with PayPal
Age of Wonders: Planetfall - Deluxe Edition 1.2 TF2 $2.3 PayPal
Battlestar Galactica Deadlock 0.4 TF2 $0.85 PayPal
Railway Empire 0.8 TF2 $1.63 PayPal
Sigma Theory: Global Cold War 0.5 TF2 $0.9 PayPal
Void Bastards 0.6 TF2 $1.13 PayPal
All Games Above (Special) 4.2 TF2 + You Keep Any Remaining Bundle Games $8.01 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) Currently Not Available Currently Not Available
I Buy Humble Nacon Publisher Bundle with TF2 with PayPal
Sherlock Holmes: The Devil's Daughter 0.3 TF2 $0.62 PayPal
Styx: Master of Shadows 0.2 TF2 $0.43 PayPal
Tennis World Tour 1.5 TF2 $2.97 PayPal
FIA European Truck Racing Championship 1.3 TF2 $2.55 PayPal
Pro Cycling Manager 2019 2.6 TF2 $5.08 PayPal
All Games Above (Special) 7.1 TF2 + You Keep Any Remaining Bundle Games $13.71 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.59 TF2 $16.5 PayPal
I Buy Humble Fight For Racial Justice Bundle with TF2 with PayPal
NBA 2K20 2.5 TF2 $4.77 PayPal
Spelunky 0.6 TF2 $1.14 PayPal
Surviving Mars 0.4 TF2 $0.71 PayPal
This War of Mine 0.3 TF2 $0.58 PayPal
Titan Quest Anniversary Edition 0.3 TF2 $0.54 PayPal
Elite: Dangerous 1.4 TF2 $2.67 PayPal
Baba Is You 0.6 TF2 $1.15 PayPal
BioShock Remastered 0.3 TF2 $0.59 PayPal
Company of Heroes 2 0.8 TF2 $1.49 PayPal
Football Manager 2020 5.5 TF2 $10.49 PayPal
The Jackbox Party Pack 4 3.0 TF2 $5.82 PayPal
Kerbal Space Program 1.1 TF2 $2.12 PayPal
All Games Above (Special) 18.4 TF2 + You Keep Any Remaining Bundle Games $35.29 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 19.42 TF2 $37.29 PayPal
I Buy Humble Codemasters Bundle 2020 with TF2 with PayPal
GRID Autosport 0.5 TF2 $1.04 PayPal
Operation Flashpoint: Dragon Rising 0.3 TF2 $0.51 PayPal
DiRT 4 0.5 TF2 $0.96 PayPal
F1 2018 0.3 TF2 $0.54 PayPal
DiRT Rally 2.0 2.0 TF2 $3.76 PayPal
F1® 2019 1.2 TF2 $2.22 PayPal
All Games Above (Special) 5.5 TF2 + You Keep Any Remaining Bundle Games $10.62 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) Currently Not Available Currently Not Available
I Buy Humble Choice - June 2020 with TF2 with PayPal
Barotrauma 3.2 TF2 $6.14 PayPal
GRID - Ultimate 0.9 TF2 $1.76 PayPal
Hellblade: Senua's Sacrifice 1.7 TF2 $3.19 PayPal
Men of War: Assault Squad 2 War Chest Edition 0.7 TF2 $1.3 PayPal
Supraland 0.2 TF2 $0.39 PayPal
All Games Above (Special) 7.4 TF2 + You Keep Any Remaining Bundle Games $14.12 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.98 TF2 $15.32 PayPal
I Buy Humble Cities: Skylines Bundle with TF2 with PayPal
Cities: Skylines 0.8 TF2 $1.62 PayPal
All Games Above (Special) 1.0 TF2 + You Keep Any Remaining Bundle Games $1.91 PayPal + You Keep Any Remaining Bundle Games
I Buy Devolver Build Your Own Bundle with TF2 with PayPal
Serious Sam HD: The Second Encounter 1.2 TF2 $2.25 PayPal
Serious Sam 2 0.6 TF2 $1.12 PayPal
Serious Sam 3: BFE 1.3 TF2 $2.5 PayPal
Serious Sam VR: The Last Hope 2.3 TF2 $4.5 PayPal
Shadow Warrior 2 2.3 TF2 $4.5 PayPal
Shadow Warrior: Special Edition 0.7 TF2 $1.31 PayPal
The Talos Principle 1.2 TF2 $2.31 PayPal
The Talos Principle VR 2.3 TF2 $4.5 PayPal
BROFORCE 0.9 TF2 $1.69 PayPal
Hotline Miami 2: Wrong Number 0.8 TF2 $1.6 PayPal
Hotline Miami 2: Wrong Number Digital Special Edition 1.2 TF2 $2.25 PayPal
All Games Above (Special) 17.5 TF2 + You Keep Any Remaining Bundle Games $33.56 PayPal + You Keep Any Remaining Bundle Games
I Buy Humble Bandai Namco Bundle 4 with TF2 with PayPal
Enslaved: Odyssey to the West Premium Edition 0.2 TF2 $0.46 PayPal
.hack//G.U. Last Recode 0.9 TF2 $1.8 PayPal
Katamari Damacy REROLL 1.6 TF2 $3.04 PayPal
Tales of Berseria 1.8 TF2 $3.4 PayPal
TEKKEN 7 2.6 TF2 $4.92 PayPal
The Dark Pictures Anthology: Man of Medan 5.6 TF2 $10.68 PayPal
All Games Above (Special) 14.9 TF2 + You Keep Any Remaining Bundle Games $28.59 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 15.05 TF2 $28.89 PayPal
I Buy Humble Indie Bundle 21 with TF2 with PayPal
Hotline Miami 0.5 TF2 $0.92 PayPal
Moonlighter 0.5 TF2 $0.99 PayPal
Hypnospace Outlaw 1.6 TF2 $2.99 PayPal
Starbound 2.6 TF2 $5.03 PayPal
All Games Above (Special) 6.1 TF2 + You Keep Any Remaining Bundle Games $11.68 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.59 TF2 $16.5 PayPal
I Buy Humble Asmodee Digital Play with Friends Bundle with TF2 with PayPal
Carcassonne - Tiles & Tactics 0.6 TF2 $1.19 PayPal
Small World 2 0.6 TF2 $1.06 PayPal
Splendor 0.7 TF2 $1.32 PayPal
Mysterium: a Psychic Clue Game 0.5 TF2 $0.98 PayPal
Scythe: Digital Edition 2.4 TF2 $4.66 PayPal
All Games Above (Special) 5.6 TF2 + You Keep Any Remaining Bundle Games $10.84 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.03 TF2 $13.5 PayPal
I Buy Humble Choice - May 2020 with TF2 with PayPal
XCOM 2 1.9 TF2 $3.58 PayPal
Warhammer 40,000: Gladius - Relics of War 1.4 TF2 $2.77 PayPal
Rise of Industry 0.4 TF2 $0.72 PayPal
Jurassic World Evolution 2.1 TF2 $4.07 PayPal
Chess Ultra 0.3 TF2 $0.54 PayPal
Heave Ho 0.4 TF2 $0.83 PayPal
All Games Above (Special) 7.4 TF2 + You Keep Any Remaining Bundle Games $14.12 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.06 TF2 $15.47 PayPal
I Buy Paradox Strategy DLC Build Your Own Bundle with TF2 with PayPal
Europa Universalis IV: Empire Founder Pack 1.6 TF2 $3.01 PayPal
All Games Above (Special) 1.8 TF2 + You Keep Any Remaining Bundle Games $3.54 PayPal + You Keep Any Remaining Bundle Games
I Buy Humble 2K's Game Together Bundle with TF2 with PayPal
BioShock Collection 2.8 TF2 $5.34 PayPal
The Golf Club™ 2019 Featuring PGA TOUR 0.9 TF2 $1.69 PayPal
NBA 2K Playgrounds 2 0.3 TF2 $0.63 PayPal
Borderlands: Game of the Year Enhanced 1.6 TF2 $3.03 PayPal
Borderlands: The Handsome Collection 2.2 TF2 $4.21 PayPal
NBA 2K20 2.5 TF2 $4.77 PayPal
WWE 2K20 3.0 TF2 $5.84 PayPal
All Games Above (Special) 12.3 TF2 + You Keep Any Remaining Bundle Games $23.53 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 12.72 TF2 $24.43 PayPal
 
IGS Rep Page:
https://www.reddit.com/IGSRep/comments/ggsaik/fappidydats_igs_rep_page/
 
SteamTrades Rep Page (1000+):
https://www.steamtrades.com/use76561198097671494
 
GameTrade Rep Page:
https://www.reddit.com/GameTradeRep/comments/ggrz1y/fappidydats_gametrade_rep_page/?
 
SGSFlair Rep Page:
https://www.reddit.com/sgsflaicomments/ggag04/flair_profile_ufappidydat/
submitted by FappidyDat to indiegameswap [link] [comments]


2020.11.23 03:35 fuckyoudigg Can't run RAM at specified speeds and timings.

I can't get my RAM to run at 3600mhz and CL16. I tried to use the profile in the bios, but it won't boot then. If I set it to 3600mhz and leave everything in auto, my timings are really loose.
I didn't think to check if they were on the QVL for my motherboard, which they are not, and assume that is part of the issue. If I have to get new RAM, I will, but I would like to at least try to get these ones to run. The new ones I am looking at are these which are on the QVL. Are their any other sets that you would recommend.
Is there anything I should try to do before just trying a different set?
I have tried to increase the voltage, but that didn't do anything. Currently I only have the 8 pin connected at the top of my motherboard with the 4 pin not plugged in. Would filling that in help?
CPU-Z of my system
My Computer
PCPartPicker Part List
Type Item Price
CPU AMD Ryzen 5 5600X 3.7 GHz 6-Core Processor $449.00 @ shopRBC
CPU Cooler Lian Li GALAHAD AIO 360 RGB 69.17 CFM Liquid CPU Cooler -
Motherboard Asus TUF GAMING X570-PRO (WI-FI) ATX AM4 Motherboard $286.99 @ PC-Canada
Memory G.Skill Trident Z RGB 32 GB (2 x 16 GB) DDR4-3600 CL16 Memory $248.99 @ Newegg Canada
Memory G.Skill Trident Z RGB 32 GB (2 x 16 GB) DDR4-3600 CL16 Memory $248.99 @ Newegg Canada
Storage Western Digital SN750 1 TB M.2-2280 NVME Solid State Drive $174.99 @ Newegg Canada
Video Card Sapphire Radeon RX 580 8 GB PULSE Video Card $324.80 @ Amazon Canada
Case Lian Li O11D XL-W ATX Full Tower Case $354.63 @ Amazon Canada
Power Supply SeaSonic FOCUS Plus Gold 750 W 80+ Gold Certified Fully Modular ATX Power Supply $149.75 @ Vuugo
Operating System Microsoft Windows 10 Pro OEM 64-bit $169.99 @ Canada Computers
Prices include shipping, taxes, rebates, and discounts
Total $2408.13
Generated by PCPartPicker 2020-11-22 19:58 EST-0500
submitted by fuckyoudigg to buildapc [link] [comments]


2020.11.22 22:52 balazs955 [H] Humble Choices, Bundles, Leftovers and More [W] Paypal, Revolut

Steam Profile l SteamGameSwap l IndieGameSwap l GameTrade l SteamTrades l Region: EU/HU
My PayPal region is EU as well, fees - if any - are on the buyer.
____________________________________________________________________________________________________________
Bigger titles:
____________________________________________________________________________________________________________
September Choice:
____________________________________________________________________________________________________________
August Choice:
July Choice:
____________________________________________________________________________________________________________
June Choice:
____________________________________________________________________________________________________________
May Choice:
____________________________________________________________________________________________________________
April Choice:
____________________________________________________________________________________________________________
March Choice:
____________________________________________________________________________________________________________
February Choice:
____________________________________________________________________________________________________________
January Choice:
____________________________________________________________________________________________________________
Pre-2020 Choice/Monthly: askBohemia Interactive Bundle:
____________________________________________________________________________________________________________
____________________________________________________________________________________________________________
Double Fine 20th Anniversary Bundle:
____________________________________________________________________________________________________________
Fight for Racial Justice Bundle:
____________________________________________________________________________________________________________
Leftovers from COVID-19 Bundle:
____________________________________________________________________________________________________________
2K Bundle (region locked to Europe):
____________________________________________________________________________________________________________
SQUARE ENIX Bundle:
____________________________________________________________________________________________________________
Sanctuary Bundle:
____________________________________________________________________________________________________________
____________________________________________________________________________________________________________
VR Games:
____________________________________________________________________________________________________________
Steam Gifts:
____________________________________________________________________________________________________________
Origin:
____________________________________________________________________________________________________________
Others:
You can also check my older list here.
submitted by balazs955 to SteamGameSwap [link] [comments]


2020.11.22 22:52 balazs955 [H] Humble Choices, Bundles, Leftovers and More [W] Paypal, Revolut

Steam Profile l SteamGameSwap l IndieGameSwap l GameTrade l SteamTrades l Region: EU/HU
My PayPal region is EU as well, fees - if any - are on the buyer.
____________________________________________________________________________________________________________
Bigger titles:
____________________________________________________________________________________________________________
September Choice:
____________________________________________________________________________________________________________
August Choice:
July Choice:
____________________________________________________________________________________________________________
June Choice:
____________________________________________________________________________________________________________
May Choice:
____________________________________________________________________________________________________________
April Choice:
____________________________________________________________________________________________________________
March Choice:
____________________________________________________________________________________________________________
February Choice:
____________________________________________________________________________________________________________
January Choice:
____________________________________________________________________________________________________________
Pre-2020 Choice/Monthly: askBohemia Interactive Bundle:
____________________________________________________________________________________________________________
____________________________________________________________________________________________________________
Double Fine 20th Anniversary Bundle:
____________________________________________________________________________________________________________
Fight for Racial Justice Bundle:
____________________________________________________________________________________________________________
Leftovers from COVID-19 Bundle:
____________________________________________________________________________________________________________
2K Bundle (region locked to Europe):
____________________________________________________________________________________________________________
SQUARE ENIX Bundle:
____________________________________________________________________________________________________________
Sanctuary Bundle:
____________________________________________________________________________________________________________
____________________________________________________________________________________________________________
VR Games:
____________________________________________________________________________________________________________
Steam Gifts:
____________________________________________________________________________________________________________
Origin:
____________________________________________________________________________________________________________
Others:
You can also check my older list here.
submitted by balazs955 to indiegameswap [link] [comments]


2020.11.22 17:33 fatcowxlivee Replacing my 8 year old PC, please critique my ITX build!

Hey everyone! I'm replacing my old PC (i5 3570k, 8GB, RX 580) with this bad boy here. I'm planning to bring my SSDs over to my new build, which is why I didn't include storage in my build. Can I get some feedback on my build! Just to note, the "purchased" items I got from local marketplace so the price noted is the final price. All other non-purchased items are pre-tax pricing. Also it's important to note Prices are in CAD.
PCPartPicker Part List
Type Item Price
CPU AMD Ryzen 5 3600 3.6 GHz 6-Core Processor Purchased For $250.00
Motherboard MSI B450I GAMING PLUS AC Mini ITX AM4 Motherboard $149.50 @ Vuugo
Memory Crucial Ballistix RGB 16 GB (2 x 8 GB) DDR4-3600 CL16 Memory $117.00 @ B&H
Video Card Zotac GeForce RTX 2070 SUPER 8 GB GAMING AMP Video Card Purchased For $450.00
Case Cooler Master MasterBox NR200P Mini ITX Desktop Case $130.94 @ Amazon Canada
Power Supply EVGA SuperNOVA GM 550 W 80+ Gold Certified Fully Modular SFX Power Supply $115.75 @ Vuugo
Custom AMD Wraith Prisim Purchased For $0.00
Prices include shipping, taxes, rebates, and discounts
Total $1213.19
Generated by PCPartPicker 2020-11-22 11:04 EST-0500
So the above list comes out to $960 USD. Here are some notes/thought process about some of these parts:
So that's what I have! I'd love to hear some opinions and thoughts from you guys. If someone can chime in regarding my motherboard selection especially I would really appreciate it. Also I'd like to ask about case fan opinions. The MSI only has a 12v RGB header, so no aRGB control, but I guess I can settle for a hub that can control the lighting patterns. I've been looking at EZDIY fans from Amazon, anyone know much about them? I'm trying to stay as budget as possible, and I'm going to need 4 fans.
Thanks everyone!
submitted by fatcowxlivee to buildapc [link] [comments]


2020.11.22 12:30 FappidyDat [H] TF2 Keys & PayPal [W] Humble Bundle Games (Also Games From Past Bundles)

Notes:
 
I pay with the following:
TF2 & PayPal
 
I BUY HB Games with TF2 with PayPal Currently Active Humble Bundle?
- Ratz Instagib - 0.9 TF2 $1.67 PayPal -
.hack//G.U. Last Recode 1.0 TF2 $1.8 PayPal -
100% Orange Juice 0.4 TF2 $0.71 PayPal -
7 Days to Die 3.5 TF2 $6.47 PayPal -
A Hat in Time 3.2 TF2 Refer To My Other Thread $5.99 PayPal Refer To My Other Thread Humble Sweet Farm Fall Bundle
ABZU 2.3 TF2 $4.17 PayPal -
ARK: Survival Evolved 15.2 TF2 $28.08 PayPal -
Absolver 1.0 TF2 $1.85 PayPal -
Ace Combat™ Assault Horizon Enhanced Edition 3.2 TF2 $5.84 PayPal -
Age of Wonders III Collection 1.6 TF2 $3.0 PayPal -
Age of Wonders: Planetfall - Deluxe Edition 1.2 TF2 $2.3 PayPal -
Alien: Isolation 2.0 TF2 $3.7 PayPal -
American Truck Simulator 1.5 TF2 $2.7 PayPal -
Amnesia: The Dark Descent 0.6 TF2 $1.15 PayPal -
Aragami 1.0 TF2 $1.81 PayPal -
Arma 3 Apex Edition 2.2 TF2 $4.1 PayPal -
Arma 3 Contact Edition 1.9 TF2 $3.6 PayPal -
Arma 3 5.8 TF2 $10.82 PayPal -
Assetto Corsa 1.1 TF2 $1.97 PayPal -
BATTLETECH - Digital Deluxe Edition 0.9 TF2 $1.69 PayPal -
BATTLETECH - Mercenary Collection 5.3 TF2 $9.88 PayPal -
BROFORCE 1.2 TF2 $2.15 PayPal -
Baba Is You 0.6 TF2 $1.15 PayPal -
Back to the Future: The Game 1.0 TF2 $1.88 PayPal -
Bad North: Jotunn Edition 0.5 TF2 $0.97 PayPal -
Banished 2.9 TF2 $5.33 PayPal -
Barony 2.1 TF2 $3.81 PayPal -
Barotrauma 3.3 TF2 $6.16 PayPal -
Batman - The Telltale Series 1.0 TF2 $1.89 PayPal -
Batman: Arkham Knight 1.0 TF2 $1.88 PayPal -
Batman: The Enemy Within - The Telltale Series 2.4 TF2 $4.38 PayPal -
Batman™: Arkham Origins 0.5 TF2 $0.98 PayPal -
BattleTech 0.6 TF2 $1.04 PayPal -
Battlestar Galactica Deadlock 0.5 TF2 $0.84 PayPal -
BioShock Collection 3.5 TF2 $6.53 PayPal -
BioShock Infinite 2.2 TF2 $4.0 PayPal -
BioShock® 2 0.4 TF2 $0.83 PayPal -
Blackwake 1.4 TF2 $2.6 PayPal -
Blair Witch 2.6 TF2 $4.79 PayPal -
Blasphemous 2.7 TF2 $5.06 PayPal -
Blood Bowl 2 - Legendary Edition 2.3 TF2 $4.29 PayPal -
Blood Bowl 2 1.3 TF2 $2.39 PayPal -
Borderlands 2 1.2 TF2 $2.27 PayPal -
Borderlands: Game of the Year Enhanced 1.6 TF2 $3.03 PayPal -
Borderlands: The Handsome Collection 2.2 TF2 $3.99 PayPal -
Borderlands: The Pre-Sequel 0.9 TF2 $1.67 PayPal -
Bully: Scholarship Edition 3.5 TF2 $6.49 PayPal -
Call of Cthulhu 1.3 TF2 $2.34 PayPal -
Call of Duty: WWII 12.5 TF2 $23.09 PayPal -
Call of Juarez: Gunslinger 1.0 TF2 $1.94 PayPal -
Chivalry: Medieval Warfare 0.7 TF2 $1.32 PayPal -
Cities: Skylines Deluxe Edition 1.1 TF2 $2.02 PayPal -
Cities: Skylines 0.9 TF2 $1.62 PayPal -
ClusterTruck 0.5 TF2 $0.91 PayPal -
Coffee Talk 1.2 TF2 Refer To My Other Thread $2.22 PayPal Refer To My Other Thread Humble Sweet Farm Fall Bundle
Company of Heroes 2 - Ardennes Assault 1.0 TF2 $1.83 PayPal -
Company of Heroes 2 - The Western Front Armies 2.4 TF2 $4.44 PayPal -
Company of Heroes 2 0.8 TF2 $1.49 PayPal -
Company of Heroes Complete Pack 2.0 TF2 $3.7 PayPal -
Company of Heroes 1.1 TF2 $2.02 PayPal -
Conan Exiles 3.4 TF2 $6.25 PayPal -
Contagion 0.4 TF2 $0.74 PayPal -
Craft The World 1.3 TF2 $2.32 PayPal -
Crash Bandicoot™ N. Sane Trilogy 9.1 TF2 $16.88 PayPal -
Crawl 1.6 TF2 $2.93 PayPal -
Creed: Rise to Glory™ 0.7 TF2 Refer To My Other Thread $1.29 PayPal Refer To My Other Thread Humble Fall VR Bundle
Crusader Kings II: Royal Collection 8.0 TF2 $14.78 PayPal -
Cultist Simulator 1.6 TF2 $3.02 PayPal -
DARK SOULS™ III Deluxe Edition 5.8 TF2 $10.7 PayPal -
DARQ 0.5 TF2 $0.84 PayPal -
DEFCON 1.3 TF2 $2.37 PayPal -
DMC - Devil May Cry 2.5 TF2 $4.63 PayPal -
DRAGON BALL FIGHTERZ - Ultimate Edition 4.8 TF2 $8.89 PayPal -
DRAGON BALL XENOVERSE 2 2.6 TF2 $4.73 PayPal -
DRAGON BALL XENOVERSE 1.4 TF2 $2.65 PayPal -
Dark Souls II: Scholar of the First Sin 2.0 TF2 $3.76 PayPal -
Dark Souls III 3.5 TF2 $6.45 PayPal -
Darkest Dungeon 0.9 TF2 $1.73 PayPal -
Darksburg 0.7 TF2 Refer To My Other Thread $1.33 PayPal Refer To My Other Thread Humble Choice (November 2020)
Darksiders III 1.3 TF2 Refer To My Other Thread $2.37 PayPal Refer To My Other Thread Humble Choice (November 2020)
Darkwood 0.5 TF2 Refer To My Other Thread $0.92 PayPal Refer To My Other Thread Humble Choice (November 2020)
DayZ 12.0 TF2 $22.29 PayPal -
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Euro Truck Simulator 2 2.0 TF2 $3.61 PayPal -
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2020.11.21 15:30 MarthMain42 Aorus X570 Ultra and Ryzen 5800x build won't POST?

Hello, to start out, this is what I'm working with, except with an ASUS 1060 instead of the 3080 as it's what I already had from my last build.
PCPartPicker Part List
Type Item Price
CPU AMD Ryzen 7 5800X 3.8 GHz 8-Core Processor -
CPU Cooler Noctua NH-U14S 82.52 CFM CPU Cooler $63.75 @ Amazon
Motherboard Gigabyte X570 AORUS ULTRA ATX AM4 Motherboard $294.99 @ Amazon
Memory Corsair Vengeance LPX 16 GB (2 x 8 GB) DDR4-3000 CL15 Memory Purchased For $0.00
Memory Corsair Vengeance RGB Pro 16 GB (2 x 8 GB) DDR4-3200 CL16 Memory Purchased For $0.00
Video Card EVGA GeForce RTX 3080 10 GB XC3 BLACK GAMING Video Card -
Case Fractal Design Meshify S2 ATX Mid Tower Case Purchased For $0.00
Power Supply Corsair RM (2019) 750 W 80+ Gold Certified Fully Modular ATX Power Supply $124.99 @ Best Buy
Monitor Gigabyte AORUS CV27Q-SA 27.0" 2560x1440 165 Hz Monitor Purchased For $0.00
Generated by PCPartPicker 2020-11-21 09:06 EST-0500
This build has been nothing but bad luck, and I'd love some more thoughts on how to proceed. I have flashed the BIOS up to F31H (without the CPU attached, and with the file being correctly renamed to gigabyte.bin) so it should be able to support the 5800x. I have wired everything up, confirmed the front header orientations, and without RAM, using only known to be working RAM, with or without any harddrives, I get a solid DRAM light, and 14 seconds later the CPU light flashes on, and then reverts back to DRAM and I get no video out of the graphics card HDMI slot. I have popped the CPU cooler off and validated the CPU orientation as well. I have also popped out the CMOS battery for 1 minute.
A few weird bits of information:
When it powers on, everything spins up as you'd expect (other than the lack of video), but turning it off is a different story. Pressing and holding the power button does nothing and the only way to toggle it is via the switch on the PSU.
Pressing the restart button causes the DRAM light to blink over to CPU, so it's probably working?
I can provide better pictures if someone would like to see a specific section, but lighting is pretty rough, and I've been building with a headlamp on.
I don't have another AM4 processor on hand to validate that, or another AMD motherboard. I'm at the point where I'm pretty sure something is broken, because I've spent over 8 hours trying to get this thing to go. Googling for this error has gotten me a lot of things that sound close, but are ultimately issues from people who can get into the BIOS to tweak an XMP profile or are things I've already tried.
Build Images https://imgur.com/a/tBa8RvW
Any help or suggestions would be greatly appreciated.
submitted by MarthMain42 to buildapc [link] [comments]


2020.11.21 12:30 FappidyDat [H] TF2 Keys & PayPal [W] Sweet Farm Fall Fall VR

Notes:
 
I pay with the following:
TF2 & PayPal
 
I Buy Humble Sweet Farm Fall Bundle with TF2 with PayPal
CHUCHEL Cherry Edition 0.2 TF2 Refer to Special Prices Only $0.45 PayPal Refer to Special Prices Only
Moonlighter 0.4 TF2 Refer to Special Prices Only $0.8 PayPal Refer to Special Prices Only
SUPERHOT 0.8 TF2 Refer to Special Prices Only $1.46 PayPal Refer to Special Prices Only
A Hat in Time 2.6 TF2 Refer to Special Prices Only $4.93 PayPal Refer to Special Prices Only
Coffee Talk 0.9 TF2 Refer to Special Prices Only $1.66 PayPal Refer to Special Prices Only
Necronator: Dead Wrong 1.8 TF2 Refer to Special Prices Only $3.34 PayPal Refer to Special Prices Only
Sigma Theory: Global Cold War 0.4 TF2 Refer to Special Prices Only $0.68 PayPal Refer to Special Prices Only
All Games Above (Special) 7.5 TF2 + You Keep Any Remaining Bundle Games Refer to Full Bundle Price Only $14.12 PayPal + You Keep Any Remaining Bundle Games Refer to Full Bundle Price Only
Full Bundle (Special) 7.63 TF2 $14.42 PayPal
I Buy Humble Fall VR Bundle with TF2 with PayPal
Raw Data 0.2 TF2 $0.43 PayPal
Creed: Rise to Glory™ 0.7 TF2 $1.4 PayPal
I Expect You To Die 0.5 TF2 $0.97 PayPal
The Walking Dead: Saints & Sinners 3.8 TF2 $7.22 PayPal
Zero Caliber VR 2.5 TF2 $4.72 PayPal
All Games Above (Special) 9.2 TF2 + You Keep Any Remaining Bundle Games $17.34 PayPal + You Keep Any Remaining Bundle Games
I Buy Humble Choice (November 2020) with TF2 with PayPal
Crying Suns 0.3 TF2 $0.49 PayPal
Darksburg 0.8 TF2 $1.46 PayPal
Darksiders III 1.1 TF2 $2.06 PayPal
Darkwood 0.5 TF2 $0.95 PayPal
Imperator: Rome Deluxe Edition 0.4 TF2 $0.82 PayPal
Rover Mechanic Simulator 0.4 TF2 $0.78 PayPal
Yakuza Kiwami 2 2.5 TF2 $4.8 PayPal
All Games Above (Special) 7.1 TF2 + You Keep Any Remaining Bundle Games $13.36 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.47 TF2 $14.11 PayPal
I Buy Humble Thrills & Chills Bundle with TF2 with PayPal
Pacify 0.9 TF2 $1.68 PayPal
DARQ 0.4 TF2 $0.84 PayPal
desolate 1.5 TF2 $2.83 PayPal
The Letter - Horror Visual Novel 0.2 TF2 $0.43 PayPal
The Blackout Club 3.6 TF2 $6.83 PayPal
Dusk 2.5 TF2 $4.79 PayPal
Layers of Fear 2 1.9 TF2 $3.67 PayPal
All Games Above (Special) 9.3 TF2 + You Keep Any Remaining Bundle Games $17.65 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 9.58 TF2 $18.1 PayPal
I Buy Humble Let's Fight Bundle with TF2 with PayPal
Nidhogg 0.4 TF2 $0.69 PayPal
Stick Fight: The Game 1.3 TF2 $2.38 PayPal
Absolver 1.1 TF2 $2.16 PayPal
RWBY: Grimm Eclipse 0.7 TF2 $1.4 PayPal
All Games Above (Special) 4.1 TF2 + You Keep Any Remaining Bundle Games $7.8 PayPal + You Keep Any Remaining Bundle Games
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Sunless Skies 0.3 TF2 $0.57 PayPal
Tropico 6 El-Prez Edition 4.6 TF2 $8.6 PayPal
All Games Above (Special) 5.7 TF2 + You Keep Any Remaining Bundle Games $10.79 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.14 TF2 $13.5 PayPal
I Buy Humble One Special Day Bundle 2020 with TF2 with PayPal
Surgeon Simulator: Anniversary Edition 0.7 TF2 $1.33 PayPal
Portal Knights 1.5 TF2 $2.91 PayPal
Stronghold 2: Steam Edition 0.8 TF2 $1.42 PayPal
Talisman: Digital Edition 0.5 TF2 $0.88 PayPal
DiRT Rally 2.0 2.0 TF2 $3.77 PayPal
All Games Above (Special) 6.2 TF2 + You Keep Any Remaining Bundle Games $11.76 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 6.86 TF2 $12.96 PayPal
I Buy Humble CI Games 2020 Bundle with TF2 with PayPal
Lords of the Fallen Game of the Year Edition 0.7 TF2 $1.33 PayPal
Sniper Ghost Warrior 3 0.9 TF2 $1.74 PayPal
Sniper Ghost Warrior Contracts 3.3 TF2 $6.23 PayPal
All Games Above (Special) 5.8 TF2 + You Keep Any Remaining Bundle Games $10.94 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) Currently Not Available Currently Not Available
I Buy Humble You Can Pet The Dog Bundle with TF2 with PayPal
Scribblenauts Unlimited 0.6 TF2 $1.06 PayPal
Death's Gambit 0.3 TF2 $0.62 PayPal
Shenmue I & II 0.4 TF2 $0.81 PayPal
Where the Water Tastes Like Wine 0.6 TF2 $1.18 PayPal
Blair Witch 2.5 TF2 $4.79 PayPal
All Games Above (Special) 5.3 TF2 + You Keep Any Remaining Bundle Games $9.95 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.14 TF2 $13.5 PayPal
I Buy Humble Choice - September 2020 with TF2 with PayPal
Catherine Classic 0.6 TF2 $1.15 PayPal
Forager 1.6 TF2 $2.99 PayPal
Generation Zero® 2.0 TF2 $3.69 PayPal
Golf With Your Friends 2.8 TF2 $5.32 PayPal
Lethal League Blaze 1.0 TF2 $1.93 PayPal
Strange Brigade 1.1 TF2 $2.16 PayPal
All Games Above (Special) 7.5 TF2 + You Keep Any Remaining Bundle Games $14.12 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.11 TF2 $15.32 PayPal
I Buy Humble Super Simulation Bundle with TF2 with PayPal
Elite: Dangerous 1.4 TF2 $2.62 PayPal
theHunter™: Call of the Wild 3.6 TF2 $6.74 PayPal
We. The Revolution 0.4 TF2 $0.79 PayPal
PC Building Simulator 2.0 TF2 $3.73 PayPal
theHunter™ Call of the Wild - Silver Ridge Peaks 0.7 TF2 $1.33 PayPal
All Games Above (Special) 9.3 TF2 + You Keep Any Remaining Bundle Games $17.65 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 9.58 TF2 $18.1 PayPal
I Buy Humble Headup Games Band Boost Bundle with TF2 with PayPal
Silver Chains 0.6 TF2 $1.04 PayPal
All Games Above (Special) 0.6 TF2 + You Keep Any Remaining Bundle Games $1.22 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) Currently Not Available Currently Not Available
I Buy Humble Choice - August 2020 with TF2 with PayPal
Call of Cthulhu 1.2 TF2 $2.35 PayPal
Hello, Neighbor! 0.3 TF2 $0.65 PayPal
Little Big Workshop 0.3 TF2 $0.61 PayPal
Vampyr 1.8 TF2 $3.42 PayPal
We Were Here Together 2.0 TF2 $3.79 PayPal
All Games Above (Special) 6.7 TF2 + You Keep Any Remaining Bundle Games $12.73 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.37 TF2 $13.93 PayPal
I Buy Humble Bohemia Interactive Bundle 2020 with TF2 with PayPal
Arma 3 5.3 TF2 $10.04 PayPal
Arma 3 Apex Edition 2.2 TF2 $4.17 PayPal
Arma 3 Contact Edition 2.0 TF2 $3.73 PayPal
DayZ 11.8 TF2 $22.27 PayPal
All Games Above (Special) 18.7 TF2 + You Keep Any Remaining Bundle Games $35.29 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 19.54 TF2 $36.94 PayPal
I Buy Humble Double Fine 20th Anniversary Bundle with TF2 with PayPal
Day of the Tentacle Remastered 0.3 TF2 $0.48 PayPal
Grim Fandango Remastered 0.2 TF2 $0.41 PayPal
Gang Beasts 4.6 TF2 $8.73 PayPal
All Games Above (Special) 5.6 TF2 + You Keep Any Remaining Bundle Games $10.59 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 6.66 TF2 $12.59 PayPal
I Buy Humble Raw Fury 2020 Bundle with TF2 with PayPal
Bad North: Jotunn Edition 0.5 TF2 $0.99 PayPal
Kingdom: Two Crowns 3.8 TF2 $7.13 PayPal
All Games Above (Special) 5.1 TF2 + You Keep Any Remaining Bundle Games $9.55 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) Currently Not Available Currently Not Available
I Buy Humble Best of Paradox Interactive Bundle with TF2 with PayPal
Europa Universalis IV 0.6 TF2 $1.13 PayPal
Necropolis: Brutal Edition 0.6 TF2 $1.11 PayPal
Stellaris 1.3 TF2 $2.51 PayPal
Victoria Collection 1.6 TF2 $3.05 PayPal
BATTLETECH - Digital Deluxe Edition 0.9 TF2 $1.72 PayPal
Tyranny 1.4 TF2 $2.56 PayPal
All Games Above (Special) 7.5 TF2 + You Keep Any Remaining Bundle Games $14.21 PayPal + You Keep Any Remaining Bundle Games
I Buy Humble Warhammer Bundle 2020 with TF2 with PayPal
Warhammer: End Times - Vermintide 0.3 TF2 $0.57 PayPal
Warhammer® 40,000: Dawn of War® - Game of the Year Edition 0.3 TF2 $0.61 PayPal
Battlefleet Gothic: Armada 0.4 TF2 $0.73 PayPal
Warhammer® 40,000™: Dawn of War® II 0.6 TF2 $1.12 PayPal
Blood Bowl 2 - Legendary Edition 2.3 TF2 $4.29 PayPal
Warhammer® 40,000™: Dawn of War® III 1.9 TF2 $3.65 PayPal
Warhammer 40,000: Space Marine Collection 1.6 TF2 $3.03 PayPal
All Games Above (Special) 8.1 TF2 + You Keep Any Remaining Bundle Games $15.29 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.41 TF2 $15.89 PayPal
I Buy Humble Summer Adventure Games Bundle with TF2 with PayPal
Batman: The Enemy Within - The Telltale Series 2.3 TF2 $4.38 PayPal
The Walking Dead 0.5 TF2 $0.99 PayPal
The Walking Dead: Season Two 0.6 TF2 $1.11 PayPal
Batman - The Telltale Series 1.0 TF2 $1.89 PayPal
The Walking Dead: A New Frontier 1.6 TF2 $2.98 PayPal
The Walking Dead: The Final Season 1.3 TF2 $2.4 PayPal
All Games Above (Special) 8.6 TF2 + You Keep Any Remaining Bundle Games $16.18 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 9.12 TF2 $17.23 PayPal
I Buy Humble Choice - July 2020 with TF2 with PayPal
Age of Wonders: Planetfall - Deluxe Edition 0.9 TF2 $1.63 PayPal
Battlestar Galactica Deadlock 0.5 TF2 $0.99 PayPal
Railway Empire 0.8 TF2 $1.48 PayPal
Sigma Theory: Global Cold War 0.5 TF2 $0.97 PayPal
Void Bastards 0.4 TF2 $0.78 PayPal
All Games Above (Special) 3.6 TF2 + You Keep Any Remaining Bundle Games $6.88 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) Currently Not Available Currently Not Available
I Buy Humble Nacon Publisher Bundle with TF2 with PayPal
Sherlock Holmes: The Devil's Daughter 0.3 TF2 $0.64 PayPal
Styx: Master of Shadows 0.2 TF2 $0.43 PayPal
Tennis World Tour 1.6 TF2 $2.96 PayPal
FIA European Truck Racing Championship 1.3 TF2 $2.55 PayPal
Pro Cycling Manager 2019 2.7 TF2 $5.08 PayPal
All Games Above (Special) 7.3 TF2 + You Keep Any Remaining Bundle Games $13.72 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.73 TF2 $16.5 PayPal
I Buy Humble Fight For Racial Justice Bundle with TF2 with PayPal
NBA 2K20 2.5 TF2 $4.77 PayPal
Spelunky 0.7 TF2 $1.29 PayPal
Surviving Mars 0.4 TF2 $0.71 PayPal
This War of Mine 0.3 TF2 $0.54 PayPal
Titan Quest Anniversary Edition 0.3 TF2 $0.54 PayPal
Elite: Dangerous 1.4 TF2 $2.62 PayPal
Baba Is You 0.6 TF2 $1.08 PayPal
BioShock Remastered 0.3 TF2 $0.59 PayPal
Company of Heroes 2 0.8 TF2 $1.5 PayPal
Football Manager 2020 5.6 TF2 $10.53 PayPal
The Jackbox Party Pack 4 2.8 TF2 $5.27 PayPal
Kerbal Space Program 1.1 TF2 $2.12 PayPal
All Games Above (Special) 18.7 TF2 + You Keep Any Remaining Bundle Games $35.29 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 19.73 TF2 $37.29 PayPal
I Buy Humble Codemasters Bundle 2020 with TF2 with PayPal
GRID Autosport 0.6 TF2 $1.04 PayPal
Operation Flashpoint: Dragon Rising 0.3 TF2 $0.52 PayPal
DiRT 4 0.4 TF2 $0.75 PayPal
F1 2018 0.2 TF2 $0.43 PayPal
DiRT Rally 2.0 2.0 TF2 $3.77 PayPal
F1® 2019 1.2 TF2 $2.19 PayPal
All Games Above (Special) 5.4 TF2 + You Keep Any Remaining Bundle Games $10.24 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) Currently Not Available Currently Not Available
I Buy Humble Choice - June 2020 with TF2 with PayPal
Barotrauma 3.0 TF2 $5.63 PayPal
GRID - Ultimate 1.0 TF2 $1.95 PayPal
Hellblade: Senua's Sacrifice 1.7 TF2 $3.18 PayPal
Men of War: Assault Squad 2 War Chest Edition 0.7 TF2 $1.3 PayPal
All Games Above (Special) 7.4 TF2 + You Keep Any Remaining Bundle Games $14.12 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.14 TF2 $15.47 PayPal
I Buy Humble Cities: Skylines Bundle with TF2 with PayPal
Cities: Skylines 0.8 TF2 $1.56 PayPal
All Games Above (Special) 1.0 TF2 + You Keep Any Remaining Bundle Games $1.84 PayPal + You Keep Any Remaining Bundle Games
I Buy Devolver Build Your Own Bundle with TF2 with PayPal
Serious Sam HD: The Second Encounter 1.2 TF2 $2.25 PayPal
Serious Sam 2 0.6 TF2 $1.12 PayPal
Serious Sam 3: BFE 1.3 TF2 $2.56 PayPal
Serious Sam VR: The Last Hope 2.4 TF2 $4.5 PayPal
Shadow Warrior: Special Edition 0.7 TF2 $1.31 PayPal
The Talos Principle 1.2 TF2 $2.31 PayPal
The Talos Principle VR 2.4 TF2 $4.5 PayPal
BROFORCE 0.9 TF2 $1.69 PayPal
Hotline Miami 2: Wrong Number 0.9 TF2 $1.68 PayPal
Hotline Miami 2: Wrong Number Digital Special Edition 1.2 TF2 $2.25 PayPal
All Games Above (Special) 15.0 TF2 + You Keep Any Remaining Bundle Games $28.44 PayPal + You Keep Any Remaining Bundle Games
I Buy Humble Bandai Namco Bundle 4 with TF2 with PayPal
Enslaved: Odyssey to the West Premium Edition 0.2 TF2 $0.46 PayPal
.hack//G.U. Last Recode 0.9 TF2 $1.8 PayPal
Katamari Damacy REROLL 1.1 TF2 $2.06 PayPal
Tales of Berseria 1.8 TF2 $3.41 PayPal
TEKKEN 7 2.4 TF2 $4.51 PayPal
All Games Above (Special) 7.6 TF2 + You Keep Any Remaining Bundle Games $14.4 PayPal + You Keep Any Remaining Bundle Games
I Buy Humble Indie Bundle 21 with TF2 with PayPal
Hotline Miami 0.5 TF2 $0.94 PayPal
Moonlighter 0.6 TF2 $1.15 PayPal
Hypnospace Outlaw 1.6 TF2 $2.99 PayPal
Starbound 2.8 TF2 $5.28 PayPal
All Games Above (Special) 6.4 TF2 + You Keep Any Remaining Bundle Games $12.19 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.68 TF2 $16.5 PayPal
I Buy Humble Asmodee Digital Play with Friends Bundle with TF2 with PayPal
Carcassonne - Tiles & Tactics 0.6 TF2 $1.18 PayPal
Splendor 0.4 TF2 $0.85 PayPal
Mysterium: a Psychic Clue Game 0.6 TF2 $1.08 PayPal
Scythe: Digital Edition 2.2 TF2 $4.11 PayPal
All Games Above (Special) 4.5 TF2 + You Keep Any Remaining Bundle Games $8.49 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) Currently Not Available Currently Not Available
I Buy Humble Choice - May 2020 with TF2 with PayPal
XCOM 2 1.9 TF2 $3.66 PayPal
Warhammer 40,000: Gladius - Relics of War 1.6 TF2 $3.04 PayPal
Rise of Industry 0.4 TF2 $0.73 PayPal
Jurassic World Evolution 2.1 TF2 $4.08 PayPal
Chess Ultra 0.2 TF2 $0.39 PayPal
All Games Above (Special) 7.4 TF2 + You Keep Any Remaining Bundle Games $14.0 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.16 TF2 $15.5 PayPal
I Buy Paradox Strategy DLC Build Your Own Bundle with TF2 with PayPal
Europa Universalis IV: Empire Founder Pack 1.6 TF2 $3.04 PayPal
All Games Above (Special) 1.9 TF2 + You Keep Any Remaining Bundle Games $3.58 PayPal + You Keep Any Remaining Bundle Games
I Buy Humble 2K's Game Together Bundle with TF2 with PayPal
BioShock Collection 2.8 TF2 $5.34 PayPal
The Golf Club™ 2019 Featuring PGA TOUR 0.9 TF2 $1.69 PayPal
NBA 2K Playgrounds 2 0.3 TF2 $0.64 PayPal
Borderlands: Game of the Year Enhanced 1.6 TF2 $3.04 PayPal
Borderlands: The Handsome Collection 2.3 TF2 $4.3 PayPal
NBA 2K20 2.5 TF2 $4.77 PayPal
WWE 2K20 2.4 TF2 $4.55 PayPal
All Games Above (Special) 12.4 TF2 + You Keep Any Remaining Bundle Games $23.53 PayPal + You Keep Any Remaining Bundle Games
Full Bundle (Special) 12.86 TF2 $24.43 PayPal
 
IGS Rep Page:
https://www.reddit.com/IGSRep/comments/ggsaik/fappidydats_igs_rep_page/
 
SteamTrades Rep Page (1000+):
https://www.steamtrades.com/use76561198097671494
 
GameTrade Rep Page:
https://www.reddit.com/GameTradeRep/comments/ggrz1y/fappidydats_gametrade_rep_page/?
 
SGSFlair Rep Page:
https://www.reddit.com/sgsflaicomments/ggag04/flair_profile_ufappidydat/
submitted by FappidyDat to indiegameswap [link] [comments]


2020.11.21 02:31 renaeonlyfans $10k in my first month on OF without showing my face: Here is how I did it

It has been exactly one month since I started my Onlyfans page. As of today, I have 800+ paying fans, earned over $10k gross, and reached the top 1.1% of creators. Here is my statement for proof. I did this WITHOUT showing my face and only promoting on Reddit in 3-4 months. Also a disclaimer I’m not claiming to be a Reddit or Onlyfans expert by any means. I am just shocked at how much success I’ve gotten in a couple of months and wanted to share my story and strategies that worked for me, hopefully it will help aspiring and existing creators! Feel free to comment or message me any questions you might have. Also this post is super long so bare with me 🙃
Here is how I did it: I created my Reddit about three months ago (disclaimer: this is not my main Reddit account) with the intention of building a platform anonymously before creating an Onlyfans. I made my OF when I hit 10k-11k followers, which at that point felt like I had built a decent following. Reddit was a great way for me to promote myself, being that I wanted to remain anonymous and start from scratch. I couldn’t gain 26k followers on any other social media platform in 3 months without showing my face with zero following. My strategy for promoting on Reddit has always been the same: Make your posts engaging and get as much exposure/traction to your profile as you can: - I found my niches and subreddits I fit in with. My niches are twerking and ass. I joined all the subreddits I could, and would post daily. (If you want my real Reddit account, message me) It is important to switch it up and not just post in the same subreddits, because you are essentially posting to those same audiences if you do that. Branch out and try other subreddits to expand the type of crowd that will come across your profile. Make sure to read all the rules before posting, you do NOT want to get permanently banned, and miss out on that potential audience. Be sure to read whether or not they accept sellers, some are anti-SW (I’d say most of them are at this point😔) Verification processes for subreddits is a pain, but it can be worth it to verify. Try to compile a list of subreddits that require verification you want to join, and take photos for them all in the same day to knock it out of the way. Here are two giant lists of subreddits if you do not know where to begin: https://www.reddit.com/ListOfSubreddits/wiki/nsfw https://pastebin.com/EX6gbwLA -The first goal for me was NOT to promote my OF (I didn’t have one at the time to promote) it was simply to gain followers and karma first. Many creators create a Reddit to promote their Onlyfans, and without even establishing a following, try to promote their Onlyfans… While this can work for some, I think it is much more useful to take the time to establish a following FIRST and then promoting an Onlyfans after. Without a following, who would you promote your Onlyfans account to? This takes time so be patient. Building an audience on any platform is not easy/quick. How did I manage to get 26k followers in 3 ish months? -I studied the top posts of all time on subreddits I took an interest in, to see what got the most upvotes and attention. What kind of photo, video, and captions did the top posts have? What kind of angles are most flattering? What are they wearing? How could I replicate something similar to get on the hot page or top posts section? Compelling captions are important, don’t overlook them. Also, do not recycle the same captions/content over and over again. Meaning, don’t use the same caption in a row (same goes with the content itself) in different subreddits. When people click on your profile to see what you post, they will NOT upvote or follow you if you use the same photos and captions for every post! Give them something INTERESTING to look at when they click on your page. You want them to follow you, give you upvotes, and convert to PAYING fans later. I have a note on my phone filled with different captions to use that are catchy and engaging if I run out of ideas -I recently came across this site from another Redditor’s post that analyzes the top posts of each subreddit by month or year, and generates the best times/days of the week to post based on that. You can also schedule posts with this site to post for later: https://dashboard.laterforreddit.com/content/create/ It helps to have a consistent schedule of automatic posts on Reddit. Many of the times it showed me with the most engagement, are 1am my time and after when I am asleep, so it is helpful to schedule posts during that time without actually getting up and posting them. Try it out and see if it works for you. I posted daily before starting my OF, and now that I have my OF I still try to post daily to promote it and get new fans and followers. You MUST be actively promoting to keep a consistent flow of fans coming in. I average 10-15 new fans per day when I am constantly posting in subreddits, and even more when I am doing a promo or making the hot page on different subreddits -I don’t waste time promoting my Onlyfans account in any subreddits, or on Onlyfans specific subreddits. I find they are mostly full of creators trying to promote themselves and not many sellers. I have not had any success with directly promoting my OF in any subreddit except for on my own profile. I have more success when I make the hot page on subreddits, having people click on my profile, see what I post, liking it and deciding to follow, see I have an Onlyfans, and maybe subscribe. However, the vast majority of followers will not subscribe. I have 28k followers and 800+ fans which is a GREAT ratio and I am super grateful at the amount of success I have had in a short time, but it shows that some will not subscribe. But, at least you have followers and are getting upvotes and karma from them engaging with your content, which boosts your Reddit profile. The more karma you have, the more authentic and appealing your profile appears, and the more people will be inclined to follow you -After you post on subreddits, respond to ALL comments on your posts. It might be tedious and people might be perverts, but do it (to the ones that are trying to give you a compliment at least). More comments means more activity, and a slightly bigger chance of making the hot page, and you want to make it to the hot page to get more followers and traction to your page. It will also get more people to follow you if they see you are responsive and don’t just ghost all of the comments you get on your posts -Don’t neglect your followers! Post on your own profile too, not just in subreddits! Let them know that you are grateful for their support, or when doing an OF promo to let them know there is a sale. They are the ones that are interested in your content and you want to keep them that way. They followed you because they like what they see, so don’t forget about them -I do NOT waste time responding to messages/chats on Reddit 99% of the time. Majority of the time, they are looking for freebies and will not subscribe to your OF no matter how cheap your subscription is. My OF link is in my bio and they clearly see it when they message me, but CHOOSE to not sub and message you on Reddit instead. Don’t waste your time, instead redirect your time to posting on subreddits or making content! I followed those Reddit strategies for a good 2 ish months before making my OF, which I made when I hit a 10k-11k following on Reddit. I did custom content on the side before making my OF too, which I made about $3k off of. These included mostly twerking, ass, and masturbation videos.
So what did I do when I made my OF? What have I learned, and what works for me? -I promoted the OF link everywhere. I have it in my bio, and a link to it in the comments of a pinned post on my Reddit. This should be the first thing someone sees when you click on your Reddit -In your OF bio, be specific. Do NOT just put a few lines and a brief description thinking people will sub. If they are paying $$ to see your account, they want a rundown of what content you post before actually subbing! I have a list of content that I post listed in my bio, as well as what kinds of custom requests I am open to making. Be very specific in this step -I made my subscription price cheap. It was $6.99, but 50% off for my first 2 weeks. I did promos after that for 40% off, and another 50% off. After watching tons of youtube videos and reading tons of posts on subreddits, I came to the conclusion that for the kind of content I wanted to sell and as a new OF creator, I would do better with a lower subscription price and more fans, as opposed to less fans and a higher subscription price. The way I see it, more fans equals more people to sell PPV’s. Some OF accounts have no paywalls and a higher subscription price (which definitely can work for some) but I knew I wanted to sell PPV to boost my income so this wasn’t my choice. My PPV’s are all solo content so far: ass worship, JOI, masturbation, etc. and I try to keep them affordable. All are under $20 and at LEAST 5 minutes long. Send out quality content, do NOT send out short clips if they are PPVs. I know it is tempting to send an expensive video to all your fans in hopes of getting a lot of money, but I would rather have more people buy a $10 video, than a few buy a $40 video, hence why I keep my PPV’s on the cheaper side. You want to keep your fans happy and you want them to keep purchasing your PPV’s as much as possible. Many of my fans who bought my first PPV’s continue to purchase my more recent ones I send out because they are inexpensive. But, don’t get me wrong, if they want to see something then they WILL pay for it. It is all up to you and completely your decision on the pricing for your content, so price it how you think it is worth! -I post on my OF feed daily and respond to ALL messages. I find my fans like shorter video clips better than photos, but I post a mix of both. BEFORE you start to promote your OF link, make sure you have a good amount of photos/videos already on your OF. People wouldn’t want to subscribe to something if there is no content to see, and they can see the media count on your profile before subbing. I think I had 15-20 photos AND videos combined when I first started. Post as much as you can, people want you to be consistent. Also, many want to get to know you. Many fans subscribe to OF creators for a more intimate/personal relationship. In addition to sending PPV’s, I also send mass messages to everyone occasionally asking how their day is going, etc. Little things like this make a big difference. I have had people tip me the first time I sent a mass message out wishing them a good weekend, or asking them how their day went! Also, even if fans don’t buy PPV’s and don’t spend anything other than the subscription, still respond if you have time. Some fans can’t afford extras, and honestly I am just grateful to have them subscribed to me at all. $2.80 per subscriber adds up -I send out a free, full length, weekly video to all fans straight to their inbox as an incentive to stay subscribed. Those with re-bill on get something extra on top of that in their inbox every week. It's another incentive for them to keep re-bill on, and it gives them something to look forward to every week. This keeps them interested and wondering what will be next. It is tiresome though, so maybe a free video once per month would be more doable if you are strapped on time, which is better than nothing at all -I offer custom content and have a pinned tip/custom content menu. If you want to boost your income on OF, I highly recommend sitting down and coming up with a list of content ideas you are comfortable with doing and prices. If you want to see mine, message me. Mine includes custom ass worship, twerking, striptease, humiliation, JOI, maturbation dick rating, custom photos, sexting, and cock rates. My custom video pricing ranges from $40-$60. Customs are super tedious, time consuming, and I have anxiety when I have a lot of them, but they boost your income significantly. It is also a way for you to get to know your fans and what they are into. I also specify there can be up to a 5 day wait for custom content, since OF is not my full-time job -I offer a free video to everyone who likes all of my posts on OF. I specify this in the welcome message that sends to all fans automatically when they subscribe. Take advantage of that tool. It is an excellent way to boost your likes and gives your fans an opportunity to get a little something extra without spending money. Its no secret creators with more likes overall look more authentic -Don’t waste huge amounts of $$ on expensive lingerie. I get the majority of mine from Romwe which has super cheap sets, as little as $3-$5. If you spend over a certain amount of money they will also expedite shipping for your order for free. I live in Houston and got my order within 3-4 days and it came from China -I don’t recommend paying for shoutouts from other creators. They can be pricey, and gaining fans is not guaranteed. You are better off marketing yourself on Reddit for free -Make sure to save ALL receipts from purchases to write off for taxes. If you didn’t know, you must pay quarterly taxes with OF if you earn over $600 USD. Lingerie, makeup, hair, nails, facials, tech equipment like camera/tripod, portion of your rent if you use your home to shoot, internet bill, phone bill, etc. This site is super helpful for going over tax info and other things you can write off to avoid paying tons of money in taxes. https://www.chriswhalencpa.com/onlyfans-business-setup-tax-tips/ Also, save at least 30% of your cut for taxes just in case Those are some of my tips for OF. If you want a link to my OF page, message me. I want to briefly go over some tips on how to stay ANONYMOUS, if you want to do the same thing I did and NOT show face. Firstly, if it is important to hide your identity, re-evaluate your decision before making an OF or Reddit. Sex workers get doxxed and exposed all of the time. If your future could be ruined by exposing that you have an OF, I say don’t do it. But the choice is yours. Here are some things I do to ensure my privacy/safety online: -Invest in a good international VPN. I use NordVPN and it costs like $5-$6 per month. You can get cheaper deals if you purchase a package of a year or longer. It masks your IP address which can reveal your real location. Although it is difficult for hackers to track your IP address through developed sites like Onlyfans or Reddit, it CAN be done. I saw a post from another OF creator saying that Sweden is a good location to set it to because their data/privacy laws are very tough and if you are ever subpoenaed for some reason, under their laws you are protected and they wouldn’t give up any information since they don’t keep logs. I keep my VPN on both my laptop and my phone at all times, even when I am not using a wifi network. Another good thing about Nord VPN is you can use it on up to 6 devices -Remove all exif/metadata from ALL photos and videos you post. Exif/metadata store information on your content. It can show the exact location your photo/video was taken, what iPhone/camera model was used to shoot the content, and if you are on a laptop, the properties and username of your laptop, which can easily give away your identity. Some sites like Twitter and Instagram scrub all Exif/Metadata automatically before content is posted. However, I am not sure if OF or Reddit does the same, so I do it just to make sure. I use an app called Instigator on my iPhone. It costs like $2-$3 but worth it -Create a BRAND NEW email to sign up with ANY media linked to your OF. I created a brand new email for Reddit and OF. DO NOT ever hook up your personal email/personal phone number to any social media you use to promote your OF, if you stay anonymous. You’d be surprised the amount of information you can find on someone with just their phone number alone -Use an entirely different browser for OF, Reddit, and email. I use Firefox because it stores the least amount of data/info compared to Chrome -Get a good wig if you are serious about masking your identity, and play it off like it's your own. Pluck the hairline to make it look more realistic if you need to. Etsy has good ones -Use a plain background for content if you can. Be careful on the surroundings in your posts for Reddit/OF, you don’t want anything that can be traced back to you -Hide any tattoos/piercings/any other identifiable marks. Also any jewelry. I have seen posts of creators who have been recognized by something as simple as a necklace they wore in a photo. Double check the photo/video before you post or send it to anyone to make sure
I hope this post is helpful for people who want to create an OF, or people who are already creators, but ESPECIALLY creators who want to remain anonymous. I know how hard it can be and all extents we go through to not show face, but I hope this post and my experience shows that you absolutely CAN make money off Onlyfans WITHOUT showing face. It was really hard for me to find Youtube videos or Reddit posts catered to those of us who want to remain anonymous, so I hope this breakdown helps you.
If you have any questions or need clarification, feel free to comment or privately message me. I will do my best to answer any questions you might have!
submitted by renaeonlyfans to onlyfansadvice [link] [comments]


2020.11.20 23:34 Nuroxosu Need help with troubleshooting new PC - Ryzen 5900X with X570 Aorus Master

Hello everyone
It’s my first time building a PC and I need some help with troubleshooting my parts. I would be very grateful if you could tell me what should I do now, because I’m pretty much lost. Any ideas will be also appreciated. I’ll explain everything I did so far and what I noticed. Here is my part list.
PCPartPicker Part List
Type Item Price
CPU AMD Ryzen 9 5900X 3.7 GHz 12-Core Processor $720.00
CPU Cooler Noctua NH-D15 CHROMAX.BLACK 82.52 CFM CPU Cooler $126.00
Motherboard Gigabyte X570 AORUS MASTER ATX AM4 Motherboard $454.00
Memory G.Skill Ripjaws V 32 GB (2 x 16 GB) DDR4-3600 CL16 Memory $206.00
Storage ADATA XPG SX8200 Pro 1 TB M.2-2280 NVME Solid State Drive $151.00
Video Card XFX Radeon RX 470 4 GB Black Edition Video Card $120.00
Case Phanteks Eclipse P500A ATX Mid Tower Case $132.00
Power Supply Corsair AX 1000 W 80+ Titanium Certified Fully Modular ATX Power Supply $315.00
Prices include shipping, taxes, rebates, and discounts
Total $2224.00
Generated by PCPartPicker 2020-11-20 16:29 EST-0500
I received all my parts, built PC and then I started checking how it works and behaves. Because I knew, that motherboard might not have installed bios supporting ryzen 5000 series out of the box, I used Q-Flash Plus to upgrade main bios to version 31e without installed cpu etc. according to gigabyte tutorial. It went easily and smoothly.
Next I loaded recommended settings in BIOS and installed Linux distribution Manjaro on nvme disc. After few hours of installing softwares I took short break. But when I came back my, I noticed, that pc has restarted. That’s when I felt something bad is happening and I was not wrong.
I booted windows from my secondary ssd via usb and hwinfo showed, that I’m getting a lot of whea Bus/Interconnect errors (on stock settings, 2133 MHz ram), one every like 1-3 seconds. I spent hours trying to overclock and configuring voltages of soc and ram to get rid of that, but with no results (it changed how it behaved though, but never get rid of them completely). I also was not able to run system with dram frequency higher than 3200MHz and it was always unstable on any setting I put into (even stock). Bios default setting + xmp profile 1 = no post, motherboard was resetting cmos every single time, always after setting frequency above 3333mhz. BIOS update to 31f did not help. On any setting I set on, my pc was randomly shutting down during stress tests and I don’t know why, even on stock settings. My temps were good, cpu max temp was around 60-65, gpu max 70-75, I have a lot of fans in case and it’s good airflow case. I checked hwinfo all sensors and none of them looked bad, I couldn’t find any overheating issue.
Finally I downgraded bios to version F30 and then all whea errors were gone. I was so happy and then my PC started going nuts, shutting down pretty much all the time. I was not even able to do anything, few minutes was max time after I could get after booting before it shut down.
And then, when I was going through bios setting, suddenly my bios froze for a second or two and then restarted. I entered bios again and I did not had to wait too long for bios to either freeze forever, freeze for a second and restart, or just restart instantly. It had has never happened earlier on previous bios versions.
My dumb brain thought that it should not happen in Q-flash menu and since F31h was more stable even with those whea errors, I decided to flash bios. Of course during flash process, pc shut down. Now I’m stuck with broken main bios. That’s the situation I’m in right now.
I would like to ask you guys, where do you thing problem lies? Unfortunately I don’t have spare parts to swap because it’s my first build, I was using notebook so far and all electronic shops are closed down in my country because of COVID, so I can’t do much. Because I was on the verge whenever I could still return my motherboard (law in my country gives right to return things bought on internet for limited time after delivery), I decided to do that. I will send my motherboard back to shop and now I don’t know what to do.
Was my motherboard faulty? That is what I think and that’s why I decided to return it. It’s not that motherboard is currently bricked, because there is backup bios, but since it’s randomly restarting and I don’t have ryzen 2000/3000 series to test backup bios, I don’t want to risk bricking backup bios during upgrading (I wonder if q-flash plus would work on broken main bios... I was not able to find detailed informations about scenarios like that in gigabyte manual).
I don’t think it’s PSU fault, because if bios just froze, then it seems to me that it’s more some hardware issue between motherboard and connected peripherals like cpu, ram. I didn’t hear anyone complaining about problems with motherboard like that with cause being a cpu, so I don’t it’s that either. PSU was not cheap, and because it was restarting even on idle, I have hard time believing that PSU is faulty. If it was PSU, I would expect sudden shutdown with no warning all the time, not just some freezes in bios.
So what should I do next? Buy another motherboard? Maybe bios on aorus master was just broken? But reviewers were not reporting issues like that and I was unable to find anyone complaining about issues described here. I think motherboard should never just freeze in the bios out of nowhere and that’s why I mainly think that my motherboard was faulty.
Please give me your insights if you have any. I’m pretty much lost right now and I’m not sure what should I do next. I’ll probably just buy another motherboard, probably different brand. If you have any recommendations or you know anything that could help me please tell me. I will be probably keeping aorus master till Monday, so I can still work on it a bit but I don’t want to make things worse than they are now. If it requires high risk, I won’t do that unless you give me good reasoning.
Thank you for your time.
TLDR: After flashing bios to version F30, my bios kept freezing and restarting for no reason. I bricked my main bios because it suddenly shut down during upgrading in q-flash menu. Before that my whole pc kept restarting over and over on windows even at idle with stock settings at bios F30 (first that support ryzen 5000). I also was not able to post for >3333mhz dram frequency on any voltages/settings/xmp profile 1/dram calc for zen 2 which I found weird.
Edit: Looks like my issue is fixed and I'm not sure why. My main bios was bricked, so I downloaded latest BIOS version (F31h) and I used Q-Flash Plus on main bios to fix it. It worked, rebooted, I went into bios with usb stick, it automatically started bios upgrade (again? Probably because I left usb stick in, I forgot to pull it out) and then everything looked good. I booted into Windows and... all my WHEA errors were gone at stock settings. System was 100% stable, I run 2h stress test and no issues, no errors. I went to BIOS, set XMP profile 1 (@3600MHz) and my Windows booted normally. All programs were reporting 3600 MHz, so it did work somehow. I was never able to get >3333MHz BIOS POST earlier on same settings with same BIOS version. My theory is that maybe bricking and flashing BIOS enforced resetting all settings from main bios memory (and maybe earlier something was set/remembered by BIOS incorrectly that caused those issues). I'm still new with overclocking and handling BIOS settings, so maybe using clear CMOS button or taking CMOS battery out would give same results, but who knows. XMP at 3600MHz is still giving some WHEA errors, but downclocking to 3200MHz seems super stable (1h stress test + 3h idle, no errors), so I'll leave it like that for now. Maybe I'll try some luck with 3600+MHz when I upgrade graphic card on new BIOS.
submitted by Nuroxosu to buildapc [link] [comments]


2020.11.20 20:51 sharingmyxp Final thoughts on Watch Dogs: Legion

I've played a lot of Watch Dogs: Legion the past few weeks (my final playtime clocked in at around 63 hours), and I'd like to share some of my final thoughts on the game while the thoughts are still fresh. Would love to hear yours as well.
If you prefer watching to reading, this video dives into the game in closer detail with gameplay footage examples.
Here are some of my thoughts (Spoiler Warning):
• The tutorial does a great job walking you through a lot of the core gameplay mechanics and gives you a nice opportunity to mess around with your controls and graphic settings. It's a really well-designed tutorial. Not to mention the phenomenal benchmark on the menu screen which I hope becomes a common practice in all triple-A games moving forward (recently bought AC Valhalla and it's in there, too, so it looks like Ubisoft is all-in with that feature, which is terrific).
I read in an interview with one of the lead developers where he said that they had specific intent to give the players a slew of non-lethal options, and I really do appreciate that. Because in a game where the idea is to essentially fight for the people, it would feel really weird to be gunning around the streets of London with an AK and a grenade launcher (though you can totally do that if that's how you want to play). I mean, I understand the lines are a little blurred when you have your spiderbot climbing up someone's leg, up their torso, then swaddling their face with all 8 of its metal legs and shocking every nerve in their body, but hey, the game says its non-lethal so at least I can sustain my disbelief for that reason. The only issue is that the non-lethal guns in the tech tree all feel WAY too weak. In fact, I was worried whenever I was about to do a main-story mission that the game was going to throw too many enemies at me to be able to handle effectively with the electric weapons, so I steered toward using characters with real guns only so I had some sort of self-defense, which I think hinders the game's design because that cuts out a large chunk of potential characters.
• The fact you cannot walk and listen to audio logs or podcasts is not only terrible for the player but a terrible disservice to the creative team who put a lot of work and effort into that material. I wanted to listen to them but could not justify sitting on the menu screen for minutes upon minutes on end -- even in real life I'm doing something while I listen to podcasts. The material I did listen to, though, was pretty well done. It's a real shame there wasn't better implementation for audio logs.
• I strongly believe how much you liked the people on your team heavily influenced how much you like the game overall. I made it a point to not recruit anybody I did not like and to even remove people who I didn't want on my team anymore, which included Mark, the guy I started with. The cast of characters I put together were people I cared about. People I would hate to see die. Playing on iron man mode, there was no more emotional moment in the game for me, including at the end of the game with Bagley, than when my recruit, Edmond, died in a super unexpected, unanticipated fashion. I played almost exclusively as Edmund the first 10 hours of the game since I got bonus ETO for every person he recruited, and I went HARD with recruiting at the start. So when he died in that super anti-cinematic, super unexpected, super sudden way… and I realized he was just gone -- the guy who I pretty much considered to be the main protagonist of my game… I don't know there's something about the fact that nobody knew the connection I had to that character more than me. Not the game, not the developers, not anyone. He was just some random NPC I grew to feel connected with and like that he was gone. That's a type of moment is unique to Watch Dogs: Legion and the way it's designed (though I have heard strategy games, like XCOM, have a lot of similarities in this regard).
• One big knock against the "play-as-anyone-you-meet" system in Watch Dogs Legion is that as your team grows, you realize that all the ops are pretty interchangeable. There are the few ops that standout like the spy, the drone expert, the beekeeper, the protest rallier… but they're too few and still too homogenous for my liking. In the midst of all of that you're going to have ops that feel pretty samey. Maybe one has shorter hack cooldowns. Maybe one has a car. Maybe one has a g36 or a really good shock rifle like the MPX. But there's still not enough differentiation at that point, especially considering how much voice acting gets reused in the game. The background bios are cool but almost assuredly procedurally generated, so there's no personal touch to those either. I just wish they had more distinct ops like the beekeeper or the anarchist. More distinct ops with standout unique abilities would've given each op on your team a more dissimilar, specific personality, even with everything else staying the way it is. Also would've added more gameplay variety, though I am pretty happy with the gameplay in its current state.
• The fact you can recruit anyone and everyone in the world is a neat thing to say in a marketing ad, but when you actually play the game and realize at what cost that scale comes with -- that being the loss of sense of touch to the characters you play as apart from your own "head cannon" you create for the character, like I had with Edmond, and not to mention the procedurally generated missions the game decides to put you through because the game wants you to do some sort of work to earn the reward of getting that member to join your team… then that's when you might start to skip the conversations, fast travel to the other side of the map where the character's recruitment mission is, and not feel any sense of impact or meaning behind the actions you're performing to help the potential recruit out. And that sucks. But the first 10 to 15 hours where each of those recruitment missions feel unique and tailored before you really realize what's going on under the hood -- those 10 to 15 hours are incredible. And to be fair, this game doesn't serve itself to be played for 60-plus hours. You can, and I did, but the best experience for this game to me without a doubt is a 15 to 35-hour experience. In that time span you get out just when you start to see the make-up fade but while the make-ups on, I think Watch Dogs: Legion is a great experience.
• Watch Dogs: Legion is one of the best looking games I have ever played. Is this in large part because of its technical capabilities compared to other games and because it's the first game I've played since I upgraded my PC? Yes. But nevertheless, playing this game with raytracing on is just eye candy. I'm not an expert on all the GPU technicalities, but if Watch Dogs: Legion is any indication of the next generation of gaming, I think this next generation of games are going to be a significant step visually. I never knew how much reflections mattered until I played this game. Thankfully, it's pretty rainy in London so the puddles were plenty, and boy did those puddles do a good job showing off just how much the new GPUs are capable of. I know better-looking puddles is a meme, and I was in the same camp… until I actually played a game with great looking puddles lol. I also remember flying a cargo drone around one of the big towers in the game, just completely in awe. If you get a new card or one of the new consoles and you want to see what your hardware is capable of -- Watch Dogs: Legion will not disappoint you. I used to think high framerate trumped all, and I still think that's the case in competitive multiplayer games, but for immersive single-player experiences, I'm not so sure anymore. Was it unpleasant to have the frames drop when turning on a busy street intersection? Yes, it was. But holy sh*t those reflections though.
• Aside from the graphics, the art and style of how Ubisoft designed near-future London is very impressive. My jaw dropped the first time I walked through Piccadilly Circus. And I was in awe when I came upon Chinatown and saw that AR dragon. The ferris wheel… Big Ben, the bridges, the river views. I loved flying above the city on top of a cargo drone, gawking at how beautiful nighttime London was. I loved walking down random London streets watching the cars zip to and from, and watching the parcel drones above my head fly towards their destinations to deliver the packages they were holding. Playing with a soccer ball at the local park while the radio played next to me -- all while I enjoyed the beautiful outdoors of the city. Of course, not everything is bright in jovial since London is in a surveillance state, so you see the protest rallies and the overly aggressive officers and the homeless people. It's an interesting clash of tones. But rarely is real-life either always happy or always depressing -- though I guess that depends on your own personal views of life. To me, both exist in the real world, and both can exist in the game -- so from that aspect I'm not shooting down the clashing tones the game has incorporated in it. Apparently, people from London have said that the game does a great job representing London and its boroughs, and that doesn't surprise me. Say what you will about Ubisoft, but they do a phenomenal job recreating real-life places with their own fictitious twists for you to immerse yourself in. I loved setting my car to auto-drive and watching the city breathe.
• Let's talk about the gameplay. So let me start off by saying that I think Ubisoft gets some unfair slack. Generally, I think the minute-to-minute action in Ubisoft games is at the very least enjoyable. The issue is that the mission design and other design elements take that enjoyable gameplay loop and copy-paste it over and over with little divergent characteristics from one gameplay sequence to another. I had an absolute blast with the main gameplay loop in Watch Dogs: Legion. It may not come off in its presentation but, depending on how you play the game, Watch Dogs: Legion's gameplay is an outstanding stealth game. It really rewards your creativity and intelligence as a player. Before infiltrating an area, you're often given an objective and it's up to you to piece together how you're going to accomplish it. This isn't anything new in Ubisoft games. In Assassin's Creed, it's the objective of assassinating a target. In Far Cry, it's killing all the enemies in an outpost. And in Watch Dogs: Legion, it's hacking some piece of software, destroying a vehicle, downloading some secure data, etc. But playing Watch Dogs: Legion made me realize why I enjoy Ubisoft games so much, despite the obvious repetition. It's because it rewards you for your ingenuity. It gives you an objective and constraints and says "figure it out." Watch Dogs: Legion in particular, however, fosters emergent gameplay better than the other two, where each element of the gameplay is relatively simple on its own, but can come together in really cool, complex ways that you yourself are head engineering as the hacker. I don't want to oversell it -- you do press Q and the enemy immediately looks at their phone for 10 seconds, but let me walk you through some of what I'm talking about.
The way you are hopping through the different cameras to survey the area… then hacking a shock drone to get within download range of the key you might need later. Then using that shock drone to zap one of the red control panels to unlock a door. Then using the AR cloak to get by a really busy part of the restricted area. Setting traps and blowing gas tanks to not only take out an enemy, but draw attention away from where you're heading. Coming up behind an enemy and choking them to sleep, drop-kicking them and even Stone Cold Stunning them. Or even just going the traditional route of putting a silencer on your pistol and taking enemies out silentily, one by one, then cloaking their body afterwards. Each time there's a mission to accomplish and you have to piece together a permutation of events using the weapons and electronics at your disposable to get the job done (and in a non-lethal way, if you're playing like that). I'll say it again because it's probably the main reason I enjoyed Watch Dogs: Legion as much as I did: I love how much Watch Dogs: Legion rewards you as the player for your creativity and your intelligence. Is the open mission design structure present in Watch Dogs: Legion anything new or anything we haven't seen before in other games? Absolutely not. In fact, it's probably a core design philosophy in Ubisoft games. But I don't think it works as good in those Ubisoft games as it works here in Watch Dogs: Legion. The way its executed in this near future setting where intelligence and information are crucial in your attack as you hop onto the cams and hack into the drones to scout ahead, planning your next move in real time. It's pretty tactical and can get very tense and exciting, especially if you're playing as a character you like and permadeath is on. One slip up and it's over. In a lot of ways and particularly in that respect, Watch Dogs: Legion reminds me most of Ubisoft's multiplayer shooter, Rainbow: Six Siege -- which is kind of weird to say.
The issue is that the gameplay doesn't hold up that ingenuity once you hit around the 20 hour mark. You start going to the same areas and seeing the same paths to completion. The challenge is lost and the novelty is worn. And that sucks. That's why when I recommend this game to other people I'm going to tell them -- hey, Watch Dogs: Legion is a really fun game but don't overstay your welcome with it. Because the game gets less and less pretty the longer you play it… but boy are those first 15 hours beautiful.
• The borough missions are a nice change of pace. It's a pretty gamey system -- accomplish three tasks in a borough and then you unlock a final mission that, once you beat, liberates that mission's respective sector of the map -- but the fact it's a gamey system is okay with me. I like the variety that the different borough missions bring. From scaling Big Ben with a spiderbot, to racing through the streets with a car in Tower Hamlets and with a high-speed modified drone in Islington & Hackney, to navigating a parcel drone through a 3D maze in Southwark. But fuck that mission where you have to defend the Millennium Wheel with that CT drone, oh my gosh.
• Melee combat was simple-but-crisp. The punching sound effect had a nice pop, and the slow-motion dodges added a cool cinematic effect. It's not Batman, but that's okay. Melee combat is the core of that game and it's a complementary gameplay system here. The fighting arena missions where the hand-to-hand combat is the central focus are a bit too long and not all that fun… but damn did they do a good job with the presentation in those missions. The gunplay isn't DOOM or Battlefield, but Watch Dogs: Legion also isn't a first-person shooter and I think gunplay is a lot harder to accomplish in a third-person shooter. So for a third-person shooter, I found the gunplay serviceable, except for the horrendous bullet damage dropoff on some guns and the bit-too-weak electric guns. I found all six of the gadgets to be very enjoyable to use. The electro-fist is frickin sick, the missile drone is badass, especially if you're playing as a drone expert and time the cooldowns in tandem with your drone dive bomb. And the electro-shock trap is a good general grenade option. You get to choose what I consider one of the two strongest gadgets from the outset in either the spiderbot or the AR cloak.
• With everything else there is to unlock in the tech store I'm sure a lot of players were content with using only the spiderbot or the AR cloak and ignoring the rest of the gadgets, which is another game design flaw. I didn't have too much of a problem with the weapons, the upgrades, and the hack unlocks in the tech store, but I also wasn't particularly excited to go out and grind for tech points. If I really enjoy the core gameplay in a game -- and I really enjoyed the core gameplay in Watch Dogs: Legion -- then usually I'll enjoy putting the time in to grind for unlockables. I spent an hour here or there riding a cargo drone around town and picking up tech points just to take a break from the action, but I truly had no desire to grind for any of those tech abilities. Sure the tech abilities helped but it's not like I needed any of them to progress through the game or had a burning desire to unlock any of them. They made the game easier, in some cases a lot easier -- which is arguably a good thing to a lot of players -- but for a system that's supposed to be the main source of the player's grind, I did not find the system captivating and I would have been all for grinding for those tech points if I found the unlocks to be more exciting. In Far Cry 2, a game designed by the same exact lead game designer as Watch Dogs: Legion, Clint Hocking, I grinded for those gems because I wanted the badass one-hit-kill sniper or the silenced MP5 or the stealth suit. Here, the grind is running around the city spamming your hack button to profile each individual and see if they have any abilities worth recruiting over. And that's not fun at all.
• Not only does the story have serious flaws, but so does the storytelling. Pressing Q and watching an AR reconstruction as Bagley and my character babble on for two minutes does not connect with me in any way. It's boring. It's void of life. The DedSec agent you track down, Angel -- you never see him apart from the AR reconstruction where he might as well be a Superhot NPC at that point. The only time you see him is when he's dead. Sure it sucks this former DedSec op is dead, but I don't know him and I don't have any connection to him, so that's going to limit how much I care. Why not have done something with Dalton -- a character you play as at the very start and have some connection with instead of killing him off and focusing on some random DedSec op named Angel? What a lost opportunity.
• I have to mention the final borough mission for Nine Elms where you go explore a dark, underground Power Plant. Personally, I loved how dark and atmospheric that mission was, and I will not forget that sick feeling I had when I walked into the hidden prison and found humans being caged in pitch black by Albion. It was easily one of the most stunning moments in all of the game and definitely a very emotional one. Fantastic stuff. But you can't interact with them. You can't talk to them. They might as well be chickens in a chicken coop. All you can do is kill the Albion security guard watching over them and then hack into his computer. Then fireworks start flying above the city and people are jumping and celebrating? Then you magically spawn outside again. What the fuck? Where are the people I just saved? Let me talk with one of them. Let them tell me "Thank you for saving my life" and let me say to them "Don't worry about it DedSec's job. Helping the people of London." But no. Instead, I teleport to the quest giver, and we both trade smiles and laughs. If that doesn't highlight the tonality issue in this game, then I don't know what will.
• From the get-go, Skye Larsen fascinated me. A being only present through a hologram, creator of my friend AI in the game, Bagley, and CEO of a neural mapping tech company with the potential to change the world -- seemingly for the better.
You hack into her house and meet her house AI, then power on the elevator that takes you to the basement which for some reason turns out to be The Hunter's Dream from Bloodborne but many, many years later? I just went with it. Proceeded into the house. And the events in the house were pretty much the only times I was fully engaged with the AR reconstruction and highly anticipating what was going to happen next in the mission. Both Skye and Sinead, her mother, were voiced incredibly well and the fact you're in their house, or what appears to be their house, standing between the same four walls those two were standing in… watching the AR reconstruction play out what had happened on her mother's deathbed as the sheets of blood still lay there wrinkled on the floor and while Skye's workbenches are still there set up adjacent to the bedstead. Realizing that spiderbots and descendants of Skye's dog… Then you enter her secret lab in the basement where you find that amazing table with the holographic map of London on it. Next to that, you see chambers holding people in them and you're left to guess what sick, twisted acts she's been up to. Then finally, you end Sinead's misery. It's a very well done segment of the game and I felt a tremendous amount of emotion playing through it. Some of Ubisoft's best storytelling to date.
Unfortunately, a lot of this quest is ruined for me because of its ending. Whether you kill Skye or not, the same thing happens. Nowt shows up at the safe house and proceeds to give you access to 404 side missions, even if you don't side with her. And either way Skye eventually dies, either by you killing her or Broca Tech shutting down her AI. So why is this decision in the game!? To make it feel like we, the player's, action's matter -- even though in reality they don't? I'm tempted to call it deceptive. Are you guys cool with this? This is something I'm really curious about your guys' take on.
I also think there's too little gray area in that decision to make it a tough choice. Which is fine -- there doesn't need to be gray area. It could be a Mass Effect thing where you're playing as a good guy or bad guy… except for the fact that no matter how you want to play, DedSec will always be referred to as the good guys in the game and so playing as the bad guy creates narrative dissonance. Does anyone really think siding with Skye is a reasonably humane choice? Sure, the technology could be used for the good of humanity, but with Skye as the CEO, it's obvious from going through her house that that's not the case and humanity is almost assuredly better off without Project Daybreak if Skye's history is any indication of the future. The decision to kill or side with Skye is just a weird inclusion by Ubisoft, to me.
• Let's discuss the epilogue with Bagley and Bradley. It was so messed up to see what Skye did to her own brother. It obviously made me hate Skye Larsen even more. It was awful what she did to her mom and her dog, but I knew who the third person was. He wasn't just another house member of Skye used to push the narrative forward. He was a friend I made over the course of the last 60-plus hours.
It did feel a bit rushed. It was a quick 3 or 4 minutes in and out of the hospital, and then things go back to normal. But it was the epilogue so I can't fault it for that too much. The photograph mission leading up to it wasn't bad, per se, but I think it should've given more of a hint for each picture. Part of me respects Ubisoft for not putting in objective markers and forcing you to really know the landscape of the world for the bonus material, but not all of the pictures were pictures of noticeable landmarks like the ferris wheel, and that made it really difficult.
So yes, the epilogue was good. And yes, it made me hate Skye Larsen even more. But let me propose something to you. Imagine if the Bagley epilogue quest, or some similar variation of it, was placed after you went through Skye Larsen's house but before you go off to kill her. Imagine how much more connected you would have felt with Bagley through the rest of that game. Imagine how much more you would have despised Skye Larsen and how much more satisfying it would have been to kill her. Your emotional amplitude would have been even higher than it already was from seeing her mom and dog turn into AI. Killing Skye is already a great moment, but if you had seen what she did to your AI friend before you went off to kill her, then killing Skye would have been incredibly emotional, incredibly affecting, and incredibly climactic. And instead of feeling much closer to Bagley right before you're about to say goodbye to the game, you feel closer to him all throughout the rest of the game and right up until the end. Which brings me to the ending. Now continuing on with that hypothetical scenario I've laid out (first Skye's house, then epilogue mission (or a variation), then kill Skye), imagine if when you pull the plug on Bagley at the end… he actually stayed dead and didn't come back to life 30 seconds later. How much better would the story have become just from those changes? Killing Bagley at the end of the game was heartbreaking. Like I said earlier, he was my favorite NPC in the game. If I would have played the epilogue prior to killing him, I'm guessing I would have borderline cried. That would have made the scene even more impactful than it already was. But the reason I really, really dislike the ending of the game is not because of anything it does in the ending -- it's because of what it does after what it does in the ending. Any emotion of sadness and loss I felt when I pressed E and finally said goodbye to Bagley completely disappeared when he popped back up on the safehouse screen moments later. It felt cheap. Extremely cheap. Let the character die. Let the game end. Put that epilogue earlier in the story. But no. This is purely reckless speculation and I hope… dear God I hope I'm being overly cynical here, but I feel like that's not possible because Ubisoft wants you to still be in the world after you finish the game to do the missions you missed so you can still have the opportunity to put money into the game's store, because your chances of putting money into the game's store if the game were to end after you pulled the plug on Bagley and returned to the title screen are close to zero. Is that why Bagley had to stay alive? I don't know. Either way, to me the ending of the game is tragic, but not in the way it was supposed to be tragic. It sucks. I feel robbed of my emotion.
• Nigel Cass falls into the issue I see way too often with antagonists in works of fiction, and something we see earlier with Mary Kelley -- he's too evil. To the point of absurdity. And he didn't have to be portrayed that way. His backstory is that his father was killed by gang members which put him on the path of revenge by taking the law into his own hands. An interesting backstory that unfortunately does not get developed at all and it could've really helped his characterization if it was delved into more. As it stands, he just comes off as another one-dimensional Saturday morning cartoon villain, which is a shame because, again, he had the potential to be a really interesting antagonist like Skye. At least his boss fight was somewhat enjoyable. Though, the game does rely on the network bypass puzzles a few times too many for my liking, along with the AR reconstructions and area defense missions. Also, I was hoping Nigel was a bit more of a juggernaut. You take him down in one clip.
• And finally, let's talk about Zero Day and Sabine Brandt. So Zero Day starts off the game with a big bang. Literally. But then pretty much goes without mention until the end of the game. They're brought up in the game every now and again, but I think I forgot about them for most of the playthrough until the very end when the big reveal happens. It's a reveal that I probably should have seen coming but didn't. You never see Sabine in person until after the reveal. She was the only one who stayed alive after the Zero Day attack. There are hints here and there in the main story. And she doesn't even show up at the team party… that's when it was clear.
Sabine's premise for why she's doing what she's doing does, at the very least, stop and make you think for a moment. Society is completely messed up right now because of harsh surveillance by Albion through the government, homelessness is widespread, and technology has become tyrannical. She wants to restart society from the ground up. Yes, she has to commit mass murder but to her the ends justify the means. And who are you to judge her for killing when you yourself have killed plenty in your playthrough? I really liked Sabine's ending. I just wish they had more Zero Day appearances throughout the game. Let me hear more of Zero Day talking about their philosophy of rebuilding London from the ground up and less of them talking with Mary Kelley about purchasing explosives just to move the story forward. Keep me interested in Zero Day instead of having me forget about them until the end. Keep me curious.
So those are my thoughts! Overall, I had a good time with the game. However, it definitely had some issues that I felt needed airing. And just to be clear, I did not try to slight the game just for the sake of criticizing it. These are my honest thoughts after reflecting on the time I spent with the game. Please do share your own thoughts!
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2020.11.20 20:23 sharingmyxp Final thoughts on Watch Dogs: Legion

I've played a lot of Watch Dogs: Legion the past few weeks (my final playtime clocked in at around 63 hours), and I'd like to share some of my final thoughts on the game while the thoughts are still fresh. Would love to hear yours as well.
If you prefer watching to reading, this video dives into the game in closer detail with gameplay footage examples.
Here are some of my thoughts (Spoiler Warning):
• The tutorial does a great job walking you through a lot of the core gameplay mechanics and gives you a nice opportunity to mess around with your controls and graphic settings. It's a really well-designed tutorial. Not to mention the phenomenal benchmark on the menu screen which I hope becomes a common practice in all triple-A games moving forward (recently bought AC Valhalla and it's in there, too, so it looks like Ubisoft is all-in with that feature, which is terrific).
I read in an interview with one of the lead developers where he said that they had specific intent to give the players a slew of non-lethal options, and I really do appreciate that. Because in a game where the idea is to essentially fight for the people, it would feel really weird to be gunning around the streets of London with an AK and a grenade launcher (though you can totally do that if that's how you want to play). I mean, I understand the lines are a little blurred when you have your spiderbot climbing up someone's leg, up their torso, then swaddling their face with all 8 of its metal legs and shocking every nerve in their body, but hey, the game says its non-lethal so at least I can sustain my disbelief for that reason. The only issue is that the non-lethal guns in the tech tree all feel WAY too weak. In fact, I was worried whenever I was about to do a main-story mission that the game was going to throw too many enemies at me to be able to handle effectively with the electric weapons, so I steered toward using characters with real guns only so I had some sort of self-defense, which I think hinders the game's design because that cuts out a large chunk of potential characters.
• The fact you cannot walk and listen to audio logs or podcasts is not only terrible for the player but a terrible disservice to the creative team who put a lot of work and effort into that material. I wanted to listen to them but could not justify sitting on the menu screen for minutes upon minutes on end -- even in real life I'm doing something while I listen to podcasts. The material I did listen to, though, was pretty well done. It's a real shame there wasn't better implementation for audio logs.
• I strongly believe how much you liked the people on your team heavily influenced how much you like the game overall. I made it a point to not recruit anybody I did not like and to even remove people who I didn't want on my team anymore, which included Mark, the guy I started with. The cast of characters I put together were people I cared about. People I would hate to see die. Playing on iron man mode, there was no more emotional moment in the game for me, including at the end of the game with Bagley, than when my recruit, Edmond, died in a super unexpected, unanticipated fashion. I played almost exclusively as Edmund the first 10 hours of the game since I got bonus ETO for every person he recruited, and I went HARD with recruiting at the start. So when he died in that super anti-cinematic, super unexpected, super sudden way… and I realized he was just gone -- the guy who I pretty much considered to be the main protagonist of my game… I don't know there's something about the fact that nobody knew the connection I had to that character more than me. Not the game, not the developers, not anyone. He was just some random NPC I grew to feel connected with and like that he was gone. That's a type of moment is unique to Watch Dogs: Legion and the way it's designed (though I have heard strategy games, like XCOM, have a lot of similarities in this regard).
• One big knock against the "play-as-anyone-you-meet" system in Watch Dogs Legion is that as your team grows, you realize that all the ops are pretty interchangeable. There are the few ops that standout like the spy, the drone expert, the beekeeper, the protest rallier… but they're too few and still too homogenous for my liking. In the midst of all of that you're going to have ops that feel pretty samey. Maybe one has shorter hack cooldowns. Maybe one has a car. Maybe one has a g36 or a really good shock rifle like the MPX. But there's still not enough differentiation at that point, especially considering how much voice acting gets reused in the game. The background bios are cool but almost assuredly procedurally generated, so there's no personal touch to those either. I just wish they had more distinct ops like the beekeeper or the anarchist. More distinct ops with standout unique abilities would've given each op on your team a more dissimilar, specific personality, even with everything else staying the way it is. Also would've added more gameplay variety, though I am pretty happy with the gameplay in its current state.
• The fact you can recruit anyone and everyone in the world is a neat thing to say in a marketing ad, but when you actually play the game and realize at what cost that scale comes with -- that being the loss of sense of touch to the characters you play as apart from your own "head cannon" you create for the character, like I had with Edmond, and not to mention the procedurally generated missions the game decides to put you through because the game wants you to do some sort of work to earn the reward of getting that member to join your team… then that's when you might start to skip the conversations, fast travel to the other side of the map where the character's recruitment mission is, and not feel any sense of impact or meaning behind the actions you're performing to help the potential recruit out. And that sucks. But the first 10 to 15 hours where each of those recruitment missions feel unique and tailored before you really realize what's going on under the hood -- those 10 to 15 hours are incredible. And to be fair, this game doesn't serve itself to be played for 60-plus hours. You can, and I did, but the best experience for this game to me without a doubt is a 15 to 35-hour experience. In that time span you get out just when you start to see the make-up fade but while the make-ups on, I think Watch Dogs: Legion is a great experience.
• Watch Dogs: Legion is one of the best looking games I have ever played. Is this in large part because of its technical capabilities compared to other games and because it's the first game I've played since I upgraded my PC? Yes. But nevertheless, playing this game with raytracing on is just eye candy. I'm not an expert on all the GPU technicalities, but if Watch Dogs: Legion is any indication of the next generation of gaming, I think this next generation of games are going to be a significant step visually. I never knew how much reflections mattered until I played this game. Thankfully, it's pretty rainy in London so the puddles were plenty, and boy did those puddles do a good job showing off just how much the new GPUs are capable of. I know better-looking puddles is a meme, and I was in the same camp… until I actually played a game with great looking puddles lol. I also remember flying a cargo drone around one of the big towers in the game, just completely in awe. If you get a new card or one of the new consoles and you want to see what your hardware is capable of -- Watch Dogs: Legion will not disappoint you. I used to think high framerate trumped all, and I still think that's the case in competitive multiplayer games, but for immersive single-player experiences, I'm not so sure anymore. Was it unpleasant to have the frames drop when turning on a busy street intersection? Yes, it was. But holy sh*t those reflections though.
• Aside from the graphics, the art and style of how Ubisoft designed near-future London is very impressive. My jaw dropped the first time I walked through Piccadilly Circus. And I was in awe when I came upon Chinatown and saw that AR dragon. The ferris wheel… Big Ben, the bridges, the river views. I loved flying above the city on top of a cargo drone, gawking at how beautiful nighttime London was. I loved walking down random London streets watching the cars zip to and from, and watching the parcel drones above my head fly towards their destinations to deliver the packages they were holding. Playing with a soccer ball at the local park while the radio played next to me -- all while I enjoyed the beautiful outdoors of the city. Of course, not everything is bright in jovial since London is in a surveillance state, so you see the protest rallies and the overly aggressive officers and the homeless people. It's an interesting clash of tones. But rarely is real-life either always happy or always depressing -- though I guess that depends on your own personal views of life. To me, both exist in the real world, and both can exist in the game -- so from that aspect I'm not shooting down the clashing tones the game has incorporated in it. Apparently, people from London have said that the game does a great job representing London and its boroughs, and that doesn't surprise me. Say what you will about Ubisoft, but they do a phenomenal job recreating real-life places with their own fictitious twists for you to immerse yourself in. I loved setting my car to auto-drive and watching the city breathe.
• Let's talk about the gameplay. So let me start off by saying that I think Ubisoft gets some unfair slack. Generally, I think the minute-to-minute action in Ubisoft games is at the very least enjoyable. The issue is that the mission design and other design elements take that enjoyable gameplay loop and copy-paste it over and over with little divergent characteristics from one gameplay sequence to another. I had an absolute blast with the main gameplay loop in Watch Dogs: Legion. It may not come off in its presentation but, depending on how you play the game, Watch Dogs: Legion's gameplay is an outstanding stealth game. It really rewards your creativity and intelligence as a player. Before infiltrating an area, you're often given an objective and it's up to you to piece together how you're going to accomplish it. This isn't anything new in Ubisoft games. In Assassin's Creed, it's the objective of assassinating a target. In Far Cry, it's killing all the enemies in an outpost. And in Watch Dogs: Legion, it's hacking some piece of software, destroying a vehicle, downloading some secure data, etc. But playing Watch Dogs: Legion made me realize why I enjoy Ubisoft games so much, despite the obvious repetition. It's because it rewards you for your ingenuity. It gives you an objective and constraints and says "figure it out." Watch Dogs: Legion in particular, however, fosters emergent gameplay better than the other two, where each element of the gameplay is relatively simple on its own, but can come together in really cool, complex ways that you yourself are head engineering as the hacker. I don't want to oversell it -- you do press Q and the enemy immediately looks at their phone for 10 seconds, but let me walk you through some of what I'm talking about.
The way you are hopping through the different cameras to survey the area… then hacking a shock drone to get within download range of the key you might need later. Then using that shock drone to zap one of the red control panels to unlock a door. Then using the AR cloak to get by a really busy part of the restricted area. Setting traps and blowing gas tanks to not only take out an enemy, but draw attention away from where you're heading. Coming up behind an enemy and choking them to sleep, drop-kicking them and even Stone Cold Stunning them. Or even just going the traditional route of putting a silencer on your pistol and taking enemies out silentily, one by one, then cloaking their body afterwards. Each time there's a mission to accomplish and you have to piece together a permutation of events using the weapons and electronics at your disposable to get the job done (and in a non-lethal way, if you're playing like that). I'll say it again because it's probably the main reason I enjoyed Watch Dogs: Legion as much as I did: I love how much Watch Dogs: Legion rewards you as the player for your creativity and your intelligence. Is the open mission design structure present in Watch Dogs: Legion anything new or anything we haven't seen before in other games? Absolutely not. In fact, it's probably a core design philosophy in Ubisoft games. But I don't think it works as good in those Ubisoft games as it works here in Watch Dogs: Legion. The way its executed in this near future setting where intelligence and information are crucial in your attack as you hop onto the cams and hack into the drones to scout ahead, planning your next move in real time. It's pretty tactical and can get very tense and exciting, especially if you're playing as a character you like and permadeath is on. One slip up and it's over. In a lot of ways and particularly in that respect, Watch Dogs: Legion reminds me most of Ubisoft's multiplayer shooter, Rainbow: Six Siege -- which is kind of weird to say.
The issue is that the gameplay doesn't hold up that ingenuity once you hit around the 20 hour mark. You start going to the same areas and seeing the same paths to completion. The challenge is lost and the novelty is worn. And that sucks. That's why when I recommend this game to other people I'm going to tell them -- hey, Watch Dogs: Legion is a really fun game but don't overstay your welcome with it. Because the game gets less and less pretty the longer you play it… but boy are those first 15 hours beautiful.
• The borough missions are a nice change of pace. It's a pretty gamey system -- accomplish three tasks in a borough and then you unlock a final mission that, once you beat, liberates that mission's respective sector of the map -- but the fact it's a gamey system is okay with me. I like the variety that the different borough missions bring. From scaling Big Ben with a spiderbot, to racing through the streets with a car in Tower Hamlets and with a high-speed modified drone in Islington & Hackney, to navigating a parcel drone through a 3D maze in Southwark. But fuck that mission where you have to defend the Millennium Wheel with that CT drone, oh my gosh.
• Melee combat was simple-but-crisp. The punching sound effect had a nice pop, and the slow-motion dodges added a cool cinematic effect. It's not Batman, but that's okay. Melee combat is the core of that game and it's a complementary gameplay system here. The fighting arena missions where the hand-to-hand combat is the central focus are a bit too long and not all that fun… but damn did they do a good job with the presentation in those missions. The gunplay isn't DOOM or Battlefield, but Watch Dogs: Legion also isn't a first-person shooter and I think gunplay is a lot harder to accomplish in a third-person shooter. So for a third-person shooter, I found the gunplay serviceable, except for the horrendous bullet damage dropoff on some guns and the bit-too-weak electric guns. I found all six of the gadgets to be very enjoyable to use. The electro-fist is frickin sick, the missile drone is badass, especially if you're playing as a drone expert and time the cooldowns in tandem with your drone dive bomb. And the electro-shock trap is a good general grenade option. You get to choose what I consider one of the two strongest gadgets from the outset in either the spiderbot or the AR cloak.
• With everything else there is to unlock in the tech store I'm sure a lot of players were content with using only the spiderbot or the AR cloak and ignoring the rest of the gadgets, which is another game design flaw. I didn't have too much of a problem with the weapons, the upgrades, and the hack unlocks in the tech store, but I also wasn't particularly excited to go out and grind for tech points. If I really enjoy the core gameplay in a game -- and I really enjoyed the core gameplay in Watch Dogs: Legion -- then usually I'll enjoy putting the time in to grind for unlockables. I spent an hour here or there riding a cargo drone around town and picking up tech points just to take a break from the action, but I truly had no desire to grind for any of those tech abilities. Sure the tech abilities helped but it's not like I needed any of them to progress through the game or had a burning desire to unlock any of them. They made the game easier, in some cases a lot easier -- which is arguably a good thing to a lot of players -- but for a system that's supposed to be the main source of the player's grind, I did not find the system captivating and I would have been all for grinding for those tech points if I found the unlocks to be more exciting. In Far Cry 2, a game designed by the same exact lead game designer as Watch Dogs: Legion, Clint Hocking, I grinded for those gems because I wanted the badass one-hit-kill sniper or the silenced MP5 or the stealth suit. Here, the grind is running around the city spamming your hack button to profile each individual and see if they have any abilities worth recruiting over. And that's not fun at all.
• Not only does the story have serious flaws, but so does the storytelling. Pressing Q and watching an AR reconstruction as Bagley and my character babble on for two minutes does not connect with me in any way. It's boring. It's void of life. The DedSec agent you track down, Angel -- you never see him apart from the AR reconstruction where he might as well be a Superhot NPC at that point. The only time you see him is when he's dead. Sure it sucks this former DedSec op is dead, but I don't know him and I don't have any connection to him, so that's going to limit how much I care. Why not have done something with Dalton -- a character you play as at the very start and have some connection with instead of killing him off and focusing on some random DedSec op named Angel? What a lost opportunity.
• I have to mention the final borough mission for Nine Elms where you go explore a dark, underground Power Plant. Personally, I loved how dark and atmospheric that mission was, and I will not forget that sick feeling I had when I walked into the hidden prison and found humans being caged in pitch black by Albion. It was easily one of the most stunning moments in all of the game and definitely a very emotional one. Fantastic stuff. But you can't interact with them. You can't talk to them. They might as well be chickens in a chicken coop. All you can do is kill the Albion security guard watching over them and then hack into his computer. Then fireworks start flying above the city and people are jumping and celebrating? Then you magically spawn outside again. What the fuck? Where are the people I just saved? Let me talk with one of them. Let them tell me "Thank you for saving my life" and let me say to them "Don't worry about it DedSec's job. Helping the people of London." But no. Instead, I teleport to the quest giver, and we both trade smiles and laughs. If that doesn't highlight the tonality issue in this game, then I don't know what will.
• From the get-go, Skye Larsen fascinated me. A being only present through a hologram, creator of my friend AI in the game, Bagley, and CEO of a neural mapping tech company with the potential to change the world -- seemingly for the better.
You hack into her house and meet her house AI, then power on the elevator that takes you to the basement which for some reason turns out to be The Hunter's Dream from Bloodborne but many, many years later? I just went with it. Proceeded into the house. And the events in the house were pretty much the only times I was fully engaged with the AR reconstruction and highly anticipating what was going to happen next in the mission. Both Skye and Sinead, her mother, were voiced incredibly well and the fact you're in their house, or what appears to be their house, standing between the same four walls those two were standing in… watching the AR reconstruction play out what had happened on her mother's deathbed as the sheets of blood still lay there wrinkled on the floor and while Skye's workbenches are still there set up adjacent to the bedstead. Realizing that spiderbots and descendants of Skye's dog… Then you enter her secret lab in the basement where you find that amazing table with the holographic map of London on it. Next to that, you see chambers holding people in them and you're left to guess what sick, twisted acts she's been up to. Then finally, you end Sinead's misery. It's a very well done segment of the game and I felt a tremendous amount of emotion playing through it. Some of Ubisoft's best storytelling to date.
Unfortunately, a lot of this quest is ruined for me because of its ending. Whether you kill Skye or not, the same thing happens. Nowt shows up at the safe house and proceeds to give you access to 404 side missions, even if you don't side with her. And either way Skye eventually dies, either by you killing her or Broca Tech shutting down her AI. So why is this decision in the game!? To make it feel like we, the player's, action's matter -- even though in reality they don't? I'm tempted to call it deceptive. Are you guys cool with this? This is something I'm really curious about your guys' take on.
I also think there's too little gray area in that decision to make it a tough choice. Which is fine -- there doesn't need to be gray area. It could be a Mass Effect thing where you're playing as a good guy or bad guy… except for the fact that no matter how you want to play, DedSec will always be referred to as the good guys in the game and so playing as the bad guy creates narrative dissonance. Does anyone really think siding with Skye is a reasonably humane choice? Sure, the technology could be used for the good of humanity, but with Skye as the CEO, it's obvious from going through her house that that's not the case and humanity is almost assuredly better off without Project Daybreak if Skye's history is any indication of the future. The decision to kill or side with Skye is just a weird inclusion by Ubisoft, to me.
• Let's discuss the epilogue with Bagley and Bradley. It was so messed up to see what Skye did to her own brother. It obviously made me hate Skye Larsen even more. It was awful what she did to her mom and her dog, but I knew who the third person was. He wasn't just another house member of Skye used to push the narrative forward. He was a friend I made over the course of the last 60-plus hours.
It did feel a bit rushed. It was a quick 3 or 4 minutes in and out of the hospital, and then things go back to normal. But it was the epilogue so I can't fault it for that too much. The photograph mission leading up to it wasn't bad, per se, but I think it should've given more of a hint for each picture. Part of me respects Ubisoft for not putting in objective markers and forcing you to really know the landscape of the world for the bonus material, but not all of the pictures were pictures of noticeable landmarks like the ferris wheel, and that made it really difficult.
So yes, the epilogue was good. And yes, it made me hate Skye Larsen even more. But let me propose something to you. Imagine if the Bagley epilogue quest, or some similar variation of it, was placed after you went through Skye Larsen's house but before you go off to kill her. Imagine how much more connected you would have felt with Bagley through the rest of that game. Imagine how much more you would have despised Skye Larsen and how much more satisfying it would have been to kill her. Your emotional amplitude would have been even higher than it already was from seeing her mom and dog turn into AI. Killing Skye is already a great moment, but if you had seen what she did to your AI friend before you went off to kill her, then killing Skye would have been incredibly emotional, incredibly affecting, and incredibly climactic. And instead of feeling much closer to Bagley right before you're about to say goodbye to the game, you feel closer to him all throughout the rest of the game and right up until the end. Which brings me to the ending. Now continuing on with that hypothetical scenario I've laid out (first Skye's house, then epilogue mission (or a variation), then kill Skye), imagine if when you pull the plug on Bagley at the end… he actually stayed dead and didn't come back to life 30 seconds later. How much better would the story have become just from those changes? Killing Bagley at the end of the game was heartbreaking. Like I said earlier, he was my favorite NPC in the game. If I would have played the epilogue prior to killing him, I'm guessing I would have borderline cried. That would have made the scene even more impactful than it already was. But the reason I really, really dislike the ending of the game is not because of anything it does in the ending -- it's because of what it does after what it does in the ending. Any emotion of sadness and loss I felt when I pressed E and finally said goodbye to Bagley completely disappeared when he popped back up on the safehouse screen moments later. It felt cheap. Extremely cheap. Let the character die. Let the game end. Put that epilogue earlier in the story. But no. This is purely reckless speculation and I hope… dear God I hope I'm being overly cynical here, but I feel like that's not possible because Ubisoft wants you to still be in the world after you finish the game to do the missions you missed so you can still have the opportunity to put money into the game's store, because your chances of putting money into the game's store if the game were to end after you pulled the plug on Bagley and returned to the title screen are close to zero. Is that why Bagley had to stay alive? I don't know. Either way, to me the ending of the game is tragic, but not in the way it was supposed to be tragic. It sucks. I feel robbed of my emotion.
• Nigel Cass falls into the issue I see way too often with antagonists in works of fiction, and something we see earlier with Mary Kelley -- he's too evil. To the point of absurdity. And he didn't have to be portrayed that way. His backstory is that his father was killed by gang members which put him on the path of revenge by taking the law into his own hands. An interesting backstory that unfortunately does not get developed at all and it could've really helped his characterization if it was delved into more. As it stands, he just comes off as another one-dimensional Saturday morning cartoon villain, which is a shame because, again, he had the potential to be a really interesting antagonist like Skye. At least his boss fight was somewhat enjoyable. Though, the game does rely on the network bypass puzzles a few times too many for my liking, along with the AR reconstructions and area defense missions. Also, I was hoping Nigel was a bit more of a juggernaut. You take him down in one clip.
• And finally, let's talk about Zero Day and Sabine Brandt. So Zero Day starts off the game with a big bang. Literally. But then pretty much goes without mention until the end of the game. They're brought up in the game every now and again, but I think I forgot about them for most of the playthrough until the very end when the big reveal happens. It's a reveal that I probably should have seen coming but didn't. You never see Sabine in person until after the reveal. She was the only one who stayed alive after the Zero Day attack. There are hints here and there in the main story. And she doesn't even show up at the team party… that's when it was clear.
Sabine's premise for why she's doing what she's doing does, at the very least, stop and make you think for a moment. Society is completely messed up right now because of harsh surveillance by Albion through the government, homelessness is widespread, and technology has become tyrannical. She wants to restart society from the ground up. Yes, she has to commit mass murder but to her the ends justify the means. And who are you to judge her for killing when you yourself have killed plenty in your playthrough? I really liked Sabine's ending. I just wish they had more Zero Day appearances throughout the game. Let me hear more of Zero Day talking about their philosophy of rebuilding London from the ground up and less of them talking with Mary Kelley about purchasing explosives just to move the story forward. Keep me interested in Zero Day instead of having me forget about them until the end. Keep me curious.
So those are my thoughts! Overall, I had a good time with the game. However, it definitely had some issues that I felt needed airing. And just to be clear, I did not try to slight the game just for the sake of criticizing it. These are my honest thoughts after reflecting on the time I spent with the game. Please do share your own thoughts!
Edit: grammar & typos
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2020.11.20 20:05 sharingmyxp Final thoughts on Watch Dogs: Legion (SPOILERS)

Like many of you, I've spent the past few weeks playing a ton of Watch Dogs: Legion (my final playtime clocked in at around 63 hours), and also like many of you, I have a lot of thoughts about the game. Going to share mine here, but would love to hear yours as well.
If you prefer watching to reading, this video dives into the game in closer detail with gameplay footage examples.
Here are some of my thoughts (Spoiler Warning):
• The tutorial does a great job walking you through a lot of the core gameplay mechanics and gives you a nice opportunity to mess around with your controls and graphic settings. It's a really well-designed tutorial. Not to mention the phenomenal benchmark on the menu screen which I hope becomes a common practice in all triple-A games moving forward (recently bought AC Valhalla and it's in there, too, so it looks like Ubisoft is all-in with that feature, which is terrific).
I read in an interview with one of the lead developers where he said that they had specific intent to give the players a slew of non-lethal options, and I really do appreciate that. Because in a game where the idea is to essentially fight for the people, it would feel really weird to be gunning around the streets of London with an AK and a grenade launcher (though you can totally do that if that's how you want to play). I mean, I understand the lines are a little blurred when you have your spiderbot climbing up someone's leg, up their torso, then swaddling their face with all 8 of its metal legs and shocking every nerve in their body, but hey, the game says its non-lethal so at least I can sustain my disbelief for that reason. The only issue is that the non-lethal guns in the tech tree all feel WAY too weak. In fact, I was worried whenever I was about to do a main-story mission that the game was going to throw too many enemies at me to be able to handle effectively with the electric weapons, so I steered toward using characters with real guns only so I had some sort of self-defense, which I think hinders the game's design because that cuts out a large chunk of potential characters.
• The fact you cannot walk and listen to audio logs or podcasts is not only terrible for the player but a terrible disservice to the creative team who put a lot of work and effort into that material. I wanted to listen to them but could not justify sitting on the menu screen for minutes upon minutes on end -- even in real life I'm doing something while I listen to podcasts. The material I did listen to, though, was pretty well done. It's a real shame there wasn't better implementation for audio logs.
• I strongly believe how much you liked the people on your team heavily influenced how much you like the game overall. I made it a point to not recruit anybody I did not like and to even remove people who I didn't want on my team anymore, which included Mark, the guy I started with. The cast of characters I put together were people I cared about. People I would hate to see die. Playing on iron man mode, there was no more emotional moment in the game for me, including at the end of the game with Bagley, than when my recruit, Edmond, died in a super unexpected, unanticipated fashion. I played almost exclusively as Edmund the first 10 hours of the game since I got bonus ETO for every person he recruited, and I went HARD with recruiting at the start. So when he died in that super anti-cinematic, super unexpected, super sudden way… and I realized he was just gone -- the guy who I pretty much considered to be the main protagonist of my game… I don't know there's something about the fact that nobody knew the connection I had to that character more than me. Not the game, not the developers, not anyone. He was just some random NPC I grew to feel connected with and like that he was gone. That's a type of moment is unique to Watch Dogs: Legion and the way it's designed (though I have heard strategy games, like XCOM, have a lot of similarities in this regard).
• One big knock against the "play-as-anyone-you-meet" system in Watch Dogs Legion is that as your team grows, you realize that all the ops are pretty interchangeable. There are the few ops that standout like the spy, the drone expert, the beekeeper, the protest rallier… but they're too few and still too homogenous for my liking. In the midst of all of that you're going to have ops that feel pretty samey. Maybe one has shorter hack cooldowns. Maybe one has a car. Maybe one has a g36 or a really good shock rifle like the MPX. But there's still not enough differentiation at that point, especially considering how much voice acting gets reused in the game. The background bios are cool but almost assuredly procedurally generated, so there's no personal touch to those either. I just wish they had more distinct ops like the beekeeper or the anarchist. More distinct ops with standout unique abilities would've given each op on your team a more dissimilar, specific personality, even with everything else staying the way it is. Also would've added more gameplay variety, though I am pretty happy with the gameplay in its current state.
• The fact you can recruit anyone and everyone in the world is a neat thing to say in a marketing ad, but when you actually play the game and realize at what cost that scale comes with -- that being the loss of sense of touch to the characters you play as apart from your own "head cannon" you create for the character, like I had with Edmond, and not to mention the procedurally generated missions the game decides to put you through because the game wants you to do some sort of work to earn the reward of getting that member to join your team… then that's when you might start to skip the conversations, fast travel to the other side of the map where the character's recruitment mission is, and not feel any sense of impact or meaning behind the actions you're performing to help the potential recruit out. And that sucks. But the first 10 to 15 hours where each of those recruitment missions feel unique and tailored before you really realize what's going on under the hood -- those 10 to 15 hours are incredible. And to be fair, this game doesn't serve itself to be played for 60-plus hours. You can, and I did, but the best experience for this game to me without a doubt is a 15 to 35-hour experience. In that time span you get out just when you start to see the make-up fade but while the make-ups on, I think Watch Dogs: Legion is a great experience.
• Watch Dogs: Legion is one of the best looking games I have ever played. Is this in large part because of its technical capabilities compared to other games and because it's the first game I've played since I upgraded my PC? Yes. But nevertheless, playing this game with raytracing on is just eye candy. I'm not an expert on all the GPU technicalities, but if Watch Dogs: Legion is any indication of the next generation of gaming, I think this next generation of games are going to be a significant step visually. I never knew how much reflections mattered until I played this game. Thankfully, it's pretty rainy in London so the puddles were plenty, and boy did those puddles do a good job showing off just how much the new GPUs are capable of. I know better-looking puddles is a meme, and I was in the same camp… until I actually played a game with great looking puddles lol. I also remember flying a cargo drone around one of the big towers in the game, just completely in awe. If you get a new card or one of the new consoles and you want to see what your hardware is capable of -- Watch Dogs: Legion will not disappoint you. I used to think high framerate trumped all, and I still think that's the case in competitive multiplayer games, but for immersive single-player experiences, I'm not so sure anymore. Was it unpleasant to have the frames drop when turning on a busy street intersection? Yes, it was. But holy sh*t those reflections though.
• Aside from the graphics, the art and style of how Ubisoft designed near-future London is very impressive. My jaw dropped the first time I walked through Piccadilly Circus. And I was in awe when I came upon Chinatown and saw that AR dragon. The ferris wheel… Big Ben, the bridges, the river views. I loved flying above the city on top of a cargo drone, gawking at how beautiful nighttime London was. I loved walking down random London streets watching the cars zip to and from, and watching the parcel drones above my head fly towards their destinations to deliver the packages they were holding. Playing with a soccer ball at the local park while the radio played next to me -- all while I enjoyed the beautiful outdoors of the city. Of course, not everything is bright in jovial since London is in a surveillance state, so you see the protest rallies and the overly aggressive officers and the homeless people. It's an interesting clash of tones. But rarely is real-life either always happy or always depressing -- though I guess that depends on your own personal views of life. To me, both exist in the real world, and both can exist in the game -- so from that aspect I'm not shooting down the clashing tones the game has incorporated in it. Apparently, people from London have said that the game does a great job representing London and its boroughs, and that doesn't surprise me. Say what you will about Ubisoft, but they do a phenomenal job recreating real-life places with their own fictitious twists for you to immerse yourself in. I loved setting my car to auto-drive and watching the city breathe.
• Let's talk about the gameplay. So let me start off by saying that I think Ubisoft gets some unfair slack. Generally, I think the minute-to-minute action in Ubisoft games is at the very least enjoyable. The issue is that the mission design and other design elements take that enjoyable gameplay loop and copy-paste it over and over with little divergent characteristics from one gameplay sequence to another. I had an absolute blast with the main gameplay loop in Watch Dogs: Legion. It may not come off in its presentation but, depending on how you play the game, Watch Dogs: Legion's gameplay is an outstanding stealth game. It really rewards your creativity and intelligence as a player. Before infiltrating an area, you're often given an objective and it's up to you to piece together how you're going to accomplish it. This isn't anything new in Ubisoft games. In Assassin's Creed, it's the objective of assassinating a target. In Far Cry, it's killing all the enemies in an outpost. And in Watch Dogs: Legion, it's hacking some piece of software, destroying a vehicle, downloading some secure data, etc. But playing Watch Dogs: Legion made me realize why I enjoy Ubisoft games so much, despite the obvious repetition. It's because it rewards you for your ingenuity. It gives you an objective and constraints and says "figure it out." Watch Dogs: Legion in particular, however, fosters emergent gameplay better than the other two, where each element of the gameplay is relatively simple on its own, but can come together in really cool, complex ways that you yourself are head engineering as the hacker. I don't want to oversell it -- you do press Q and the enemy immediately looks at their phone for 10 seconds, but let me walk you through some of what I'm talking about.
The way you are hopping through the different cameras to survey the area… then hacking a shock drone to get within download range of the key you might need later. Then using that shock drone to zap one of the red control panels to unlock a door. Then using the AR cloak to get by a really busy part of the restricted area. Setting traps and blowing gas tanks to not only take out an enemy, but draw attention away from where you're heading. Coming up behind an enemy and choking them to sleep, drop-kicking them and even Stone Cold Stunning them. Or even just going the traditional route of putting a silencer on your pistol and taking enemies out silentily, one by one, then cloaking their body afterwards. Each time there's a mission to accomplish and you have to piece together a permutation of events using the weapons and electronics at your disposable to get the job done (and in a non-lethal way, if you're playing like that). I'll say it again because it's probably the main reason I enjoyed Watch Dogs: Legion as much as I did: I love how much Watch Dogs: Legion rewards you as the player for your creativity and your intelligence. Is the open mission design structure present in Watch Dogs: Legion anything new or anything we haven't seen before in other games? Absolutely not. In fact, it's probably a core design philosophy in Ubisoft games. But I don't think it works as good in those Ubisoft games as it works here in Watch Dogs: Legion. The way its executed in this near future setting where intelligence and information are crucial in your attack as you hop onto the cams and hack into the drones to scout ahead, planning your next move in real time. It's pretty tactical and can get very tense and exciting, especially if you're playing as a character you like and permadeath is on. One slip up and it's over. In a lot of ways and particularly in that respect, Watch Dogs: Legion reminds me most of Ubisoft's multiplayer shooter, Rainbow: Six Siege -- which is kind of weird to say.
The issue is that the gameplay doesn't hold up that ingenuity once you hit around the 20 hour mark. You start going to the same areas and seeing the same paths to completion. The challenge is lost and the novelty is worn. And that sucks. That's why when I recommend this game to other people I'm going to tell them -- hey, Watch Dogs: Legion is a really fun game but don't overstay your welcome with it. Because the game gets less and less pretty the longer you play it… but boy are those first 15 hours beautiful.
• The borough missions are a nice change of pace. It's a pretty gamey system -- accomplish three tasks in a borough and then you unlock a final mission that, once you beat, liberates that mission's respective sector of the map -- but the fact it's a gamey system is okay with me. I like the variety that the different borough missions bring. From scaling Big Ben with a spiderbot, to racing through the streets with a car in Tower Hamlets and with a high-speed modified drone in Islington & Hackney, to navigating a parcel drone through a 3D maze in Southwark. But fuck that mission where you have to defend the Millennium Wheel with that CT drone, oh my gosh.
• Melee combat was simple-but-crisp. The punching sound effect had a nice pop, and the slow-motion dodges added a cool cinematic effect. It's not Batman, but that's okay. Melee combat is the core of that game and it's a complementary gameplay system here. The fighting arena missions where the hand-to-hand combat is the central focus are a bit too long and not all that fun… but damn did they do a good job with the presentation in those missions. The gunplay isn't DOOM or Battlefield, but Watch Dogs: Legion also isn't a first-person shooter and I think gunplay is a lot harder to accomplish in a third-person shooter. So for a third-person shooter, I found the gunplay serviceable, except for the horrendous bullet damage dropoff on some guns and the bit-too-weak electric guns. I found all six of the gadgets to be very enjoyable to use. The electro-fist is frickin sick, the missile drone is badass, especially if you're playing as a drone expert and time the cooldowns in tandem with your drone dive bomb. And the electro-shock trap is a good general grenade option. You get to choose what I consider one of the two strongest gadgets from the outset in either the spiderbot or the AR cloak.
• With everything else there is to unlock in the tech store I'm sure a lot of players were content with using only the spiderbot or the AR cloak and ignoring the rest of the gadgets, which is another game design flaw. I didn't have too much of a problem with the weapons, the upgrades, and the hack unlocks in the tech store, but I also wasn't particularly excited to go out and grind for tech points. If I really enjoy the core gameplay in a game -- and I really enjoyed the core gameplay in Watch Dogs: Legion -- then usually I'll enjoy putting the time in to grind for unlockables. I spent an hour here or there riding a cargo drone around town and picking up tech points just to take a break from the action, but I truly had no desire to grind for any of those tech abilities. Sure the tech abilities helped but it's not like I needed any of them to progress through the game or had a burning desire to unlock any of them. They made the game easier, in some cases a lot easier -- which is arguably a good thing to a lot of players -- but for a system that's supposed to be the main source of the player's grind, I did not find the system captivating and I would have been all for grinding for those tech points if I found the unlocks to be more exciting. In Far Cry 2, a game designed by the same exact lead game designer as Watch Dogs: Legion, Clint Hocking, I grinded for those gems because I wanted the badass one-hit-kill sniper or the silenced MP5 or the stealth suit. Here, the grind is running around the city spamming your hack button to profile each individual and see if they have any abilities worth recruiting over. And that's not fun at all.
• Not only does the story have serious flaws, but so does the storytelling. Pressing Q and watching an AR reconstruction as Bagley and my character babble on for two minutes does not connect with me in any way. It's boring. It's void of life. The DedSec agent you track down, Angel -- you never see him apart from the AR reconstruction where he might as well be a Superhot NPC at that point. The only time you see him is when he's dead. Sure it sucks this former DedSec op is dead, but I don't know him and I don't have any connection to him, so that's going to limit how much I care. Why not have done something with Dalton -- a character you play as at the very start and have some connection with instead of killing him off and focusing on some random DedSec op named Angel? What a lost opportunity.
• I have to mention the final borough mission for Nine Elms where you go explore a dark, underground Power Plant. Personally, I loved how dark and atmospheric that mission was, and I will not forget that sick feeling I had when I walked into the hidden prison and found humans being caged in pitch black by Albion. It was easily one of the most stunning moments in all of the game and definitely a very emotional one. Fantastic stuff. But you can't interact with them. You can't talk to them. They might as well be chickens in a chicken coop. All you can do is kill the Albion security guard watching over them and then hack into his computer. Then fireworks start flying above the city and people are jumping and celebrating? Then you magically spawn outside again. What the fuck? Where are the people I just saved? Let me talk with one of them. Let them tell me "Thank you for saving my life" and let me say to them "Don't worry about it DedSec's job. Helping the people of London." But no. Instead, I teleport to the quest giver, and we both trade smiles and laughs. If that doesn't highlight the tonality issue in this game, then I don't know what will.
• From the get-go, Skye Larsen fascinated me. A being only present through a hologram, creator of my friend AI in the game, Bagley, and CEO of a neural mapping tech company with the potential to change the world -- seemingly for the better.
You hack into her house and meet her house AI, then power on the elevator that takes you to the basement which for some reason turns out to be The Hunter's Dream from Bloodborne but many, many years later? I just went with it. Proceeded into the house. And the events in the house were pretty much the only times I was fully engaged with the AR reconstruction and highly anticipating what was going to happen next in the mission. Both Skye and Sinead, her mother, were voiced incredibly well and the fact you're in their house, or what appears to be their house, standing between the same four walls those two were standing in… watching the AR reconstruction play out what had happened on her mother's deathbed as the sheets of blood still lay there wrinkled on the floor and while Skye's workbenches are still there set up adjacent to the bedstead. Realizing that spiderbots and descendants of Skye's dog… Then you enter her secret lab in the basement where you find that amazing table with the holographic map of London on it. Next to that, you see chambers holding people in them and you're left to guess what sick, twisted acts she's been up to. Then finally, you end Sinead's misery. It's a very well done segment of the game and I felt a tremendous amount of emotion playing through it. Some of Ubisoft's best storytelling to date.
Unfortunately, a lot of this quest is ruined for me because of its ending. Whether you kill Skye or not, the same thing happens. Nowt shows up at the safe house and proceeds to give you access to 404 side missions, even if you don't side with her. And either way Skye eventually dies, either by you killing her or Broca Tech shutting down her AI. So why is this decision in the game!? To make it feel like we, the player's, action's matter -- even though in reality they don't? I'm tempted to call it deceptive. Are you guys cool with this? This is something I'm really curious about your guys' take on.
I also think there's too little gray area in that decision to make it a tough choice. Which is fine -- there doesn't need to be gray area. It could be a Mass Effect thing where you're playing as a good guy or bad guy… except for the fact that no matter how you want to play, DedSec will always be referred to as the good guys in the game and so playing as the bad guy creates narrative dissonance. Does anyone really think siding with Skye is a reasonably humane choice? Sure, the technology could be used for the good of humanity, but with Skye as the CEO, it's obvious from going through her house that that's not the case and humanity is almost assuredly better off without Project Daybreak if Skye's history is any indication of the future. The decision to kill or side with Skye is just a weird inclusion by Ubisoft, to me.
• Let's discuss the epilogue with Bagley and Bradley. It was so messed up to see what Skye did to her own brother. It obviously made me hate Skye Larsen even more. It was awful what she did to her mom and her dog, but I knew who the third person was. He wasn't just another house member of Skye used to push the narrative forward. He was a friend I made over the course of the last 60-plus hours.
It did feel a bit rushed. It was a quick 3 or 4 minutes in and out of the hospital, and then things go back to normal. But it was the epilogue so I can't fault it for that too much. The photograph mission leading up to it wasn't bad, per se, but I think it should've given more of a hint for each picture. Part of me respects Ubisoft for not putting in objective markers and forcing you to really know the landscape of the world for the bonus material, but not all of the pictures were pictures of noticeable landmarks like the ferris wheel, and that made it really difficult.
So yes, the epilogue was good. And yes, it made me hate Skye Larsen even more. But let me propose something to you. Imagine if the Bagley epilogue quest, or some similar variation of it, was placed after you went through Skye Larsen's house but before you go off to kill her. Imagine how much more connected you would have felt with Bagley through the rest of that game. Imagine how much more you would have despised Skye Larsen and how much more satisfying it would have been to kill her. Your emotional amplitude would have been even higher than it already was from seeing her mom and dog turn into AI. Killing Skye is already a great moment, but if you had seen what she did to your AI friend before you went off to kill her, then killing Skye would have been incredibly emotional, incredibly affecting, and incredibly climactic. And instead of feeling much closer to Bagley right before you're about to say goodbye to the game, you feel closer to him all throughout the rest of the game and right up until the end. Which brings me to the ending. Now continuing on with that hypothetical scenario I've laid out (first Skye's house, then epilogue mission (or a variation), then kill Skye), imagine if when you pull the plug on Bagley at the end… he actually stayed dead and didn't come back to life 30 seconds later. How much better would the story have become just from those changes? Killing Bagley at the end of the game was heartbreaking. Like I said earlier, he was my favorite NPC in the game. If I would have played the epilogue prior to killing him, I'm guessing I would have borderline cried. That would have made the scene even more impactful than it already was. But the reason I really, really dislike the ending of the game is not because of anything it does in the ending -- it's because of what it does after what it does in the ending. Any emotion of sadness and loss I felt when I pressed E and finally said goodbye to Bagley completely disappeared when he popped back up on the safehouse screen moments later. It felt cheap. Extremely cheap. Let the character die. Let the game end. Put that epilogue earlier in the story. But no. This is purely reckless speculation and I hope… dear God I hope I'm being overly cynical here, but I feel like that's not possible because Ubisoft wants you to still be in the world after you finish the game to do the missions you missed so you can still have the opportunity to put money into the game's store, because your chances of putting money into the game's store if the game were to end after you pulled the plug on Bagley and returned to the title screen are close to zero. Is that why Bagley had to stay alive? I don't know. Either way, to me the ending of the game is tragic, but not in the way it was supposed to be tragic. It sucks. I feel robbed of my emotion.
• Nigel Cass falls into the issue I see way too often with antagonists in works of fiction, and something we see earlier with Mary Kelley -- he's too evil. To the point of absurdity. And he didn't have to be portrayed that way. His backstory is that his father was killed by gang members which put him on the path of revenge by taking the law into his own hands. An interesting backstory that unfortunately does not get developed at all and it could've really helped his characterization if it was delved into more. As it stands, he just comes off as another one-dimensional Saturday morning cartoon villain, which is a shame because, again, he had the potential to be a really interesting antagonist like Skye. At least his boss fight was somewhat enjoyable. Though, the game does rely on the network bypass puzzles a few times too many for my liking, along with the AR reconstructions and area defense missions. Also, I was hoping Nigel was a bit more of a juggernaut. You take him down in one clip.
• And finally, let's talk about Zero Day and Sabine Brandt. So Zero Day starts off the game with a big bang. Literally. But then pretty much goes without mention until the end of the game. They're brought up in the game every now and again, but I think I forgot about them for most of the playthrough until the very end when the big reveal happens. It's a reveal that I probably should have seen coming but didn't. You never see Sabine in person until after the reveal. She was the only one who stayed alive after the Zero Day attack. There are hints here and there in the main story. And she doesn't even show up at the team party… that's when it was clear.
Sabine's premise for why she's doing what she's doing does, at the very least, stop and make you think for a moment. Society is completely messed up right now because of harsh surveillance by Albion through the government, homelessness is widespread, and technology has become tyrannical. She wants to restart society from the ground up. Yes, she has to commit mass murder but to her the ends justify the means. And who are you to judge her for killing when you yourself have killed plenty in your playthrough? I really liked Sabine's ending. I just wish they had more Zero Day appearances throughout the game. Let me hear more of Zero Day talking about their philosophy of rebuilding London from the ground up and less of them talking with Mary Kelley about purchasing explosives just to move the story forward. Keep me interested in Zero Day instead of having me forget about them until the end. Keep me curious.
So those are my thoughts! Overall, I had a good time with the game. However, it definitely had some issues that I felt needed airing. And just to be clear, I did not try to slight the game just for the sake of criticizing it. These are my honest thoughts after reflecting on the time I spent with the game. Please do share your own thoughts!
Edit: grammar & typos
submitted by sharingmyxp to WatchDogs_Legion [link] [comments]


2020.11.20 16:02 redpanda23445 CHANCE ME, A UW 3.55, FOR BU ED1

I already posted this before, but only got two replies so I would like more feedback, therefore I’m reposting! Please take your time reading this and give me a realistic answer. Do not sugarcoat.
Boston University has been my dream school since 7th grade, but looking at others’ stats compared to mine has me nervous, and the school I’m applying to is allegedly in the top 3 of the hardest to get into at BU.
Applying ED1 to College of Communications
GPA UW: 3.55 W: 3.9 CLASS RANK: Top 20% but my school is on Cape Cod so y’all already know all the rich kids are in the top 10. It’s a very competitive school. **I only have a “low” gpa because I was handling personal issues (my mother who has a mental illness was falsely arrested—later proven innocent btw) in 9th grade, causing me to get a 3.0 uw that year. However, I’ve improved ever since in an UPWARD trend. I got 3.4 uw sophomore year and 4.0 uw junior year. I plan on talking about my extenuating circumstances on the “additional info” section of the common app. In addition, my guidance counselor will also mention it as well. For senior year first quarter I am taking three APs, three honors, and one internship which I am all getting A’s in, except AP Lit where I am at an 88 but she still has to put in one more grade before grades are finalized.
SAT/ACT: I signed up for the SAT four times, but each got cancelled due to corona. I have no choice but to apply test optional now and I am worried because I spent the entire summer studying.
APs: Psychology (4), Lang (5), Lit, Gov, Environmental
—I have taken mostly Honors classes, however I have taken 2 CP Sciences and 2 CP Maths. The CP sciences were not by choice, as one class there was no “Honors” level for it in 9th grade and in 11th grade I had to take CP Chem due to scheduling conflicts. I took Honors Bio the year before and had a B as my overall grade.
Internship senior year for a freshman English class
Job —Part-time (sometimes full-time because I work 25-45hr weeks) year round job for the past THREE years. In 2018 at only 16 years old I became one of the top 4 sellers in the United States. It is at a fast food restaurant and I have been training incoming employees for the last two years, both adults and minors. I have also received a raise twice.
ECs: —Community service club from 9th to 12th grade: Vice President (11th grade), Co President (12th grade). I have led AND FOUNDED numerous events by myself through this club, and have a total volunteer hours of 300+
—Journalism from 10th to 12th grade: News Editor (11th grade), Editor In Chief (12th grade). I was also featured on my local town’s tv station a couple times teaching second and third graders the elements of news.
—Drama club from 8th to end of 10th grade: Cast as LEAD ROLE in school play for sophomore year. Aside from that I led backstage operations before auditioning for a role.
—Founder of an online platform via Instagram that helps teach ESL students English vocabulary, grammar, etc (started May 2020). I currently have 1,500 followers and in the process of creating a YouTube channel.
—Boy Scouts of America from 5th grade to beginning of 11th grade: I eventually became the “leader” of Cub Scouts for 3 years, the only minor to be a volunteer for Boy Scouts at this location. I washed tables, helped the scouts with projects, helped them earn their badges, etc. My total hours for this are 345+. I included 6th-8th in that because on naviance it let me do that as an option. **Earned several trophies throughout the years doing Boy Scouts, especially 1st place in the Pinewood Derby for most creative design two years in a row.
—Social Media Manager for a Climate Change initiative led by students across 30 different schools in Massachusetts (started in March 2020). We have
—French Honors Society (10th, 11th) my French class was cancelled this year due to Coronavirus so FHS was cancelled in the process; I was supposed to take AP French.
—National Honors Society (12th grade but we haven’t done anything)
Note: French Honors Society & National Honors Society were listed in my academic awards section because I honestly don’t have anything great for awards. So really I only have 7 Extra-Curricular activities, BUT I have leadership positions in all of them and 5/7 are active rn.
REC LETTERS —The rec letters are coming from my Journalism teacher who I’ve had for three years (and the major I want to go into), my AP Lang teacher last year, and my guidance counselor. I am a very energetic student and participate in class discussions. Friends literally call me the class pet so y’all already know I got those teachers wrapped around my finger. I genuinely love them though. I think the rankings will be 10/10 for Journalism teacher, 9/10 for guidance, and 8/10 for AP Lang. Possibly 7/10 for AP Lang but I am 100% certain about the other two. **ALSO: MY JOURNALISM TEACHER IS A BU ALUMNI WHO HAD THE SAME MAJOR AND MINOR AS I WANT!
Essay: I am writing my college letter surrounding my mother’s mental illness affecting me growing up, but I did not let it have a negative impact on me. Instead, I rose from it and advocated for change (Co-President of Human Rights Club, I have written an unpublished novel, attended protests and even led one ). Both my AP Lang teacher and my Lit teacher said the essay was “beautiful.”
Demonstrated Interest: Have attended two zoom calls, and a three hour virtual tour. I know BU looks at demonstrated interest. Although I have not attended an official in person tour, I’ve attended a journalism conference for high schoolers at BU during sophomore year, which I introduced myself to the former Comm Dean Thomas Fielder himself. In addition I emailed my admissions counselor reiterating my interest in the school (but I made sure not to come off as annoying, so I asked a legitimate question I had about the college process to play it safe). I am also on BU’s mailing list if that counts for anything, and have listed them as my top school on numerous scholarship websites!
Others:
—Caucasian Male
—First Generation College Student
—Massachusetts native
—ACTUALLY Fluent in French
—Low income family & grew up with a lot of government assistance
—Single Mother is mentally disabled
—Father is active in my life but not financially, so his presence in my life isn’t really documented on my FAFSA and CSS Profile
submitted by redpanda23445 to chanceme [link] [comments]


2020.11.20 15:38 venusisupsidedown List of Fictional COVID-19 Drugs Banned by the FDA

Related: List of Fictional Drugs Banned by the FDA, More Fictional Drugs Banned by the FDA
Agoravix
PROFILE: Designed in the mid 2010s to be an effective weapon against any contagious pandemic. Agoravix used breakthrough vaccine technology to deliver mRNA encoding extremely sensitive glutamate receptors designed to be highly expressed in specific regions of the amygdala. The increased activation of neuronal fear circuitry reliably triggered a severe but temporary agoraphobia, leading to recipients barely leaving their houses for around a month.
BANNED BECAUSE: The FDA reasoned at the time that the social and economic costs of people not leaving their house could not be justified, even for a severe pandemic.
Purchasil
PROFILE: Developed by the same company that made Agoravix. Following the initial rejection of Agoravix, scientists set about designing an adjunct that could be delivered simultaneously that would stimulate economic activity. Purchasil contained mRNA encoding modified dopamine receptors that would increase the rewarding effects of shopping. The goal was to generate a combination vaccine that would lead to recipients remaining at home but spending large amounts of money online shopping.
BANNED BECAUSE: The rewarding effects of shopping were found not to be related to amount of money spent as hoped, but rather the volume of products acquired. This led to recipients desperately purchasing large amounts of bulky cheap items such as toilet paper. This was deemed insufficient to cause any significant economic growth, and approval was denied.s
Helixium
PROFILE: Device designed to be deployed to the general population to reduce transmission of Covid-19. The device consisted of a small canister of pressurised helium/oxygen worn around the neck, with an attached nasal delivery tube. By significantly lightening the mixture of gasses being breathed in, any exhaled droplets of virus are carried harmlessly over the heads of nearby people as opposed to into their faces, reducing risk of transmission.
Highly effective but saw limited usage as the device was immediately politicised. Although the pro-Helixium side was able to make sound and objectively correct arguments about one’s moral duty to endure minor inconvenience in order to protect others, these arguments were always made in squeaky voices and were thus easy to refute by calling the proponents sheeple in a commanding baritone.
BANNED BECAUSE: A well controlled independent trial demonstrated that Helixium was less effective than a cloth mask worn over the nose and mouth. In a complete departure from tradition the FDA reasoned that it was immoral to charge people for a product when a cheaper and more effective version was available, and revoked approval.
Thimocovidvix
PROFILE: Despite several earlier catastrophes when utilizing the thiotimoline moeity, the COVID-19 pandemic was deemed severe enough to justify another attempt. An effective mRNA vaccine was coupled to thimotimoline, with the hope of triggering herd immunity before the complicated process of production, storage, distribution and priority order for vaccination had to be figured out.
BANNED BECAUSE: Once word got out that development was occurring the anti-vaxxer movement saw unprecedented growth. While previously they relied on anecdotes of strange medical events occuring after a vaccination, now any unexplained symptom could have plausibly been due to thimocovidvix. All it required was convincing the often desperate and frustrated patients with any symptoms the medical system couldn't identify a cause for that there was a non-zero chance they would have taken the the vaccine in the future.
With the influx of new members and donations, the American Society for Vaccination Truth purchased algorithmically targeted advertising to bombard anyone googling uncommon combinations of symptoms. This tactic saw the ASVT grow exponentially and subsequently become a powerful lobby group.
The FDA held fast for months with their plans to approve the vaccine, despite heavy pressure. The decisive victory for the ASVT came when they pointed out that the package insert would need to list nearly every possible symptom and contraindication, making packaging the vaccine completely unfeasible.
BAI-0001
PROFILE:
With the development of machine learning algorithms applied to bioinformatics, the AI/biotech start up BioAI abandoned all other projects and set out to develop a vaccine at unprecedented speed.
They trained their model on all available datasets related to immunity, viral sequences and formulation of existing vaccines. They input the parameters they wanted (highly stable, minimal mortality, simple delivery and highly likely to trigger an immune response) and the model output an RNA sequence and described the formulation of a protein and lipid based capsule that would allow delivery by inhalation.
The vaccine, termed BAI-0001, was produced and trialled in young healthy volunteers. It was found to cause flu-like symptoms in some participants, but no serious illnesses and 100% immunity.
With a press release describing their results BioAI saw their stock price soar as they were touted as a revolution in medical research. They sought a fast tracked emergency use authorisation from the FDA.
BANNED BECAUSE: A junior biologist at BioAI noticed that the RNA sequence and delivery capsule of the vaccine was indistinguishable from COVID-19 itself. Further investigation revealed that they had indeed just synthetically recreated the virus. The submission to the FDA was sheepishly withdrawn.
submitted by venusisupsidedown to slatestarcodex [link] [comments]


2020.11.20 12:30 FappidyDat [H] TF2 Keys & PayPal [W] Humble Bundle Games (Also Games From Past Bundles)

Notes:
 
I pay with the following:
TF2 & PayPal
 
I BUY HB Games with TF2 with PayPal Currently Active Humble Bundle?
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2020.11.20 01:13 EasilyConfused7 Intro to custom loops in the T1

Hey everyone, over the past few months I've noticed people are interested in building a custom loop in the T1 but are not sure where to start. I decided to make a guide to help people build their own custom loop.
There is already a great guide on this sub, check it out before reading this. It has practically everything you need to know with some very useful renders, I just wanted to add some of my own experiences to complement this guide.
Be sure to Filter by Tutorial or by Test Fit for very helpful posts regarding the T1. Chances are your question/issue has already been answered.

Frequently Asked Questions:

Why should I build a custom loop instead of using an AIO?

An AIO is the best solution for most people. It will deliver great performance with a relatively easy installation process and is considerably cheaper than a custom loop.
If the following reasons interest you, then you should build a custom loop:
If you want your build up and running ASAP, you should definitely use an AIO instead. A custom loop takes some time to build and some might consider it a tedious process. The last thing you want is to get fed up with the build process midway.

Can I use a 3090/3080 in my custom loop?

3090:
Possibly but most likely no, a single radiator loop will yield high temperatures, and a dual radiator build has not been tested/shared by any member of the community yet so it's not 100% certain if it will work:
In a single radiator build, a 3090 can be used but it will completely saturate a 240mm radiator, and the GPU temperature will be high. With undervolting and setting an 80% power limit, Ali from Optimum Tech got his 3090 to run at around 70C with fans running at 1500RPM (this speed is not silent), Without the power limit set the GPU was hitting almost 80C and the 5950X was reaching 90C which is unacceptable for a watercooled build.
A dual radiator build with a 3090 should be possible but the build itself will be much more difficult than a single radiator build. With two radiators the GPU temperature will be cool but we can't be certain until someone actually tries this in the future. Fabio shared his dual radiator custom loop build recently. He uses a Titan RTX which is a 280W TDP card, 70W less than the 3090 but the temperatures for this build look good.
3080:
A single radiator 3080 build is possible and does yield good temperatures with some undervolting. There is no performance loss with this undervolt. Temperatures and fan speed are in a good range.
AMD:
A 6800XT is definitely possible because it already uses less power than a 3080. However a 6900XT build may or may not be possible, we will have to see once third party reviews and thermal testing is provided.

How expensive is a custom loop?

Expensive. A CPU block costs practically as much as an AIO, and that's only one piece of the puzzle. You can expect to spend $400+ on the custom loop itself, possibly even more.

How do I plan my loop?

There is no one-size-fits-all custom loop, it all depends on your needs. You will need to decide how to route your tubes, which fittings need to go where, and the overall design. Your best bet is to look at other finished builds on this sub and get an idea from them (some builds shared at the end of this post). After looking at different builds and getting a general idea of what you want your loop to look like: the only thing left to do is jump in, get your hands dirty and do it yourself. It might be intimidating at first, especially after looking at your receipts for fittings and components, but once you start the build everything will start to make sense.

Do I need a reservoir?

No, a reservoir is not needed for a custom loop and a typical sized res won't even fit in the T1 (With a couple of exceptions, see below). In a typical watercooled build a reservoir is used as storage for excess liquid and a place for air to collect in the loop so it doesn't affect coolant flow rate or cooling performance by creating hot spots. If your loop is bled properly with no air, a reservoir is unnecessary.

Are there any alternatives for a reservoir?

Yes, people have used a flow meter like this as a makeshift reservoir. It's small enough to fit in the T1 and works as intended. Check out this post for an example. If you are using a DC LT 2600 as your pump (explained later) you can use a DC LT 40 pump top/res combo.

How do I fill the loop without a reservoir?

There are a few options, ranked in terms of ease:
  1. The easiest method is to use an external res and quick disconnect fittings to fill up the loop. Fabio posted a tutorial on this sub a few months ago, it's easy to follow and pictures are available in the comments.
  2. Connect an external res to a flow meter mentioned earlier and use it to fill up the loop while running your pump. Check out this post. Since the external res is at the highest point in the loop, the air will naturally flow to the highest point.
  3. Install a T fitting at the very top of your loop. The air bubbles will naturally rise and settle at the top of your loop. Once the air has risen to the T, fill the loop from the opening in the T. If necessary, tilt the case left, right and upside down to help the air flow through the loop. This method can take some time to fill up the loop completely.

What kind of tubing should I use?

You have the option of using a hard tube or soft tube. This guide will cover soft tubing only. Hard tube builds look really cool, but building a hard tube loop comes with a bit of extra difficulty for a beginner because of bending the tube and routing.
I recommend using soft tubing for your first build because it is easier to work with and more forgiving. If you never built a custom loop before, the added complexity of routing hardline tubing will make your experience slightly more difficult, although it's not as hard as it seems once you get a general idea of what to do. In the end it's up to you, but make a firm decision because switching tubing will require new fittings and it won't be cheap.

What size tubing should I use?

There are two reasonable options in the T1 for soft tubing: 10mm-13mm (3/8"-1/2") , or 10mm-16mm (3/8"-5/8"). These numbers refer to the inner diameter and outer diameter of the tube. 16mm might not seem like a lot but in the T1 where every millimetre counts, it is substantial.
Most people would recommend the 10mm-13mm tubing for easier routing and more options, like routing through the gap between the motherboard and PSU (not possible with the larger size tube). If you want a bigger tube or to use EK's Zero Maintenance Tubing (ZMT), then the 10mm-16mm tubing is the way to go. It's about preference, the size of tubing will have no effect on cooling performance.

Choosing Parts

Radiator

There are many radiators to choose from, anything <= 27.5mm in height will fit in the T1 without any top panel bulge. The cooling potential is relatively the same, with maybe a few degrees variance. At a thickness of <= 27.5mm, a higher FPI (Fins per inch) will generally mean slightly better cooling performance, but honestly it's not enough to make a massive difference. Here is a list of some radiators in no particular order. Each radiator has been used in at least one build and will fit in the T1, they're all good radiators and you can't go wrong with any of these:
EK CoolStream Classic SE 240 (Very popular, used in a lot of builds)
DarkSide LP 240 (My radiator, fits with fan anti-vibration pads removed)
Magicool G2 (Very similar to DarkSide LP 240)
CoolWorld 240mm (I also own this but haven't used it yet, seems well made and good quality)
Alphacool ST25
XSPC TX 240 (Great for a dual 240mm radiator build, uses Magicool G2 & TX 240)
XSPC TX 120 Use as a second radiator (Great for a dual radiator build, uses Alphacool LT240 rad + TX 120)

Pumps

There are two popular options in the T1: a DDC pump or an Alphacool DC LT 2600.
DDC Pump:
A DDC pump is a powerful pump and also very quiet. You will need a pump top or a CPU block like the Aquanaut (discussed later) to use the pump in a custom loop. Personally I would recommend a DDC pump because of the power and silent function.
The DDC pump you want to use is a 3.2 PWM model, any brand is fine, because the internals of the pump are all made by the same company. For example the only difference between an EK pump vs an Alphacool pump is the bottom housing and branding, which have no effect on the cooling performance.
You can run a DDC pump at a very low speed and not have it affect performance. I run mine at 20%, it is completely silent and the flow rate is excellent. One thing to note is that a heatsink is not necessary for these pumps. Running the pump at low speeds generates very little heat. If you would like the peace of mind, the EK heatsinks provide good cooling and still fits in 3-slot mode.
DC LT 2600:
The Alphacool DC LT 2600 is a popular option because of its size and quiet operation. You will need a pump top for this, the DC LT 40 is a great option. It is not as quiet as a DDC pump, there is a very slight humming sound but it's barely noticeable.
Some people on this sub have warned about quality control for this pump and have had mixed results.
My first custom loop was with an Alphacool LT Solo CPU/Pump block combo, which uses the DC LT 2600 and I didn't have any problems with it. But your mileage may vary. The one thing to note about this pump is the flow rate is low, it is enough for a single radiator loop, but if you plan on using 2 radiators, the flow will stall and will not work.

Pump Tops

DDC Pump Tops:
Aquanaut: Discussed under CPU Block
Bitspower Magicube:
I have only used an Aquanaut with my DDC pump. I have not used any pump tops with it, but there are a few builds on here that use the Bitspower Magicube top and have confirmed it fits. If you're interested in using your own CPU block with a DDC pump then check out this pump top.
Alphacool Eisdecke:
This pump top is also recommended by users on this sub because of slimmer stop plugs it's a few mm slimmer and has extra inlets and outlets for filling, bleeding and draining
DC LT 2600:
DC LT 40:
The DC LT 40 will fit in multiple spots in the T1 and acts as a mini reservoir, which makes filling the loop easier. You can use other pump tops but I have not had any experience with this so you will have to do your own research if you choose this route.
DC-LT Plexi Top:
This is another option for a pump top, it is wider, similarly price to the DC LT 40 and transparent.

CPU Block

Aquanaut:
The Aquanaut is a CPU pump block / DDC pump top combo made by Nouvolo, a company with a solid presence in the SFF space. I use this CPU block for my build and it is great. The DDC pump sits on top of the Aquanaut, and on the other end there is a cold plate that mounts to the CPU and cools it directly. There are a few builds on this sub that use the Aquanaut and they all report great results. I would definitely recommend it. Assembly is straightforward and it makes DDC pump installation a breeze.
One thing to note: In 3 slot mode, the block will require low profile fittings or there will be side panel bulge. Fittings <= 25mm tall will fit without any bulge. The Koolance low profile 90s are ideal in this situation. Check out this guide for more info.
EK Velocity Blocks:
There are a lot of builds on this sub that use Velocity blocks. It's easy to see why, they look great and they provide excellent performance. If you use these blocks, you will need to install a pump somewhere else in the build.
Budget CPU Blocks:
Optimum Tech did a video regarding budget CPU block performance. The block cooled the CPU very well considering the price and were only a few degrees higher than the mainstream CPU blocks. If you want to save some money you can go with a Barrow CPU block like this. If you're worried about ordering from AliExpress: I have ordered from this store in the past and had a good experience.
Alphacool LT Solo Block:
This is a CPU block/pump combo, inside the CPU block there is the DC LT 2600 pump. I used this in my first build and it delivered good results for a simple CPU only loop. It's enough to power a CPU + GPU single radiator loop.

GPU Blocks

These are pretty self explanatory, get a block that fits your card. Remove the shroud and heatsink from your GPU (GamersNexus has comprehensive teardown videos if you're having trouble), clean off any old thermal paste. Install the provided thermal pads for your waterblock on the memory and VRM. Apply new thermal paste to the GPU core, screw in the water block. Swap the terminals (inlet/outlet ports) on the GPU block if you have a clearance issue. That's about it.

Tubing

Tubing is tubing, if you're buying your tubing from a reputable vendor you won't encounter any problems like leeching or excessive kinking, not much else to say here. Choose either 10mm-13mm or 10mm-16mm depending on your preference. There is also EK ZMT matte black tubing in 10mm-16mm if you like that aesthetic.

Fittings

The size of fittings you choose directly correspond to the size of tubing you have. If you have 10mm-13mm tubing, then you need the same size fittings, otherwise it will not create a tight seal around the tube and you will have leaks.
In terms of what fittings to buy, you generally will need 2x 90° fittings for the CPU block as well as 2x 90° fittings for the radiator and straight fittings for other components. Although this will vary depending on how you plan your loop.
Extender fittings are very handy. Male to male, male to female, female to female. You will find all three very useful when completing the loop. It doesn't hurt to buy a couple of these extenders in 10mm or 20mm lengths.

Temperature Sensors

Generally you want at least one temperature sensor in your loop so you can monitor coolant temperature. With a temp sensor you can set a fan curve based on coolant temperature instead of CPU temperature, which means you won't have your fans randomly ramp up speed because of CPU temp spikes.
The passthrough sensors like this offer a more reliable reading. The stop plug fittings are much cheaper but usually report a temperature reading that is off by a degree or two. If this isn't an issue for you feel free to use the stop plug temperature sensors.
You can place the sensor wherever you like the in loop, it doesn't matter that much. Popular spots are the radiator inlet or outlet.

Fan Controllers

Temperature sensors need to be plugged in to something. Only high end motherboards have a temperature sensor header, you can't plug these into fan headers. If your board doesn't have a temp sensor header, you will need a fan controller.
Most are too big for the T1, except the Aquacomputer Quadro.
The Quadro is an excellent fan controller with a powerful software suite. This dashboard speaks for itself. The Quadro offers 25W of power (Noctua fans use 0.6W), meaning you can rewire your DDC pump to a 4-pin fan header and plug it into the Quadro safely and control the speed through the software suite instead of through the BIOS.
All the fan curves and settings are stored on the fan controller itself, so the settings are applied immediately after you turn on your PC. This is great if you use an OS other than Windows.

Coolant

Required Maintenance:
It is recommended to replace your coolant once a year. Make sure you plan your loop with filling/draining in mind so this yearly task is not tedious. The easiest way to drain a loop is to have an opening at the bottom of the loop for the coolant to drain from, and an opening at the top of the loop for airflow. You simply open the two ports, coolant comes out the bottom, air fills the loop from the top, let gravity do all the work. It's possible to drain the loop from a single drain port but it will require a bit more work.
Premix:
Choosing a coolant can be intimidating but it's actually fairly straightforward. I recommend using a premixed coolant, like an EK Cryofuel premix. It is hassle-free and there are a lot of color options (including a clear liquid) to choose from. You simply have to fill your loop with the premix and it's ready to go.
Concentrates:
You can also use concentrates. You have to mix these concentrates with distilled water. Concentrates are used for making your own colors that aren't available as premixes. You mix concentrates with dyes to get the exact color that you are looking for. I don't have much experience with this since I find premixes already offer a wide range of colors so you will have to do more research on your own if this interests you.
In the past some users have mentioned gunk buildup in their loop using solid pastel colored concentrates, but if mixing is done correctly this shouldn't be an issue.
Distilled Water:
You can also use distilled water as a coolant. Do not use tap water or boiled water, the minerals in the water will clog your loop. If you use distilled water, it is very important that you mix your distilled water with a biocide. It ensures that there will be no organic growth in your loop, you don't want to find algae or bacteria living in your loop. You will have to disassemble each and every component and clean it by hand. Gross. Another thing you will need is an anti corrosive solution so the water does not rust any of the components. To be honest, at this point you might as well just buy a clear premix and save yourself the trouble. Although if these coolants are not readily available where you live then distilled water with a biocide + anti corrosive will work well.

Installation

Installation is actually not too difficult. Researching and choosing your parts might be more tedious. It's best to watch an installation video on Youtube or even a JayzTwoCents or OptimumTech build for a general idea of how to install tubes and fittings. Once you have watched a video or two its time to dive into the build. This is the fun part.
Some tips for installation:

Here are some custom loops to help plan your build:

There are some good photographers on this sub. So many beauties, it was hard to choose which to post. I didn't include every custom loop build on this sub because there are a lot, don't take it personally if your build isn't on here:

Soft Tubing

https://www.reddit.com/FormD/comments/jeft1h/rtx_3080_custom_loop_external_radiator_ready/
https://www.reddit.com/FormD/comments/ib6h54/custom_vrm_cooling_on_x570_board/
https://www.reddit.com/FormD/comments/jvc0pf/adjusted_build_after_getting_a_3080_fe_after_2/
https://www.reddit.com/FormD/comments/in6559/first_240mm_custom_loop_in_the_t1_certainly_not/
https://www.reddit.com/FormD/comments/ifu7eq/more_detailed_pics_as_promised_what_an_amazing/
https://www.reddit.com/FormD/comments/jikmyv/just_another_watercooled_formd_t1_build_on_this/
https://www.reddit.com/FormD/comments/ih16ec/darkness_build_v2_formd_t1_v11_w_ryzen_3950x_rtx/
https://www.reddit.com/FormD/comments/ixvbuh/unfortunately_its_time_to_move_on/

Hardline Tubing

https://www.reddit.com/FormD/comments/jssclh/share_my_build_its_a_great_case/
https://www.reddit.com/FormD/comments/ipw3fy/more_waterbending_goodness/
https://www.reddit.com/FormD/comments/iaozkm/finally_the_build_is_done_i_even_dont_want_to_put/
https://www.reddit.com/FormD/comments/iww1l6/almost_completed_workstation_build/
https://www.reddit.com/FormD/comments/iefwx2/finished_hard_tubes_t1_with_2_pumps_and_2/
https://www.reddit.com/FormD/comments/jr0s4t/my_almost_finished_480mm_of_water_cooled_t1_loop/
https://www.reddit.com/FormD/comments/jirg5e/after_months_of_being_super_jealous_of_everyone/
TL;DR:
Feel free to share anything I may have missed or ask for help.
submitted by EasilyConfused7 to FormD [link] [comments]


2020.11.19 15:13 XMG_gg [Launch] SCHENKER VISION 15 with Intel for 2021

[Launch] SCHENKER VISION 15 with Intel for 2021
Dear Community,
today we announced SCHENKER VISION 15, a brand-new laptop that is the second project in our collaboration with the SPG division in Intel.

Press Links:


Video Links:


https://preview.redd.it/8tmrfaskg7061.jpg?width=1920&format=pjpg&auto=webp&s=af13271adf976679089772efb4c2a35983082745
I already took some teaser pictures out here in Taipei, Taiwan
Mainboard + Thermals with Core i7-1165G7
All real-life pictures:

Product Highlights

  • Based on Intel NUC M15: the new industry-standard reference implementation of the Tiger Lake and Project Athena platform
  • Intel Core i7-1165G7 with 4 Cores and 8 Threads in 28W and a top-notch cooling system
  • Over 90% sRGB Coverage, over 400 nits Brightness + Multi-Touch
  • 180° opening angle and one-hand opening
  • High-quality membrane keyboard
  • Full metal unibody with anodised aluminium, i.e. no plastics, no paint, no magnesium -
  • Extremely quiet even under full load
  • Extremely cool in the keyboard area under full load
  • Performance Profiles without 3rd party app, fully realised with the Windows battery slider
  • Super-efficient LPDDR4X 4266MHz RAM, PCIe Gen4 x4 SSD Support with Samsung 980 Pro
  • Stable DPC Latency
  • 2x Thunderbolt 4 and Intel Xe Graphics thanks to Tiger Lake
  • Thunderbolt 4 and USB-C Charging on both sides of the chassis
  • Available in 25 keyboard layouts on Bestware.com
  • Excellent laptop speakers out-of-the-box without 3rd party apps
  • Long cable USB-C Charger already included in the package
  • Long-term support thanks to Intel partnership
  • Expected to be fully compatible with Thunderbolt docking stations and eGPUs
  • Smart features such as Voice Assistant even when closed, Wake on Approach, Walk Away Lock, No Lock on Presence

Benchmarks

A full review embargo will be lifted on December 4, 2020. But we can already share some of our internal testing with the i7-1165G7 in our samples:
  • Cinebench R20
    • Single: 590
    • Multi: 2433
  • Cinebench R23
    • Single: 1537
    • Multi: 5990
  • 3dMark TimeSpy: 1617 Graphics Score
  • Prime95 Small FFT at 'Better Performance' profile:
    • 77°C CPU Temperature, sustained
    • CPU Clock: 3.1GHz, sustained
    • Power Consumption (wall socket): ~40W
    • 36.5db(A) fan noise in low frequency ranges
    • Palm Rest: 28°C
    • Keyboard: 31°C
    • Bottom Case: 44°C
  • Battery Life:
    • Charge from 20% to 90% in 90 Minutes
    • Up to 14 hours Wi-Fi web-browsing at 150 nits with a full charge
If you have questions for other specific benchmarks, please let us know in the comments below.

Our role in the 'WITH INTEL' partnership

We have already demonstrated with XMG FUSION 15 that we can be an equal partner to a giant such as Intel. Intel's reference design for the QC71 gaming laptop was sold world-wide through various brands, but no partner like XMG brought so much support and after-sales firmware fine-tuning to the table.
Over the lifetime of XMG FUSION 15 we were always first to release countless BIOS updates, including the major feature upgrade in June 2020 which delivered highly sought-after premium updates to all existing customer, based on the feedback we have received from our community over the months. Up until now, XMG FUSION 15 is still one of our gaming and content creation bestsellers and we plan to continue to support it well into 2021 because it is still a unique combination of form factor, battery life and performance that is still absolutely unparalleled in this industry.
With SCHENKER VISION 15, we plan to repeat this success. We have had countless meetings with Intel since the launch of FUSION 15 to help them shape their roadmap, to deliver customer feedback and help fine-tune the hardware and software solutions of the next generation. We have started testing samples of SCHENKER VISION 15 already months ago and have been instrumental in helping Intel to test their product outside of the lab in a real-life environment, with diverse usage scenarios and with a keen eye on fine-tuning and the quality of user experience. Already in our hands this product has gone through numerous firmware updates and we are looking forward to further fine-tune it ahead of the first consumer-ready shipment in January 2021.

Current List of Feature Requests

We already have a list of talking points with Intel to make sure that this product will go the last mile and reach 100% perfection. For the sake of tracking our progress with Intel, we will share some of the items here.
[Last Update: November 19, 2020]
Item Status
Include Fn+Ctrl = 'Context Menu' Key Confirmed, will be implemented
Tool to create custom user BIOS boot logo Mostly confirmed
Improvements on Fan Control at low temperatures tba
Modify or Disable Keyboard Backlight Sleep Timer tba
Ability to disable Fn Numpad in BIOS tba
Ability to disable Touchpad Toggle (top-left) tba
Some of these requests mirror the things we have done on XMG FUSION 15 over time. For VISION 15, we hope to be able to deliver them faster.
If you have a feature request, no matter how unique or obvious it is, please let us know in the comments below.

Pre-Order, SKUs and Shipping Schedule

We will open pre-orders on December 4, 2020. The first shipments should become available in the middle of January 2021 according to Intel's current build-plan. We will go for i7-1165G7 and 16GB only - there won't be any Core i5 or 8GB configuration from us.
We commited to All Silver, and All with Touch display. A 'Midnight Black' edition might be planned for later in Q1 2021.

FAQ - Frequently Asked Questions


Q: How does Intel Tiger Lake keep up with AMD's and Apple's latest CPU offerings?
A: Not too bad, I would say. The i7-1165G7 in VISION 15 beats AMD's 4000U series in Single Core performance and reaches ~75% of the result of the AMD Ryzen 7 4800U in Cinebench R20 Multi, despite having only half as many cores.
In Cinebench R23 Multi 10min Loop, the i7-1165G7 reaches ~77% of the result of Apple's M1 in the actively cooled MacBook Pro M1 - although it remains to be seen how these two competitors fare in the skin temperature vs. fan noise department. With a 15.6" housing and the very efficient cooling solution, we expect VISION 15 to be ahead of the 13" MacBook Pro in that regard.
But a CPU is not only about raw multi-core performance - it is also about the platform it is enabling. There is much to be said about the list of little-known features that Intel supports in Tiger Lake, but the key difference makers are PCI-Express 4.0 for outstanding SSD speed and Thunderbolt 4 for unparalleled connectivity. AMD still has no answer for Thunderbolt (and no USB 4.0 implementation either) and Apple's USB 4.0 implementation on the M1 silicon is reported to lack support for eGPUs.
Other notable features in Tiger Lake compared to Intel's predecessors include:
  • Support for 4 displays in total (Intel HD Graphics only supported 3)
  • Native HDMI 2.0 and DisplayPort 1.4a
  • QuickSync with AV1 hardware-decode up to 8K HDR
  • Intel Gaussian & Neural Accelerator (Intel GNA) for AI acceleration
By the way, if you think Thunderbolt 4 is just a re-brand of Thunderbolt 3 - check out this video of TechQuickie by LinusTechTips.

Q: How does the cooling and audio system of VISION 15 work exactly?
A: It's pretty simple. As you can see in the picture above, the it has a dual-fan cooling solution with one heatpipe for each fan. Now the base unit of the laptop has a mesh above the keyboard. This serves a double function as a kind of speaker mesh and air inlet. Despite the speakers being on the outer bottom edges of the chassis, the unibody is built in a way that it transports the sound very well to that mesh so that the sound feels like it's coming from the screen. The result is a very crisp audio volume - without having to fiddle with any 3rd party audio enhancement apps.

Q: How does the system behave while on-battery?
A: It is part of Intel's Project Evo design guidelines that a system must not throttle too much when running on battery. In VISION 15 this is implemented perfectly, where neither CPU nor iGPU are performing below 95% of the 'plugged-in' performance on a full battery. This number might slightly go down when you battery approaches the lower levels, but you'll be able to work on VISION 15 with full power for a pretty long time overall. Your system will be fully responsive - no matter if plugged-in or on battery.

Q: Does VISION 15 support display output with VESA Adaptive Sync?
A: After already having pioneered NVIDIA G-SYNC in XMG PRO and ULTRA series in recent years, supporting the more open Adaptive Sync standard in as many models as possible is one of our design goals for 2021.
Intel Tiger Lake is the first mainstream CPU platform in which Intel’s iGPU is supposed to support Adaptive Sync according to Intel’s marketing claims.
We tested it on our upcoming XMG CORE 14 with i7-1165G7 and GTX 1650. VRR ouput worked fine*** via Thunderbolt 4 (aka USB-C/DP) with external monitors as long as those are marketed either with “AMD FreeSync” or with “G-SYNC compatile”. Essentially, those are monitors that implement the VESA Adaptive Sync industry standard. However, monitors that implement the proprietary method of NVIDIA G-SYNC (with the built-in G-SYNC module) are not able to support VRR from the iGPU in our tests.
* Curiously, with current Windows and driver, VRR only worked for content that was rendered on the NVIDIA dGPU even though it is indeed displayed through the iGPU framebuffer.

This chart is just FYI, based on XMG CORE 14. Please note that VISION 15 does not have a dGPU and is not planned to be upgraded with a dGPU either.
Now, VISION 15 does not have an NVIDIA dGPU so we need to get it to work on iGPU instead.
According to our contacts in Intel, the lack of VRR on iGPU is due to missing Windows Update. According to Intel, everything already works fine on the “Windows 10 Iron” Build 21H1 19624.200504 (or later) which is currently only available for members of the Windows 10 Insider program. We will try to find out when this patch is supposed to hit the mainstream Windows Update cycles.
However, we don’t assume that proprietary NVIDIA G-SYNC panels will be able to be supported – same like AMD desktop graphics cards can’t support AMD FreeSync on those proprietary NVIDIA G-SYNC panels.
Meanwhile, VRR is called ‘Adaptive Sync’ in the Intel Graphics Command Center and is enabled by default.

Q: Will it be possible to apply Undervolting (Voltage Offset) on the CPU or iGPU?
A: We currently see no avenue to apply undervolting on any of the Tiger Lake systems we are launching. We have discussed the matter with the author of a popular free tool for Undervolting and tried a few unreleased Beta-versions and we are pretty confident in saying that Voltage Offset was still possible in Ice Lake but is currently hard-disabled in hardware for Tiger Lake. We have discussed this with our contacts in Intel and we'll make sure to send any feedback and concerns upstream to Intel.
Apart from Plundervolt which is discussed in this thread, another reason to disable Voltage Offset might be the relocation of the voltage regulators (CPU FIVR, PCH FIVR) in the new architecture. We have reasons to believe that this have has strongly reduced the gains you can make with voltage offset. In other words: the system might already be working at peak efficiency by default. This might warrant further discussion in the future, perhaps when Intel is launching their Tiger Lake "H" series designs (still under NDA). If you have any unique insight on this topic, feel free to share your information in the comments below or via PM.
What we can confirm is that the lowest Idle power consumption of TGL-UP3 has been greatly reduced compared to previous generations. It's now between 3 and 6W in all of the Tiger Lake systems we're currently launching where their Comet Lake (CML) predecessors were usually more like in the 10W ballpark.

Q: Any plans for a 4K resolution screen?
A: No plans right now. SCHENKER VISION 15 is fixed to deliver a very specific Full-HD Touch Displays with very high brightness and low weight and power consumption. There will be only that one panel - so there isn't going to be a panel lottery like with other brands. We do understand the demand for higher resolutions and we are seeking to be part of the push for high-DPI panels in appropriate form factors in the future. When we picked the new family name for this product, we thought of VISION to be not only our most forward-looking series in the SCHENKER portfolio but also to include products that have stunning visuals. I can already say that 2021 is going to be an exciting year on that front.

Q: How repair-friendly is VISION 15?
A: VISION 15 has seven (7) Torx T6 screws in the bottom cover. The choice for T6 is final as it provides more torque, leading to stronger build-quality without risking wear and tear (i.e. stripped screwheads). We are currently debating whether we should include a free Torx T6 screwdriver with every sold VISION 15. But you can also get them in any PC-centric screwdriver set.
Once you remove the 7 screws, the bottom lid opens very easily. You have access to the Battery, Wi-Fi module and the PCI-Express SSD. At that point you can also clean the fans and heatsinks with canned air.
Removing the mainboard will be very easy as well, requiring you to remove the SSD, Wi-Fi module, 5 ribbon cables and 7 additional screws. The mainboard comes out with the fans and heatsinks still attached as one solid unit.
The LPDDR4x memory is famously soldered on-board. That's why we opt to not offer any configurations below 16GB at launch. LPDDR4x is highly efficient and only available in BGA form. The efficiency helps with thermals and battery life, so it's actually a worthwhile trade-off.
Our cooperation with Intel on XMG FUSION 15 has convinced us that Intel is extremely efficient in their internal RMA handling. We will be able to buy spare parts directly from Intel's factory, but every barebone (minus SSD) will be able to be replaced in Intel's logistics hubs in Europe with zero turnover (Advanced Warranty Replacement, AWR) and very little communication overhead. Having such a strong partner in the back makes it even easier for us to offer our 48h warranty service to end-customers.

Q: How is the keyboard layout going to look like? What function keys do you have?
A: An overview over the German keyboard can be found here. We will offer 25 different keyboard layout at launch - a list can be found here.
VISION 15 continues our recent tradition to offer FnLock - so you can chose between having Fn functions or F keys as the primary input for the top row. Intel also implemented PageUp/Down/Home/End functions on the cursor keys which is something we have done on many of our recent models as well.
Full list:
Key Fn Function
Esc FnLock
F1 Standby
F2 Audio Mute
F3 Audio Down
F4 Audio Up
F5 Microphone Mute
F6 -
F7 Touchpad on/off
F8 Keyboard Backlight
F9 LCD Brightness down
F10 LCD Brightness up
F11 External Screen
F12 Flight Mode
Arrow ↑ Page Up
Arrow ↓ Page Down
Arrow ← Home
Arrow → End
One item is still missing on the pictures: Fn+Ctrl will be 'Context Menu' key. This should come in one of the next firmware updates and the icon will be printed on the keyboard if we get the firmware early enough.

We are looking forward to your feedback!
// Tom
submitted by XMG_gg to XMG_gg [link] [comments]


2020.11.19 12:30 FappidyDat [H] TF2 Keys & PayPal [W] Sweet Farm Fall Fall VR

Notes:
 
I pay with the following:
TF2 & PayPal
 
I Buy Humble Sweet Farm Fall Bundle with TF2 with PayPal
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